forked from nalc/nalc-server
148 lines
5.0 KiB
Plaintext
148 lines
5.0 KiB
Plaintext
##############################
|
|
## Configuration du serveur ##
|
|
##############################
|
|
name = admin
|
|
# Logs parameters - 0 = none, 1 = warning, 2 = action, 3 = info, 4 = verbose
|
|
debug_log_level = action
|
|
# Profiling (mod needed because the minetest cmdline sucks)
|
|
profiler.load = false
|
|
#profilerdumper.interval = 300
|
|
# Permet aux vieux client de minetest de ce connecter
|
|
strict_protocol_version_checking = false
|
|
|
|
disallow_empty_password = true
|
|
server_dedicated = true
|
|
|
|
# 1 day-night cycle lasts 40 minutes instead of 20.
|
|
time_speed = 36
|
|
# Slightly higher player limit by default.
|
|
max_users = 15
|
|
# Give basics privileges to new players.
|
|
default_privs = home, spawn, faction_user
|
|
# If true, actions are recorded for rollback
|
|
enable_rollback_recording = true
|
|
# Activate fire
|
|
disable_fire = false
|
|
# Enable TNT
|
|
enable_tnt = true
|
|
# Si false, les pseudos des joueurs sont cachés à partir d'une distance de 50 blocs
|
|
unlimited_player_transfer_distance = false
|
|
# Fix the deleted item when die if your bags/craft grid/inventory is full
|
|
max_objects_per_block = 150 # default value is 49
|
|
max_forceloaded_blocks = 100
|
|
|
|
##############################################
|
|
## SERVER SETTINGS FOR IMPROVED PERFORMANCE ##
|
|
##############################################
|
|
max_block_generate_distance = 16 # 4 for better performances
|
|
max_block_send_distance = 8 # 6 for better performances
|
|
max_simultaneous_block_sends_per_client = 24 # 6 for better performances
|
|
max_simultaneous_block_sends_server_total = 500 # 125 for better performances
|
|
time_send_interval = 10
|
|
active_block_range = 1
|
|
server_map_save_interval = 60
|
|
sqlite_synchronous = 0
|
|
|
|
### SERVER AND PUBLIC INFORMATIONS ###
|
|
######################################
|
|
server_name = NotreAmiLeCube (Survival & PVP) [FR/EN]
|
|
server_description = Server hosted by sys4. This server have a class system(Warrior, Hunter, Wizard) and is highly modded, content-rich, good luck to survive and have fun! [This server is a fork from MinetestForFun Classic]
|
|
motd = Welcome to "NotreAmiLeCube (Survival & PVP) [EN/FR]" server! / Bienvenue sur le serveur "NotreAmiLeCube (Survie & PVP) [FR/EN]" !
|
|
serverlist_url = servers.minetest.net
|
|
server_url = http://mff.sys4.fr/
|
|
server_announce = false
|
|
server_address = 78.210.252.189
|
|
port = 30002
|
|
# curl default 5sec but timeout, fix to 15sec
|
|
curl_timeout = 15000
|
|
|
|
### MOVEMENT MODIFICATIONS ###
|
|
##############################
|
|
# Slightly decreased compared to minetest_next.
|
|
#movement_acceleration_default = 2.4
|
|
# Same acceleration in air and on the ground, to fix some movement glitches. Also is easier to play.
|
|
#movement_acceleration_air = 1.2
|
|
# Almost instant acceleration in fast mode for more control.
|
|
#movement_acceleration_fast = 24
|
|
# Walking is 20 % faster than in minetest_game. Makes playing without the "fast" privilege less boring.
|
|
#movement_speed_walk = 4.8
|
|
# Half the speed of walking, just like the animation.
|
|
#movement_speed_crouch = 2.4
|
|
# 5 times faster than walking.
|
|
#movement_speed_fast = 24
|
|
# Makes climbing speed faster than rising in the water. Also makes ladders more useful.
|
|
#movement_speed_climb = 4.8
|
|
# Faster movement in liquids. Jumping at the water surface also speeds up swimming.
|
|
#movement_liquid_fluidity = 1.6 (default = 1)
|
|
# Ralentissement à la surface de l'eau
|
|
#movement_liquid_fluidity_smooth = 0.5
|
|
# Vitesse à laquelle le joueur coule
|
|
#movement_liquid_sink = 15
|
|
# Slightly less gravity.
|
|
#movement_gravity = 9.5
|
|
# Jump height slightly reduced.
|
|
#movement_speed_jump = 6.5
|
|
# Emplacement du static spawn point
|
|
static_spawnpoint = 144, 25, 261
|
|
# Emplacment du static spawn pour le nether
|
|
nether_static_spawnpoint = 79, -20018, -45
|
|
# Désactivation de l'anti-cheat qui fait ce téléporter en arrière si l'on va trop vite
|
|
disable_anticheat = true
|
|
|
|
###################################################
|
|
## Personnalisation de la génération de la carte ##
|
|
###################################################
|
|
mg_biome_np_heat = {
|
|
lacunarity = 2
|
|
persistence = 0.5
|
|
octaves = 3
|
|
offset = 50
|
|
scale = 50
|
|
flags =
|
|
spread = (500,500,500)
|
|
seed = 5349
|
|
}
|
|
mg_biome_np_humidity = {
|
|
lacunarity = 2
|
|
persistence = 0.5
|
|
octaves = 3
|
|
offset = 50
|
|
scale = 50
|
|
flags =
|
|
spread = (500,500,500)
|
|
seed = 842
|
|
}
|
|
# A chosen map seed for a new map, leave empty for random
|
|
#fixed_map_seed = 13107546752813893513
|
|
fixed_map_seed = 1681440164076556961
|
|
mg_name = valleys
|
|
mg_valleys_spflags = altitude_chill,humid_rivers
|
|
mgvalleys_altitude_chill = 90
|
|
mgvalleys_large_cave_depth = -33
|
|
mgvalleys_lava_features = 0
|
|
mgvalleys_massive_cave_depth = -256
|
|
mgvalleys_river_depth = 4
|
|
mgvalleys_river_size = 5
|
|
mgvalleys_water_features = 0
|
|
mgvalleys_cave_width = 0.09
|
|
|
|
##################################
|
|
## Personnalisation de gameplay ##
|
|
##################################
|
|
enable_damage = true
|
|
creative_mode = false
|
|
|
|
###############################
|
|
## Personnalisation des mods ##
|
|
###############################
|
|
|
|
# craftguide #
|
|
##############
|
|
# Activer le mode progressif
|
|
craftguide_progressive_mode = true
|
|
|
|
# item_drop #
|
|
#############
|
|
enable_item_pickup = true
|
|
enable_item_drop = false
|