forked from nalc/nalc_game
		
	Improve water post effect color
This commit is contained in:
		| @@ -916,7 +916,7 @@ minetest.register_node("default:water_source", { | ||||
| 	liquid_alternative_flowing = "default:water_flowing", | ||||
| 	liquid_alternative_source = "default:water_source", | ||||
| 	liquid_viscosity = 1, | ||||
| 	post_effect_color = {a=64, r=100, g=100, b=200}, | ||||
| 	post_effect_color = {a=120, r=30, g=60, b=90}, | ||||
| 	groups = {water=3, liquid=3, puts_out_fire=1}, | ||||
| }) | ||||
|  | ||||
| @@ -961,7 +961,7 @@ minetest.register_node("default:water_flowing", { | ||||
| 	liquid_alternative_flowing = "default:water_flowing", | ||||
| 	liquid_alternative_source = "default:water_source", | ||||
| 	liquid_viscosity = 1, | ||||
| 	post_effect_color = {a=64, r=100, g=100, b=200}, | ||||
| 	post_effect_color = {a=120, r=30, g=60, b=90}, | ||||
| 	groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1}, | ||||
| }) | ||||
|  | ||||
| @@ -1008,7 +1008,7 @@ minetest.register_node("default:river_water_source", { | ||||
| 	liquid_viscosity = 1, | ||||
| 	liquid_renewable = false, | ||||
| 	liquid_range = 2, | ||||
| 	post_effect_color = {a=64, r=100, g=178, b=200}, | ||||
| 	post_effect_color = {a=120, r=30, g=60, b=90}, | ||||
| 	groups = {water=3, liquid=3, puts_out_fire=1}, | ||||
| }) | ||||
|  | ||||
| @@ -1055,7 +1055,7 @@ minetest.register_node("default:river_water_flowing", { | ||||
| 	liquid_viscosity = 1, | ||||
| 	liquid_renewable = false, | ||||
| 	liquid_range = 2, | ||||
| 	post_effect_color = {a=64, r=100, g=178, b=200}, | ||||
| 	post_effect_color = {a=120, r=30, g=60, b=90}, | ||||
| 	groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1}, | ||||
| }) | ||||
|  | ||||
|   | ||||
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