forked from nalc/nalc_game
Fix some undeclared global variables
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@ -380,18 +380,17 @@ local function punch(pos)
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local me = minetest.get_node(pos)
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local tmp_node
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local tmp_node2
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oben = {x=pos.x, y=pos.y+1, z=pos.z}
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if state == 1 then
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state = 0
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minetest.sound_play("door_close", {pos = pos, gain = 0.3, max_hear_distance = 10})
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tmp_node = {name="doors:trapdoor", param1=me.param1, param2=me.param2}
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else
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state = 1
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minetest.sound_play("door_open", {pos = pos, gain = 0.3, max_hear_distance = 10})
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tmp_node = {name="doors:trapdoor_open", param1=me.param1, param2=me.param2}
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end
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update_door(pos, tmp_node)
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meta:set_int("state", state)
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if state == 1 then
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state = 0
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minetest.sound_play("door_close", {pos = pos, gain = 0.3, max_hear_distance = 10})
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tmp_node = {name="doors:trapdoor", param1=me.param1, param2=me.param2}
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else
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state = 1
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minetest.sound_play("door_open", {pos = pos, gain = 0.3, max_hear_distance = 10})
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tmp_node = {name="doors:trapdoor_open", param1=me.param1, param2=me.param2}
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end
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update_door(pos, tmp_node)
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meta:set_int("state", state)
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end
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minetest.register_node("doors:trapdoor", {
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