forked from nalc/nalc_game
Fix problems with TNT
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@ -121,15 +121,15 @@ function doors.register_door(name, def)
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else
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if door_type == "_b_1" or door_type == "_b_2" then
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return function(pos, intensity)
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check_and_blast(pos, name..door_type)
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check_and_blast(pos, base_name .. door_type)
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pos.y = pos.y + 1
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check_and_blast(pos, name..other_door_type)
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check_and_blast(pos, base_name .. other_door_type)
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end
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elseif door_type == "_t_1" or door_type == "_t_2" then
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return function(pos, intensity)
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check_and_blast(pos, name..door_type)
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check_and_blast(pos, base_name .. door_type)
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pos.y = pos.y - 1
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check_and_blast(pos, name..other_door_type)
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check_and_blast(pos, base_name .. other_door_type)
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end
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end
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end
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