forked from nalc/nalc_game
43 lines
1.6 KiB
Plaintext
43 lines
1.6 KiB
Plaintext
|
# This file contains settings of minetest_game that can be changed in
|
||
|
# minetest.conf
|
||
|
|
||
|
# In creative mode players are able to dig all kind of blocks nearly
|
||
|
# instantly, and have access to unlimited resources.
|
||
|
# Some of the functionality is only available if this setting is present
|
||
|
# at startup.
|
||
|
creative_mode (Creative mode) bool false
|
||
|
|
||
|
# Flammable nodes will be ignited by nearby igniters. Spreading fire may
|
||
|
# cause severe destruction.
|
||
|
# Spreading fire nodes will disappear when fire is disabled, but
|
||
|
# 'permanent_flame' nodes are unaffected.
|
||
|
enable_fire (Fire) bool true
|
||
|
|
||
|
# If enabled, steel tools, torches and cobblestone will be given to new
|
||
|
# players.
|
||
|
give_initial_stuff (Give initial items) bool false
|
||
|
|
||
|
# If enabled, players respawn at the bed they last lay on instead of normal
|
||
|
# spawn.
|
||
|
# This setting is only read at startup.
|
||
|
enable_bed_respawn (Respawn at bed) bool true
|
||
|
|
||
|
# If enabled, the night can be skipped if more than half of the players are
|
||
|
# in beds.
|
||
|
enable_bed_night_skip (Skip night when sleeping) bool true
|
||
|
|
||
|
# When TNT explodes, it destroys nearby nodes and damages nearby players.
|
||
|
# This setting is disabled by default on servers.
|
||
|
enable_tnt (TNT) bool true
|
||
|
|
||
|
# The radius in which nodes will be destroyed by a TNT explosion.
|
||
|
tnt_radius (TNT radius) int 3 0
|
||
|
|
||
|
# The time in seconds after which the bones of a dead player can be looted
|
||
|
# by everyone.
|
||
|
# Setting this to 0 will disable sharing of bones completely.
|
||
|
share_bones_time (Bone share time) int 1200 0
|
||
|
|
||
|
# Replaces old stairs with new ones. Only required for older worlds.
|
||
|
enable_stairs_replace_abm (Replace old stairs) bool false
|