Biomes: Tune v5/v7 biomes and v5/v6/v7 mushroom distribution

More complex distribution of dry grasses
Remove water below glacier rivers
Gravel as glacier seabed
Do not force-place acacia root
Tune acacia tree density
Match mgv5/v7 mushrooms to tree density
Spawn mgv6 mushrooms by trees
This commit is contained in:
paramat 2015-08-07 16:03:53 +01:00
parent 14ee61ab92
commit 0a3bf5b220
3 changed files with 30 additions and 20 deletions

View File

@ -330,9 +330,9 @@ function default.register_biomes()
depth_filler = 3,
node_stone = "default:ice",
node_water_top = "default:ice",
depth_water_top = 8,
depth_water_top = 10,
--node_water = "",
y_min = -6,
y_min = -8,
y_max = 31000,
heat_point = -5,
humidity_point = 50,
@ -341,16 +341,16 @@ function default.register_biomes()
minetest.register_biome({
name = "glacier_ocean",
node_dust = "default:snowblock",
node_top = "default:sand",
node_top = "default:gravel",
depth_top = 1,
node_filler = "default:sand",
node_filler = "default:gravel",
depth_filler = 2,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
y_min = -112,
y_max = -7,
y_max = -9,
heat_point = -5,
humidity_point = 50,
})
@ -734,7 +734,7 @@ function default.register_mgv6_decorations()
y_max = 1,
decoration = "default:papyrus",
height = 2,
height_max = 4,
height_max = 4,
spawn_by = "default:water_source",
num_spawn_by = 1,
})
@ -828,14 +828,14 @@ local function register_grass_decoration(offset, scale, length)
})
end
local function register_dry_grass_decoration(length)
local function register_dry_grass_decoration(offset, scale, length)
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_dry_grass"},
sidelen = 16,
noise_params = {
offset = 0.04,
scale = 0.02,
offset = offset,
scale = scale,
spread = {x=200, y=200, z=200},
seed = 329,
octaves = 3,
@ -914,8 +914,8 @@ function default.register_decorations()
place_on = {"default:dirt_with_dry_grass"},
sidelen = 80,
noise_params = {
offset = 0.001,
scale = 0.0015,
offset = 0,
scale = 0.003,
spread = {x=250, y=250, z=250},
seed = 2,
octaves = 3,
@ -1003,11 +1003,11 @@ function default.register_decorations()
-- Dry grasses
register_dry_grass_decoration(5)
register_dry_grass_decoration(4)
register_dry_grass_decoration(3)
register_dry_grass_decoration(2)
register_dry_grass_decoration(1)
register_dry_grass_decoration(0.01, 0.05, 5)
register_dry_grass_decoration(0.03, 0.03, 4)
register_dry_grass_decoration(0.05, 0.01, 3)
register_dry_grass_decoration(0.07, -0.01, 2)
register_dry_grass_decoration(0.09, -0.03, 1)
-- Junglegrass

View File

@ -1,4 +1,6 @@
--
-- Mgv6
--
local function register_mgv6_flower(name)
minetest.register_decoration({
@ -26,7 +28,7 @@ local function register_mgv6_mushroom(name)
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.006,
scale = 0.04,
spread = {x=100, y=100, z=100},
seed = 7133,
octaves = 3,
@ -35,6 +37,8 @@ local function register_mgv6_mushroom(name)
y_min = 1,
y_max = 30,
decoration = "flowers:"..name,
spawn_by = "default:tree",
num_spawn_by = 1,
})
end
@ -50,7 +54,10 @@ function flowers.register_mgv6_decorations()
register_mgv6_mushroom("mushroom_red")
end
-- All other biome API mapgens (not singlenode)
--
-- All other biome API mapgens
--
local function register_flower(seed, name)
minetest.register_decoration({
@ -86,9 +93,9 @@ local function register_mushroom(name)
offset = 0,
scale = 0.006,
spread = {x=200, y=200, z=200},
seed = 7133,
seed = 2,
octaves = 3,
persist = 0.6
persist = 0.66
},
biomes = {"deciduous_forest", "coniferous_forest"},
y_min = 6,
@ -109,7 +116,10 @@ function flowers.register_decorations()
register_mushroom("mushroom_red")
end
--
-- Detect mapgen to select functions
--
-- Mods using singlenode mapgen can call these functions to enable
-- the use of minetest.generate_ores or minetest.generate_decorations