forked from nalc/nalc_game
Default/functions: Reduce lavacooling ABM/sound overload
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@ -90,19 +90,21 @@ end
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default.cool_lava_source = function(pos)
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minetest.set_node(pos, {name = "default:obsidian"})
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minetest.sound_play("default_cool_lava", {pos = pos, gain = 0.25})
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minetest.sound_play("default_cool_lava",
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{pos = pos, max_hear_distance = 16, gain = 0.25})
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end
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default.cool_lava_flowing = function(pos)
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minetest.set_node(pos, {name = "default:stone"})
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minetest.sound_play("default_cool_lava", {pos = pos, gain = 0.25})
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minetest.sound_play("default_cool_lava",
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{pos = pos, max_hear_distance = 16, gain = 0.25})
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end
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minetest.register_abm({
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nodenames = {"default:lava_flowing"},
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neighbors = {"group:water"},
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interval = 1,
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chance = 1,
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chance = 2,
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action = function(...)
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default.cool_lava_flowing(...)
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end,
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@ -112,7 +114,7 @@ minetest.register_abm({
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nodenames = {"default:lava_source"},
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neighbors = {"group:water"},
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interval = 1,
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chance = 1,
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chance = 2,
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action = function(...)
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default.cool_lava_source(...)
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end,
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