forked from nalc/nalc_game
		
	Add fence rails
Dedicated fence rail textures coming in a follow-up PR.
This commit is contained in:
		| @@ -1015,6 +1015,37 @@ minetest.register_craft({ | ||||
| }) | ||||
|  | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "fuel", | ||||
| 	recipe = "default:fence_rail_aspen_wood", | ||||
| 	burntime = 3, | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "fuel", | ||||
| 	recipe = "default:fence_rail_pine_wood", | ||||
| 	burntime = 4, | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "fuel", | ||||
| 	recipe = "default:fence_rail_wood", | ||||
| 	burntime = 5, | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "fuel", | ||||
| 	recipe = "default:fence_rail_acacia_wood", | ||||
| 	burntime = 6, | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "fuel", | ||||
| 	recipe = "default:fence_rail_junglewood", | ||||
| 	burntime = 7, | ||||
| }) | ||||
|  | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "fuel", | ||||
| 	recipe = "default:bush_stem", | ||||
|   | ||||
| @@ -303,7 +303,7 @@ function default.register_fence(name, def) | ||||
| 			connect_right = {{1/8,3/16,-1/16,1/2,5/16,1/16}, | ||||
| 				{1/8,-5/16,-1/16,1/2,-3/16,1/16}}, | ||||
| 		}, | ||||
| 		connects_to = {"group:fence", "group:wood", "group:tree"}, | ||||
| 		connects_to = {"group:fence", "group:wood", "group:tree", "group:wall"}, | ||||
| 		inventory_image = fence_texture, | ||||
| 		wield_image = fence_texture, | ||||
| 		tiles = {def.texture}, | ||||
| @@ -327,6 +327,71 @@ function default.register_fence(name, def) | ||||
| end | ||||
|  | ||||
|  | ||||
| -- | ||||
| -- Fence rail registration helper | ||||
| -- | ||||
|  | ||||
| function default.register_fence_rail(name, def) | ||||
| 	minetest.register_craft({ | ||||
| 		output = name .. " 16", | ||||
| 		recipe = { | ||||
| 			{ def.material, def.material }, | ||||
| 			{ "", ""}, | ||||
| 			{ def.material, def.material }, | ||||
| 		} | ||||
| 	}) | ||||
|  | ||||
| 	local fence_rail_texture = "default_fence_rail_overlay.png^" .. def.texture .. | ||||
| 			"^default_fence_rail_overlay.png^[makealpha:255,126,126" | ||||
| 	-- Allow almost everything to be overridden | ||||
| 	local default_fields = { | ||||
| 		paramtype = "light", | ||||
| 		drawtype = "nodebox", | ||||
| 		node_box = { | ||||
| 			type = "connected", | ||||
| 			fixed = { | ||||
| 				{-1/16,  3/16, -1/16, 1/16,  5/16, 1/16}, | ||||
| 				{-1/16, -3/16, -1/16, 1/16, -5/16, 1/16} | ||||
| 			}, | ||||
| 			-- connect_top = | ||||
| 			-- connect_bottom = | ||||
| 			connect_front = { | ||||
| 				{-1/16,  3/16, -1/2, 1/16,  5/16, -1/16}, | ||||
| 				{-1/16, -5/16, -1/2, 1/16, -3/16, -1/16}}, | ||||
| 			connect_left = { | ||||
| 				{-1/2,  3/16, -1/16, -1/16,  5/16, 1/16}, | ||||
| 				{-1/2, -5/16, -1/16, -1/16, -3/16, 1/16}}, | ||||
| 			connect_back = { | ||||
| 				{-1/16,  3/16, 1/16, 1/16,  5/16, 1/2}, | ||||
| 				{-1/16, -5/16, 1/16, 1/16, -3/16, 1/2}}, | ||||
| 			connect_right = { | ||||
| 				{1/16,  3/16, -1/16, 1/2,  5/16, 1/16}, | ||||
| 				{1/16, -5/16, -1/16, 1/2, -3/16, 1/16}}, | ||||
| 		}, | ||||
| 		connects_to = {"group:fence", "group:wood", "group:tree", "group:wall"}, | ||||
| 		inventory_image = fence_rail_texture, | ||||
| 		wield_image = fence_rail_texture, | ||||
| 		tiles = {def.texture}, | ||||
| 		sunlight_propagates = true, | ||||
| 		is_ground_content = false, | ||||
| 		groups = {}, | ||||
| 	} | ||||
| 	for k, v in pairs(default_fields) do | ||||
| 		if def[k] == nil then | ||||
| 			def[k] = v | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	-- Always add to the fence group, even if no group provided | ||||
| 	def.groups.fence = 1 | ||||
|  | ||||
| 	def.texture = nil | ||||
| 	def.material = nil | ||||
|  | ||||
| 	minetest.register_node(name, def) | ||||
| end | ||||
|  | ||||
|  | ||||
| -- | ||||
| -- Leafdecay | ||||
| -- | ||||
|   | ||||
| @@ -2590,8 +2590,10 @@ minetest.register_node("default:ladder_steel", { | ||||
| default.register_fence("default:fence_wood", { | ||||
| 	description = "Apple Wood Fence", | ||||
| 	texture = "default_fence_wood.png", | ||||
| 	inventory_image = "default_fence_overlay.png^default_wood.png^default_fence_overlay.png^[makealpha:255,126,126", | ||||
| 	wield_image = "default_fence_overlay.png^default_wood.png^default_fence_overlay.png^[makealpha:255,126,126", | ||||
| 	inventory_image = "default_fence_overlay.png^default_wood.png^" .. | ||||
| 				"default_fence_overlay.png^[makealpha:255,126,126", | ||||
| 	wield_image = "default_fence_overlay.png^default_wood.png^" .. | ||||
| 				"default_fence_overlay.png^[makealpha:255,126,126", | ||||
| 	material = "default:wood", | ||||
| 	groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, | ||||
| 	sounds = default.node_sound_wood_defaults() | ||||
| @@ -2600,8 +2602,10 @@ default.register_fence("default:fence_wood", { | ||||
| default.register_fence("default:fence_acacia_wood", { | ||||
| 	description = "Acacia Wood Fence", | ||||
| 	texture = "default_fence_acacia_wood.png", | ||||
| 	inventory_image = "default_fence_overlay.png^default_acacia_wood.png^default_fence_overlay.png^[makealpha:255,126,126", | ||||
| 	wield_image = "default_fence_overlay.png^default_acacia_wood.png^default_fence_overlay.png^[makealpha:255,126,126", | ||||
| 	inventory_image = "default_fence_overlay.png^default_acacia_wood.png^" .. | ||||
| 				"default_fence_overlay.png^[makealpha:255,126,126", | ||||
| 	wield_image = "default_fence_overlay.png^default_acacia_wood.png^" .. | ||||
| 				"default_fence_overlay.png^[makealpha:255,126,126", | ||||
| 	material = "default:acacia_wood", | ||||
| 	groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, | ||||
| 	sounds = default.node_sound_wood_defaults() | ||||
| @@ -2610,8 +2614,10 @@ default.register_fence("default:fence_acacia_wood", { | ||||
| default.register_fence("default:fence_junglewood", { | ||||
| 	description = "Jungle Wood Fence", | ||||
| 	texture = "default_fence_junglewood.png", | ||||
| 	inventory_image = "default_fence_overlay.png^default_junglewood.png^default_fence_overlay.png^[makealpha:255,126,126", | ||||
| 	wield_image = "default_fence_overlay.png^default_junglewood.png^default_fence_overlay.png^[makealpha:255,126,126", | ||||
| 	inventory_image = "default_fence_overlay.png^default_junglewood.png^" .. | ||||
| 				"default_fence_overlay.png^[makealpha:255,126,126", | ||||
| 	wield_image = "default_fence_overlay.png^default_junglewood.png^" .. | ||||
| 				"default_fence_overlay.png^[makealpha:255,126,126", | ||||
| 	material = "default:junglewood", | ||||
| 	groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, | ||||
| 	sounds = default.node_sound_wood_defaults() | ||||
| @@ -2620,8 +2626,10 @@ default.register_fence("default:fence_junglewood", { | ||||
| default.register_fence("default:fence_pine_wood", { | ||||
| 	description = "Pine Wood Fence", | ||||
| 	texture = "default_fence_pine_wood.png", | ||||
| 	inventory_image = "default_fence_overlay.png^default_pine_wood.png^default_fence_overlay.png^[makealpha:255,126,126", | ||||
| 	wield_image = "default_fence_overlay.png^default_pine_wood.png^default_fence_overlay.png^[makealpha:255,126,126", | ||||
| 	inventory_image = "default_fence_overlay.png^default_pine_wood.png^" .. | ||||
| 				"default_fence_overlay.png^[makealpha:255,126,126", | ||||
| 	wield_image = "default_fence_overlay.png^default_pine_wood.png^" .. | ||||
| 				"default_fence_overlay.png^[makealpha:255,126,126", | ||||
| 	material = "default:pine_wood", | ||||
| 	groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3}, | ||||
| 	sounds = default.node_sound_wood_defaults() | ||||
| @@ -2630,13 +2638,75 @@ default.register_fence("default:fence_pine_wood", { | ||||
| default.register_fence("default:fence_aspen_wood", { | ||||
| 	description = "Aspen Wood Fence", | ||||
| 	texture = "default_fence_aspen_wood.png", | ||||
| 	inventory_image = "default_fence_overlay.png^default_aspen_wood.png^default_fence_overlay.png^[makealpha:255,126,126", | ||||
| 	wield_image = "default_fence_overlay.png^default_aspen_wood.png^default_fence_overlay.png^[makealpha:255,126,126", | ||||
| 	inventory_image = "default_fence_overlay.png^default_aspen_wood.png^" .. | ||||
| 				"default_fence_overlay.png^[makealpha:255,126,126", | ||||
| 	wield_image = "default_fence_overlay.png^default_aspen_wood.png^" .. | ||||
| 				"default_fence_overlay.png^[makealpha:255,126,126", | ||||
| 	material = "default:aspen_wood", | ||||
| 	groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3}, | ||||
| 	sounds = default.node_sound_wood_defaults() | ||||
| }) | ||||
|  | ||||
| default.register_fence_rail("default:fence_rail_wood", { | ||||
| 	description = "Apple Wood Fence Rail", | ||||
| 	texture = "default_wood.png", | ||||
| 	inventory_image = "default_fence_rail_overlay.png^default_wood.png^" .. | ||||
| 				"default_fence_rail_overlay.png^[makealpha:255,126,126", | ||||
| 	wield_image = "default_fence_rail_overlay.png^default_wood.png^" .. | ||||
| 				"default_fence_rail_overlay.png^[makealpha:255,126,126", | ||||
| 	material = "default:wood", | ||||
| 	groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, | ||||
| 	sounds = default.node_sound_wood_defaults() | ||||
| }) | ||||
|  | ||||
| default.register_fence_rail("default:fence_rail_acacia_wood", { | ||||
| 	description = "Acacia Wood Fence Rail", | ||||
| 	texture = "default_acacia_wood.png", | ||||
| 	inventory_image = "default_fence_rail_overlay.png^default_acacia_wood.png^" .. | ||||
| 				"default_fence_rail_overlay.png^[makealpha:255,126,126", | ||||
| 	wield_image = "default_fence_rail_overlay.png^default_acacia_wood.png^" .. | ||||
| 				"default_fence_rail_overlay.png^[makealpha:255,126,126", | ||||
| 	material = "default:acacia_wood", | ||||
| 	groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, | ||||
| 	sounds = default.node_sound_wood_defaults() | ||||
| }) | ||||
|  | ||||
| default.register_fence_rail("default:fence_rail_junglewood", { | ||||
| 	description = "Jungle Wood Fence Rail", | ||||
| 	texture = "default_junglewood.png", | ||||
| 	inventory_image = "default_fence_rail_overlay.png^default_junglewood.png^" .. | ||||
| 				"default_fence_rail_overlay.png^[makealpha:255,126,126", | ||||
| 	wield_image = "default_fence_rail_overlay.png^default_junglewood.png^" .. | ||||
| 				"default_fence_rail_overlay.png^[makealpha:255,126,126", | ||||
| 	material = "default:junglewood", | ||||
| 	groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, | ||||
| 	sounds = default.node_sound_wood_defaults() | ||||
| }) | ||||
|  | ||||
| default.register_fence_rail("default:fence_rail_pine_wood", { | ||||
| 	description = "Pine Wood Fence Rail", | ||||
| 	texture = "default_pine_wood.png", | ||||
| 	inventory_image = "default_fence_rail_overlay.png^default_pine_wood.png^" .. | ||||
| 				"default_fence_rail_overlay.png^[makealpha:255,126,126", | ||||
| 	wield_image = "default_fence_rail_overlay.png^default_pine_wood.png^" .. | ||||
| 				"default_fence_rail_overlay.png^[makealpha:255,126,126", | ||||
| 	material = "default:pine_wood", | ||||
| 	groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3}, | ||||
| 	sounds = default.node_sound_wood_defaults() | ||||
| }) | ||||
|  | ||||
| default.register_fence_rail("default:fence_rail_aspen_wood", { | ||||
| 	description = "Aspen Wood Fence Rail", | ||||
| 	texture = "default_aspen_wood.png", | ||||
| 	inventory_image = "default_fence_rail_overlay.png^default_aspen_wood.png^" .. | ||||
| 				"default_fence_rail_overlay.png^[makealpha:255,126,126", | ||||
| 	wield_image = "default_fence_rail_overlay.png^default_aspen_wood.png^" .. | ||||
| 				"default_fence_rail_overlay.png^[makealpha:255,126,126", | ||||
| 	material = "default:aspen_wood", | ||||
| 	groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 2}, | ||||
| 	sounds = default.node_sound_wood_defaults() | ||||
| }) | ||||
|  | ||||
| minetest.register_node("default:glass", { | ||||
| 	description = "Glass", | ||||
| 	drawtype = "glasslike_framed_optional", | ||||
|   | ||||
							
								
								
									
										
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							| After Width: | Height: | Size: 141 B | 
| @@ -14,7 +14,7 @@ walls.register = function(wall_name, wall_desc, wall_texture, wall_mat, wall_sou | ||||
| 			connect_back = {{-3/16, -1/2,  1/4,  3/16, 3/8,  1/2}}, | ||||
| 			connect_right = {{ 1/4, -1/2, -3/16,  1/2, 3/8,  3/16}}, | ||||
| 		}, | ||||
| 		connects_to = { "group:wall", "group:stone" }, | ||||
| 		connects_to = { "group:wall", "group:stone", "group:fence" }, | ||||
| 		paramtype = "light", | ||||
| 		is_ground_content = false, | ||||
| 		tiles = { wall_texture, }, | ||||
|   | ||||
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