Revert dig time in creative mode to 0.5

This made it impossible to punch things without breaking them in creative
This commit is contained in:
ShadowNinja 2013-11-04 18:46:39 -05:00
parent 91849c3b4e
commit 1d4eb43f26

View File

@ -122,7 +122,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
end)
if minetest.setting_getbool("creative_mode") then
local digtime = 0.5
minetest.register_item(":", {
type = "none",
wield_image = "wieldhand.png",
@ -132,11 +132,11 @@ if minetest.setting_getbool("creative_mode") then
full_punch_interval = 0.5,
max_drop_level = 3,
groupcaps = {
crumbly = {times={[1]=0.0, [2]=0.0, [3]=0.0}, uses=0, maxlevel=3},
cracky = {times={[1]=0.0, [2]=0.0, [3]=0.0}, uses=0, maxlevel=3},
snappy = {times={[1]=0.0, [2]=0.0, [3]=0.0}, uses=0, maxlevel=3},
choppy = {times={[1]=0.0, [2]=0.0, [3]=0.0}, uses=0, maxlevel=3},
oddly_breakable_by_hand = {times={[1]=0.0, [2]=0.0, [3]=0.0}, uses=0, maxlevel=3},
crumbly = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3},
cracky = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3},
snappy = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3},
choppy = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3},
oddly_breakable_by_hand = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3},
},
damage_groups = {fleshy = 10},
}