forked from nalc/nalc_game
Add stonebricks
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3a617bcb6e
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467e2029e2
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@ -31,7 +31,7 @@ Cisoun's WTFPL texture pack:
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default_chest_lock.png
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default_chest_lock.png
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default_chest_side.png
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default_chest_side.png
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default_chest_top.png
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default_chest_top.png
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default_cobble.png
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default_stone_brick.png
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default_dirt.png
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default_dirt.png
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default_grass.png
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default_grass.png
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default_grass_side.png
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default_grass_side.png
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@ -39,7 +39,6 @@ Cisoun's WTFPL texture pack:
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default_jungletree_top.png
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default_jungletree_top.png
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default_lava.png
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default_lava.png
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default_leaves.png
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default_leaves.png
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default_mossycobble.png
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default_sand.png
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default_sand.png
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default_sapling.png
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default_sapling.png
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default_sign_wall.png
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default_sign_wall.png
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@ -60,6 +59,8 @@ Originating from G4JC's Almost MC Texture Pack:
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default_torch.png
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default_torch.png
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default_torch_on_ceiling.png
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default_torch_on_ceiling.png
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default_torch_on_floor.png
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default_torch_on_floor.png
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default_cobble.png
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default_mossycobble.png
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VanessaE's animated torches (WTFPL):
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VanessaE's animated torches (WTFPL):
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default_torch_animated.png
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default_torch_animated.png
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@ -531,6 +531,15 @@ minetest.register_craft({
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{'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'},
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{'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'},
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}
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}
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})
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})
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minetest.register_craft({
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output = 'default:stonebrick',
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recipe = {
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{'default:stone', 'default:stone'},
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{'default:stone', 'default:stone'},
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}
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})
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--
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--
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-- Crafting (tool repair)
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-- Crafting (tool repair)
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--
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--
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@ -827,6 +836,14 @@ minetest.register_node("default:stone_with_mese", {
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sounds = default.node_sound_stone_defaults(),
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sounds = default.node_sound_stone_defaults(),
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})
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})
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minetest.register_node("default:stonebrick", {
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description = "Stone Brick",
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tiles = {"default_stone_brick.png"},
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is_ground_content = true,
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groups = {cracky=3, stone=1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:dirt_with_grass", {
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minetest.register_node("default:dirt_with_grass", {
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description = "Dirt with Grass",
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description = "Dirt with Grass",
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tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
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tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
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BIN
mods/default/textures/default_cobble.png
Executable file → Normal file
BIN
mods/default/textures/default_cobble.png
Executable file → Normal file
Binary file not shown.
Before Width: | Height: | Size: 744 B After Width: | Height: | Size: 589 B |
BIN
mods/default/textures/default_mossycobble.png
Executable file → Normal file
BIN
mods/default/textures/default_mossycobble.png
Executable file → Normal file
Binary file not shown.
Before Width: | Height: | Size: 988 B After Width: | Height: | Size: 853 B |
BIN
mods/default/textures/default_stone_brick.png
Executable file
BIN
mods/default/textures/default_stone_brick.png
Executable file
Binary file not shown.
After Width: | Height: | Size: 744 B |
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@ -227,41 +227,48 @@ end
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stairs.register_stair_and_slab("wood", "default:wood",
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stairs.register_stair_and_slab("wood", "default:wood",
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{snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3},
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{snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3},
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{"default_wood.png"},
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{"default_wood.png"},
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"Wooden stair",
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"Wooden Stair",
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"Wooden slab",
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"Wooden Slab",
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default.node_sound_wood_defaults())
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default.node_sound_wood_defaults())
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stairs.register_stair_and_slab("stone", "default:stone",
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stairs.register_stair_and_slab("stone", "default:stone",
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{cracky=3},
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{cracky=3},
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{"default_stone.png"},
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{"default_stone.png"},
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"Stone stair",
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"Stone Stair",
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"Stone slab",
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"Stone Slab",
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default.node_sound_stone_defaults())
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default.node_sound_stone_defaults())
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stairs.register_stair_and_slab("cobble", "default:cobble",
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stairs.register_stair_and_slab("cobble", "default:cobble",
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{cracky=3},
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{cracky=3},
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{"default_cobble.png"},
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{"default_cobble.png"},
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"Cobble stair",
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"Cobble Stair",
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"Cobble slab",
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"Cobble Slab",
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default.node_sound_stone_defaults())
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default.node_sound_stone_defaults())
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stairs.register_stair_and_slab("brick", "default:brick",
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stairs.register_stair_and_slab("brick", "default:brick",
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{cracky=3},
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{cracky=3},
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{"default_brick.png"},
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{"default_brick.png"},
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"Brick stair",
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"Brick Stair",
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"Brick slab",
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"Brick Slab",
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default.node_sound_stone_defaults())
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default.node_sound_stone_defaults())
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stairs.register_stair_and_slab("sandstone", "default:sandstone",
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stairs.register_stair_and_slab("sandstone", "default:sandstone",
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{crumbly=2,cracky=2},
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{crumbly=2,cracky=2},
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{"default_sandstone.png"},
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{"default_sandstone.png"},
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"Sandstone stair",
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"Sandstone Stair",
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"Sandstone slab",
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"Sandstone Slab",
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default.node_sound_stone_defaults())
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default.node_sound_stone_defaults())
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stairs.register_stair_and_slab("junglewood", "default:junglewood",
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stairs.register_stair_and_slab("junglewood", "default:junglewood",
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{snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3},
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{snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3},
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{"default_junglewood.png"},
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{"default_junglewood.png"},
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"Junglewood stair",
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"Junglewood Stair",
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"Junglewood slab",
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"Junglewood Slab",
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default.node_sound_wood_defaults())
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default.node_sound_wood_defaults())
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stairs.register_stair_and_slab("stonebrick", "default:stonebrick",
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{cracky=3},
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{"default_stone_brick.png"},
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"Stone Brick Stair",
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"Stone Brick Slab",
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default.node_sound_stone_defaults())
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