diff --git a/mods/tnt/README.txt b/mods/tnt/README.txt new file mode 100644 index 00000000..46d3fca1 --- /dev/null +++ b/mods/tnt/README.txt @@ -0,0 +1,45 @@ +=== TNT-MOD for MINETEST-C55 === +by PilzAdam + +Introduction: +This mod adds TNT to Minetest. TNT is a tool to help the player +in mining. + +How to install: +Unzip the archive an place it in minetest-base-directory/mods/minetest/ +if you have a windows client or a linux run-in-place client. If you have +a linux system-wide instalation place it in ~/.minetest/mods/minetest/. +If you want to install this mod only in one world create the folder +worldmods/ in your worlddirectory. +For further information or help see: +http://wiki.minetest.com/wiki/Installing_Mods + +How to use the mod: +Craft gunpowder by placing coal and gravel in the crafting area. The +gunpowder can be used to craft TNT or as fuze for TNT. To craft TNT +surround gunpowder with 4 wood in a + shape. +There are different ways to blow up TNT: +1. Hit it with a torch. +2. Hit a gunpowder fuze that leads to a TNT block with a torch. +3. Activate it with mesecons (fastest way) +Be aware of the damage radius of 7 blocks! + +License: +WTFPL (see below) + +See also: +http://minetest.net/ + + DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE + Version 2, December 2004 + + Copyright (C) 2004 Sam Hocevar + + Everyone is permitted to copy and distribute verbatim or modified + copies of this license document, and changing it is allowed as long + as the name is changed. + + DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE + TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION + + 0. You just DO WHAT THE FUCK YOU WANT TO. diff --git a/mods/tnt/depends.txt b/mods/tnt/depends.txt new file mode 100644 index 00000000..70715c7b --- /dev/null +++ b/mods/tnt/depends.txt @@ -0,0 +1,2 @@ +default +fire diff --git a/mods/tnt/init.lua b/mods/tnt/init.lua new file mode 100644 index 00000000..4da0713d --- /dev/null +++ b/mods/tnt/init.lua @@ -0,0 +1,350 @@ +-- loss probabilities array (one in X will be lost) +local loss_prob = {} + +loss_prob["default:cobble"] = 3 +loss_prob["default:dirt"] = 4 + +local radius_max = tonumber(minetest.setting_get("tnt_radius_max") or 25) + +local eject_drops = function(pos, stack) + local obj = minetest.add_item(pos, stack) + + if obj == nil then + return + end + obj:get_luaentity().collect = true + obj:setacceleration({x=0, y=-10, z=0}) + obj:setvelocity({x=math.random(0,6)-3, y=10, z=math.random(0,6)-3}) +end + +local add_drop = function(drops, pos, item) + if loss_prob[item] ~= nil then + if math.random(1,loss_prob[item]) == 1 then + return + end + end + + if drops[item] == nil then + drops[item] = ItemStack(item) + else + drops[item]:add_item(item) + end + + if drops[item]:get_free_space() == 0 then + stack = drops[item] + eject_drops(pos, stack) + drops[item] = nil + end +end + +local destroy = function(drops, pos, last, fast) + local nodename = minetest.get_node(pos).name + if nodename ~= "air" then + minetest.remove_node(pos, (fast and 1 or 0)) + if last then + nodeupdate(pos) + end + if minetest.registered_nodes[nodename].groups.flammable ~= nil then + minetest.set_node(pos, {name="fire:basic_flame"}, (fast and 2 or 0)) + return + end + local drop = minetest.get_node_drops(nodename, "") + for _,item in ipairs(drop) do + if type(item) == "string" then + add_drop(drops, pos, item) + else + for i=1,item:get_count() do + add_drop(drops, pos, item:get_name()) + end + end + end + end +end + +boom = function(pos, time) + minetest.after(time, function(pos) + if minetest.get_node(pos).name ~= "tnt:tnt_burning" then + return + end + minetest.sound_play("tnt_explode", {pos=pos, gain=1.5, max_hear_distance=2*64}) + minetest.set_node(pos, {name="tnt:boom"}) + minetest.after(0.5, function(pos) + minetest.remove_node(pos) + end, {x=pos.x, y=pos.y, z=pos.z}) + + + local radius = 2 + local drops = {} + local list = {} + local dr = 0 + local tnts = 1 + local destroyed = 0 + while dr 7) + destroyed = destroyed + 1 + else + if math.random(1,5) <= 4 then + destroy(drops, np, dr == radius, radius > 7) + destroyed = destroyed + 1 + end + end + end + end + end + + local objects = minetest.get_objects_inside_radius(pos, radius*2) + for _,obj in ipairs(objects) do + --if obj:is_player() or (obj:get_luaentity() and obj:get_luaentity().name ~= "__builtin:item") then + local p = obj:getpos() + local v = obj:getvelocity() + local vec = {x=p.x-pos.x, y=p.y-pos.y, z=p.z-pos.z} + local dist = (vec.x^2+vec.y^2+vec.z^2)^0.5 + local damage = ((radius*20)/dist) + --print("DMG dist="..dist.." damage="..damage) + if obj:is_player() or (obj:get_luaentity() and obj:get_luaentity().name ~= "__builtin:item") then + obj:punch(obj, 1.0, { + full_punch_interval=1.0, + damage_groups={fleshy=damage}, + }, vec) + end + if v ~= nil then + --obj:setvelocity({x=(p.x - pos.x) + (radius / 4) + v.x, y=(p.y - pos.y) + (radius / 2) + v.y, z=(p.z - pos.z) + (radius / 4) + v.z}) + obj:setvelocity({x=(p.x - pos.x) + (radius / 2) + v.x, y=(p.y - pos.y) + radius + v.y, z=(p.z - pos.z) + (radius / 2) + v.z}) + end + --end + end + + + print("TNT exploded=" .. tnts .. " radius=" .. radius .. " destroyed="..destroyed) + + for _,stack in pairs(drops) do + eject_drops(pos, stack) + end + local radiusp = radius+1 + minetest.add_particlespawner( + 100, --amount + 0.1, --time + {x=pos.x-radiusp, y=pos.y-radiusp, z=pos.z-radiusp}, --minpos + {x=pos.x+radiusp, y=pos.y+radiusp, z=pos.z+radiusp}, --maxpos + {x=-0, y=-0, z=-0}, --minvel + {x=0, y=0, z=0}, --maxvel + {x=-0.5,y=5,z=-0.5}, --minacc + {x=0.5,y=5,z=0.5}, --maxacc + 0.1, --minexptime + 1, --maxexptime + 8, --minsize + 15, --maxsize + false, --collisiondetection + "tnt_smoke.png" --texture + ) + end, pos) +end + +minetest.register_node("tnt:tnt", { + description = "TNT", + tiles = {"tnt_top.png", "tnt_bottom.png", "tnt_side.png"}, + groups = {dig_immediate=2, mesecon=2}, + sounds = default.node_sound_wood_defaults(), + + on_punch = function(pos, node, puncher) + if puncher:get_wielded_item():get_name() == "default:torch" then + minetest.sound_play("tnt_ignite", {pos=pos}) + minetest.set_node(pos, {name="tnt:tnt_burning"}) + boom(pos, 4) + end + end, + + mesecons = { + effector = { + action_on = function(pos, node) + minetest.set_node(pos, {name="tnt:tnt_burning"}) + boom(pos, 0) + end + }, + }, +}) + +minetest.register_node("tnt:tnt_burning", { + tiles = {{name="tnt_top_burning_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1}}, "tnt_bottom.png", "tnt_side.png"}, + light_source = 5, + drop = "", + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("tnt:boom", { + drawtype = "plantlike", + tiles = {"tnt_boom.png"}, + light_source = LIGHT_MAX, + walkable = false, + drop = "", + groups = {dig_immediate=3}, +}) + +burn = function(pos) + if minetest.get_node(pos).name == "tnt:tnt" then + minetest.sound_play("tnt_ignite", {pos=pos}) + minetest.set_node(pos, {name="tnt:tnt_burning"}) + boom(pos, 1) + return + end + if minetest.get_node(pos).name ~= "tnt:gunpowder" then + return + end + minetest.sound_play("tnt_gunpowder_burning", {pos=pos, gain=2}) + minetest.set_node(pos, {name="tnt:gunpowder_burning"}) + + minetest.after(1, function(pos) + if minetest.get_node(pos).name ~= "tnt:gunpowder_burning" then + return + end + minetest.after(0.5, function(pos) + minetest.remove_node(pos) + end, {x=pos.x, y=pos.y, z=pos.z}) + for dx=-1,1 do + for dz=-1,1 do + for dy=-1,1 do + pos.x = pos.x+dx + pos.y = pos.y+dy + pos.z = pos.z+dz + + if not (math.abs(dx) == 1 and math.abs(dz) == 1) then + if dy == 0 then + burn({x=pos.x, y=pos.y, z=pos.z}) + else + if math.abs(dx) == 1 or math.abs(dz) == 1 then + burn({x=pos.x, y=pos.y, z=pos.z}) + end + end + end + + pos.x = pos.x-dx + pos.y = pos.y-dy + pos.z = pos.z-dz + end + end + end + end, pos) +end + +minetest.register_node("tnt:gunpowder", { + description = "Gun Powder", + drawtype = "raillike", + paramtype = "light", + sunlight_propagates = true, + walkable = false, + tiles = {"tnt_gunpowder.png",}, + inventory_image = "tnt_gunpowder_inventory.png", + wield_image = "tnt_gunpowder_inventory.png", + selection_box = { + type = "fixed", + fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2}, + }, + groups = {dig_immediate=2,attached_node=1}, + sounds = default.node_sound_leaves_defaults(), + + on_punch = function(pos, node, puncher) + if puncher:get_wielded_item():get_name() == "default:torch" then + burn(pos) + end + end, +}) + +minetest.register_node("tnt:gunpowder_burning", { + drawtype = "raillike", + paramtype = "light", + sunlight_propagates = true, + walkable = false, + light_source = 5, + tiles = {{name="tnt_gunpowder_burning_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1}}}, + selection_box = { + type = "fixed", + fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2}, + }, + drop = "", + groups = {dig_immediate=2,attached_node=1}, + sounds = default.node_sound_leaves_defaults(), +}) + +minetest.register_abm({ + nodenames = {"tnt:tnt", "tnt:gunpowder"}, + neighbors = {"fire:basic_flame", "default:lava_source", "default:lava_flowing"}, + interval = 2, + chance = 10, + action = function(pos, node) + if node.name == "tnt:tnt" then + minetest.set_node(pos, {name="tnt:tnt_burning"}) + boom({x=pos.x, y=pos.y, z=pos.z}, 0) + else + burn(pos) + end + end +}) + +minetest.register_craft({ + output = "tnt:gunpowder", + type = "shapeless", + recipe = {"default:coal_lump", "default:gravel"} +}) + +minetest.register_craft({ + output = "tnt:tnt", + recipe = { + {"", "group:wood", ""}, + {"group:wood", "tnt:gunpowder", "group:wood"}, + {"", "group:wood", ""} + } +}) + +if minetest.setting_get("log_mods") then + minetest.log("action", "tnt loaded") +end diff --git a/mods/tnt/sounds/tnt_explode.ogg b/mods/tnt/sounds/tnt_explode.ogg new file mode 100644 index 00000000..a414ea04 Binary files /dev/null and b/mods/tnt/sounds/tnt_explode.ogg differ diff --git a/mods/tnt/sounds/tnt_gunpowder_burning.ogg b/mods/tnt/sounds/tnt_gunpowder_burning.ogg new file mode 100644 index 00000000..5c5bfaf2 Binary files /dev/null and b/mods/tnt/sounds/tnt_gunpowder_burning.ogg differ diff --git a/mods/tnt/sounds/tnt_ignite.ogg b/mods/tnt/sounds/tnt_ignite.ogg new file mode 100644 index 00000000..199f2067 Binary files /dev/null and b/mods/tnt/sounds/tnt_ignite.ogg differ diff --git a/mods/tnt/textures/tnt_boom.png b/mods/tnt/textures/tnt_boom.png new file mode 100644 index 00000000..55887233 Binary files /dev/null and b/mods/tnt/textures/tnt_boom.png differ diff --git a/mods/tnt/textures/tnt_bottom.png b/mods/tnt/textures/tnt_bottom.png new file mode 100644 index 00000000..68e1b1ca Binary files /dev/null and b/mods/tnt/textures/tnt_bottom.png differ diff --git a/mods/tnt/textures/tnt_gunpowder.png b/mods/tnt/textures/tnt_gunpowder.png new file mode 100644 index 00000000..53c28156 Binary files /dev/null and b/mods/tnt/textures/tnt_gunpowder.png differ diff --git a/mods/tnt/textures/tnt_gunpowder_burning.png b/mods/tnt/textures/tnt_gunpowder_burning.png new file mode 100644 index 00000000..080a8a45 Binary files /dev/null and b/mods/tnt/textures/tnt_gunpowder_burning.png differ diff --git a/mods/tnt/textures/tnt_gunpowder_burning_animated.png b/mods/tnt/textures/tnt_gunpowder_burning_animated.png new file mode 100644 index 00000000..e5a3404c Binary files /dev/null and b/mods/tnt/textures/tnt_gunpowder_burning_animated.png differ diff --git a/mods/tnt/textures/tnt_gunpowder_inventory.png b/mods/tnt/textures/tnt_gunpowder_inventory.png new file mode 100644 index 00000000..4e593fca Binary files /dev/null and b/mods/tnt/textures/tnt_gunpowder_inventory.png differ diff --git a/mods/tnt/textures/tnt_side.png b/mods/tnt/textures/tnt_side.png new file mode 100644 index 00000000..a243c9d8 Binary files /dev/null and b/mods/tnt/textures/tnt_side.png differ diff --git a/mods/tnt/textures/tnt_smoke.png b/mods/tnt/textures/tnt_smoke.png new file mode 100644 index 00000000..6c07c300 Binary files /dev/null and b/mods/tnt/textures/tnt_smoke.png differ diff --git a/mods/tnt/textures/tnt_top.png b/mods/tnt/textures/tnt_top.png new file mode 100644 index 00000000..e63de0eb Binary files /dev/null and b/mods/tnt/textures/tnt_top.png differ diff --git a/mods/tnt/textures/tnt_top_burning.png b/mods/tnt/textures/tnt_top_burning.png new file mode 100644 index 00000000..04e39a2c Binary files /dev/null and b/mods/tnt/textures/tnt_top_burning.png differ diff --git a/mods/tnt/textures/tnt_top_burning_animated.png b/mods/tnt/textures/tnt_top_burning_animated.png new file mode 100644 index 00000000..c8afd475 Binary files /dev/null and b/mods/tnt/textures/tnt_top_burning_animated.png differ