forked from nalc/nalc_game
		
	Waterlily: Place as Y-offset simple decoration
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		@@ -280,7 +280,6 @@ minetest.register_node("flowers:waterlily", {
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	liquids_pointable = true,
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	walkable = false,
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	buildable_to = true,
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	sunlight_propagates = true,
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	floodable = true,
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	groups = {snappy = 3, flower = 1, flammable = 1},
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	sounds = default.node_sound_leaves_defaults(),
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@@ -44,7 +44,7 @@ end
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local function register_mgv6_waterlily()
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	minetest.register_decoration({
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		deco_type = "schematic",
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		deco_type = "simple",
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		place_on = {"default:dirt"},
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		sidelen = 16,
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		noise_params = {
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@@ -57,8 +57,10 @@ local function register_mgv6_waterlily()
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		},
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		y_max = 0,
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		y_min = 0,
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		schematic = minetest.get_modpath("flowers").."/schematics/waterlily.mts",
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		rotation = "random",
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		decoration = "flowers:waterlily",
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		param2 = 0,
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		param2_max = 3,
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		place_offset_y = 1,
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	})
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end
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@@ -124,7 +126,7 @@ end
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local function register_waterlily()
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	minetest.register_decoration({
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		deco_type = "schematic",
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		deco_type = "simple",
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		place_on = {"default:dirt"},
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		sidelen = 16,
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		noise_params = {
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@@ -138,8 +140,10 @@ local function register_waterlily()
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		biomes = {"rainforest_swamp", "savanna_shore", "deciduous_forest_shore"},
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		y_max = 0,
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		y_min = 0,
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		schematic = minetest.get_modpath("flowers") .. "/schematics/waterlily.mts",
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		rotation = "random",
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		decoration = "flowers:waterlily",
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		param2 = 0,
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		param2_max = 3,
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		place_offset_y = 1,
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	})
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end
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