forked from nalc/nalc_game
		
	Pine trees: Add small pine tree and mix into coniferous forests
Use noises to create a varying mix in coniferous forest biomes: Areas of large pines only, areas of small pines only, mixed areas. While also having areas of high and low tree densities. Saplings grow into large or small pines with equal chance.
This commit is contained in:
		| @@ -1758,7 +1758,7 @@ function default.register_decorations() | ||||
| 	minetest.register_decoration({ | ||||
| 		deco_type = "schematic", | ||||
| 		place_on = {"default:dirt_with_rainforest_litter", "default:dirt"}, | ||||
| 		sidelen = 16, | ||||
| 		sidelen = 80, | ||||
| 		fill_ratio = 0.1, | ||||
| 		biomes = {"rainforest", "rainforest_swamp"}, | ||||
| 		y_max = 31000, | ||||
| @@ -1771,7 +1771,7 @@ function default.register_decorations() | ||||
| 	minetest.register_decoration({ | ||||
| 		deco_type = "schematic", | ||||
| 		place_on = {"default:dirt_with_rainforest_litter", "default:dirt"}, | ||||
| 		sidelen = 16, | ||||
| 		sidelen = 80, | ||||
| 		fill_ratio = 0.005, | ||||
| 		biomes = {"rainforest", "rainforest_swamp"}, | ||||
| 		y_max = 31000, | ||||
| @@ -1781,15 +1781,15 @@ function default.register_decorations() | ||||
| 		rotation = "random", | ||||
| 	}) | ||||
|  | ||||
| 	-- Taiga and temperate coniferous forest pine tree and log | ||||
| 	-- Taiga and temperate coniferous forest pine tree, small pine tree and log | ||||
|  | ||||
| 	minetest.register_decoration({ | ||||
| 		deco_type = "schematic", | ||||
| 		place_on = {"default:dirt_with_snow", "default:dirt_with_coniferous_litter"}, | ||||
| 		sidelen = 16, | ||||
| 		noise_params = { | ||||
| 			offset = 0.036, | ||||
| 			scale = 0.022, | ||||
| 			offset = 0.010, | ||||
| 			scale = 0.048, | ||||
| 			spread = {x = 250, y = 250, z = 250}, | ||||
| 			seed = 2, | ||||
| 			octaves = 3, | ||||
| @@ -1805,10 +1805,10 @@ function default.register_decorations() | ||||
| 	minetest.register_decoration({ | ||||
| 		deco_type = "schematic", | ||||
| 		place_on = {"default:dirt_with_snow", "default:dirt_with_coniferous_litter"}, | ||||
| 		sidelen = 80, | ||||
| 		sidelen = 16, | ||||
| 		noise_params = { | ||||
| 			offset = 0.0018, | ||||
| 			scale = 0.0011, | ||||
| 			offset = 0.010, | ||||
| 			scale = -0.048, | ||||
| 			spread = {x = 250, y = 250, z = 250}, | ||||
| 			seed = 2, | ||||
| 			octaves = 3, | ||||
| @@ -1816,6 +1816,18 @@ function default.register_decorations() | ||||
| 		}, | ||||
| 		biomes = {"taiga", "coniferous_forest", "floatland_coniferous_forest"}, | ||||
| 		y_max = 31000, | ||||
| 		y_min = 2, | ||||
| 		schematic = minetest.get_modpath("default") .. "/schematics/small_pine_tree.mts", | ||||
| 		flags = "place_center_x, place_center_z", | ||||
| 	}) | ||||
|  | ||||
| 	minetest.register_decoration({ | ||||
| 		deco_type = "schematic", | ||||
| 		place_on = {"default:dirt_with_snow", "default:dirt_with_coniferous_litter"}, | ||||
| 		sidelen = 80, | ||||
| 		fill_ratio = 0.0018, | ||||
| 		biomes = {"taiga", "coniferous_forest", "floatland_coniferous_forest"}, | ||||
| 		y_max = 31000, | ||||
| 		y_min = 1, | ||||
| 		schematic = minetest.get_modpath("default") .. "/schematics/pine_log.mts", | ||||
| 		flags = "place_center_x", | ||||
| @@ -2039,7 +2051,7 @@ function default.register_decorations() | ||||
| 	minetest.register_decoration({ | ||||
| 		deco_type = "simple", | ||||
| 		place_on = {"default:dirt_with_rainforest_litter"}, | ||||
| 		sidelen = 16, | ||||
| 		sidelen = 80, | ||||
| 		fill_ratio = 0.1, | ||||
| 		biomes = {"rainforest"}, | ||||
| 		y_max = 31000, | ||||
|   | ||||
							
								
								
									
										
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								mods/default/schematics/small_pine_tree_from_sapling.mts
									
									
									
									
									
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								mods/default/schematics/small_pine_tree_from_sapling.mts
									
									
									
									
									
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								mods/default/schematics/snowy_small_pine_tree_from_sapling.mts
									
									
									
									
									
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								mods/default/schematics/snowy_small_pine_tree_from_sapling.mts
									
									
									
									
									
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							| @@ -411,8 +411,14 @@ end | ||||
| -- New pine tree | ||||
|  | ||||
| function default.grow_new_pine_tree(pos) | ||||
| 	local path = minetest.get_modpath("default") .. | ||||
| 		"/schematics/pine_tree_from_sapling.mts" | ||||
| 	local path | ||||
| 	if math.random() > 0.5 then | ||||
| 		path = minetest.get_modpath("default") .. | ||||
| 			"/schematics/pine_tree_from_sapling.mts" | ||||
| 	else | ||||
| 		path = minetest.get_modpath("default") .. | ||||
| 			"/schematics/small_pine_tree_from_sapling.mts" | ||||
| 	end | ||||
| 	minetest.place_schematic({x = pos.x - 2, y = pos.y - 1, z = pos.z - 2}, | ||||
| 		path, "0", nil, false) | ||||
| end | ||||
| @@ -421,8 +427,14 @@ end | ||||
| -- New snowy pine tree | ||||
|  | ||||
| function default.grow_new_snowy_pine_tree(pos) | ||||
| 	local path = minetest.get_modpath("default") .. | ||||
| 		"/schematics/snowy_pine_tree_from_sapling.mts" | ||||
| 	local path | ||||
| 	if math.random() > 0.5 then | ||||
| 		path = minetest.get_modpath("default") .. | ||||
| 			"/schematics/snowy_pine_tree_from_sapling.mts" | ||||
| 	else | ||||
| 		path = minetest.get_modpath("default") .. | ||||
| 			"/schematics/snowy_small_pine_tree_from_sapling.mts" | ||||
| 	end | ||||
| 	minetest.place_schematic({x = pos.x - 2, y = pos.y - 1, z = pos.z - 2}, | ||||
| 		path, "random", nil, false) | ||||
| end | ||||
|   | ||||
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