forked from nalc/nalc_game
Fix typo for obsidian glass door texture
I think that was just a typo?
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@ -337,7 +337,7 @@ doors.register_door("doors:door_obsidian_glass", {
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inventory_image = "doors_obsidian_glass.png",
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inventory_image = "doors_obsidian_glass.png",
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groups = {snappy=1,cracky=1,oddly_breakable_by_hand=3,door=1},
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groups = {snappy=1,cracky=1,oddly_breakable_by_hand=3,door=1},
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tiles_bottom = {"doors_obsidian_glass_b.png", "doors_obsidian_glass_side.png"},
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tiles_bottom = {"doors_obsidian_glass_b.png", "doors_obsidian_glass_side.png"},
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tiles_top = {"doors_obsidian_glass_b.png", "doors_obsidian_glass_side.png"},
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tiles_top = {"doors_obsidian_glass_a.png", "doors_obsidian_glass_side.png"},
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sounds = default.node_sound_glass_defaults(),
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sounds = default.node_sound_glass_defaults(),
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sunlight = true,
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sunlight = true,
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})
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})
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