forked from nalc/nalc_game
Add Cobble Walls to Moss Growth ABM
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f06f66ccc2
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@ -437,7 +437,7 @@ minetest.register_abm({
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minetest.register_abm({
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minetest.register_abm({
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label = "Moss growth",
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label = "Moss growth",
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nodenames = {"default:cobble", "stairs:slab_cobble", "stairs:stair_cobble"},
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nodenames = {"default:cobble", "stairs:slab_cobble", "stairs:stair_cobble", "walls:cobble"},
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neighbors = {"group:water"},
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neighbors = {"group:water"},
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interval = 16,
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interval = 16,
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chance = 200,
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chance = 200,
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@ -449,6 +449,8 @@ minetest.register_abm({
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minetest.set_node(pos, {name = "stairs:slab_mossycobble", param2 = node.param2})
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minetest.set_node(pos, {name = "stairs:slab_mossycobble", param2 = node.param2})
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elseif node.name == "stairs:stair_cobble" then
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elseif node.name == "stairs:stair_cobble" then
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minetest.set_node(pos, {name = "stairs:stair_mossycobble", param2 = node.param2})
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minetest.set_node(pos, {name = "stairs:stair_mossycobble", param2 = node.param2})
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elseif node.name == "walls:cobble" then
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minetest.set_node(pos, {name = "walls:mossycobble", param2 = node.param2})
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end
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end
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end
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end
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})
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})
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