forked from nalc/nalc_game
Stairs/default: Make sandstone(brick) groups consistent
Sandstone is crumbly = 1 cracky = 3 to be slowly diggable by hand Sandstonebrick(stair/slab) is cracky = 2
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8d3d558e42
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@ -246,7 +246,7 @@ minetest.register_node("default:desert_stonebrick", {
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minetest.register_node("default:sandstone", {
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minetest.register_node("default:sandstone", {
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description = "Sandstone",
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description = "Sandstone",
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tiles = {"default_sandstone.png"},
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tiles = {"default_sandstone.png"},
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groups = {crumbly = 2, cracky = 3},
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groups = {crumbly = 1, cracky = 3},
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sounds = default.node_sound_stone_defaults(),
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sounds = default.node_sound_stone_defaults(),
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})
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})
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@ -339,14 +339,14 @@ stairs.register_stair_and_slab("desert_stonebrick", "default:desert_stonebrick",
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default.node_sound_stone_defaults())
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default.node_sound_stone_defaults())
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stairs.register_stair_and_slab("sandstone", "default:sandstone",
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stairs.register_stair_and_slab("sandstone", "default:sandstone",
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{crumbly = 2, cracky = 2},
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{crumbly = 1, cracky = 3},
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{"default_sandstone.png"},
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{"default_sandstone.png"},
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"Sandstone Stair",
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"Sandstone Stair",
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"Sandstone Slab",
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"Sandstone Slab",
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default.node_sound_stone_defaults())
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default.node_sound_stone_defaults())
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stairs.register_stair_and_slab("sandstonebrick", "default:sandstonebrick",
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stairs.register_stair_and_slab("sandstonebrick", "default:sandstonebrick",
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{crumbly = 2, cracky = 2},
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{cracky = 2},
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{"default_sandstone_brick.png"},
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{"default_sandstone_brick.png"},
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"Sandstone Brick Stair",
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"Sandstone Brick Stair",
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"Sandstone Brick Slab",
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"Sandstone Brick Slab",
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