forked from nalc/nalc_game
Make sand and some leaves sounds quieter
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parent
11c04e984d
commit
49a8ddc822
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@ -40,9 +40,9 @@ end
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function default.node_sound_sand_defaults(table)
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function default.node_sound_sand_defaults(table)
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table = table or {}
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table = table or {}
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table.footstep = table.footstep or
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table.footstep = table.footstep or
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{name="default_sand_footstep", gain=0.5}
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{name="default_sand_footstep", gain=0.2}
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table.dug = table.dug or
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table.dug = table.dug or
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{name="default_sand_footstep", gain=1.0}
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{name="default_sand_footstep", gain=0.4}
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table.place = table.place or
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table.place = table.place or
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{name="default_place_node", gain=1.0}
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{name="default_place_node", gain=1.0}
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default.node_sound_defaults(table)
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default.node_sound_defaults(table)
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@ -64,7 +64,7 @@ function default.node_sound_leaves_defaults(table)
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table.footstep = table.footstep or
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table.footstep = table.footstep or
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{name="default_grass_footstep", gain=0.35}
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{name="default_grass_footstep", gain=0.35}
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table.dug = table.dug or
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table.dug = table.dug or
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{name="default_grass_footstep", gain=0.85}
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{name="default_grass_footstep", gain=0.7}
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table.dig = table.dig or
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table.dig = table.dig or
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{name="default_dig_crumbly", gain=0.4}
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{name="default_dig_crumbly", gain=0.4}
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table.place = table.place or
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table.place = table.place or
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