############################## ## Configuration du serveur ## ############################## name = admin # Logs parameters - 0 = none, 1 = warning, 2 = action, 3 = info, 4 = verbose debug_log_level = action # Profiling (mod needed because the minetest cmdline sucks) profiler.load = false #profilerdumper.interval = 300 # Permet aux vieux client de minetest de ce connecter strict_protocol_version_checking = false disallow_empty_password = true server_dedicated = true # 1 day-night cycle lasts 40 minutes instead of 20. time_speed = 36 # Slightly higher player limit by default. max_users = 15 # Give basics privileges to new players. default_privs = home, spawn, faction_user # If true, actions are recorded for rollback enable_rollback_recording = true # Activate fire disable_fire = false # Enable TNT enable_tnt = true # Si false, les pseudos des joueurs sont cachés à partir d'une distance de 50 blocs unlimited_player_transfer_distance = false # Fix the deleted item when die if your bags/craft grid/inventory is full max_objects_per_block = 150 # default value is 49 max_forceloaded_blocks = 100 ############################################## ## SERVER SETTINGS FOR IMPROVED PERFORMANCE ## ############################################## max_block_generate_distance = 16 # 4 for better performances max_block_send_distance = 8 # 6 for better performances max_simultaneous_block_sends_per_client = 24 # 6 for better performances max_simultaneous_block_sends_server_total = 500 # 125 for better performances time_send_interval = 10 active_block_range = 1 server_map_save_interval = 60 sqlite_synchronous = 0 ### SERVER AND PUBLIC INFORMATIONS ### ###################################### server_name = NotreAmiLeCube (Survival & PVP) [FR/EN] server_description = Server hosted by sys4. This server have a class system(Warrior, Hunter, Wizard) and is highly modded, content-rich, good luck to survive and have fun! [This server is a fork from MinetestForFun Classic] motd = Welcome to "NotreAmiLeCube (Survival & PVP) [EN/FR]" server! / Bienvenue sur le serveur "NotreAmiLeCube (Survie & PVP) [FR/EN]" ! serverlist_url = servers.minetest.net server_url = http://mff.sys4.fr/ server_announce = false server_address = 78.210.252.189 port = 30002 # curl default 5sec but timeout, fix to 15sec curl_timeout = 15000 ### MOVEMENT MODIFICATIONS ### ############################## # Slightly decreased compared to minetest_next. #movement_acceleration_default = 2.4 # Same acceleration in air and on the ground, to fix some movement glitches. Also is easier to play. #movement_acceleration_air = 1.2 # Almost instant acceleration in fast mode for more control. #movement_acceleration_fast = 24 # Walking is 20 % faster than in minetest_game. Makes playing without the "fast" privilege less boring. #movement_speed_walk = 4.8 # Half the speed of walking, just like the animation. #movement_speed_crouch = 2.4 # 5 times faster than walking. #movement_speed_fast = 24 # Makes climbing speed faster than rising in the water. Also makes ladders more useful. #movement_speed_climb = 4.8 # Faster movement in liquids. Jumping at the water surface also speeds up swimming. #movement_liquid_fluidity = 1.6 (default = 1) # Ralentissement à la surface de l'eau #movement_liquid_fluidity_smooth = 0.5 # Vitesse à laquelle le joueur coule #movement_liquid_sink = 15 # Slightly less gravity. #movement_gravity = 9.5 # Jump height slightly reduced. #movement_speed_jump = 6.5 # Emplacement du static spawn point static_spawnpoint = 144, 25, 261 # Emplacment du static spawn pour le nether nether_static_spawnpoint = 79, -20018, -45 # Désactivation de l'anti-cheat qui fait ce téléporter en arrière si l'on va trop vite disable_anticheat = true ################################################### ## Personnalisation de la génération de la carte ## ################################################### mg_biome_np_heat = { lacunarity = 2 persistence = 0.5 octaves = 3 offset = 50 scale = 50 flags = spread = (500,500,500) seed = 5349 } mg_biome_np_humidity = { lacunarity = 2 persistence = 0.5 octaves = 3 offset = 50 scale = 50 flags = spread = (500,500,500) seed = 842 } # A chosen map seed for a new map, leave empty for random #fixed_map_seed = 13107546752813893513 fixed_map_seed = 1681440164076556961 mg_name = carpathian ################################## ## Personnalisation de gameplay ## ################################## enable_damage = true creative_mode = false ############################### ## Personnalisation des mods ## ############################### # craftguide # ############## # Activer le mode progressif craftguide_progressive_mode = true # item_drop # ############# enable_item_pickup = true enable_item_drop = false enable_item_pickup_key = false item_pickup_radius = 0.75