forked from nalc/nalc_game
Default, stairs, doors: Vary wood flammable and choppy group values
Make the softer woods, pine and aspen, 'flammable = 3'. Correct inconsistent flammability of wood and stairs in relation to all other solid wood nodes in MTGame. Make the the softer woods, pine and aspen, 'choppy = 3'.
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@ -744,12 +744,12 @@ doors.register_fencegate("doors:gate_pine_wood", {
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description = "Pine Fence Gate",
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texture = "default_pine_wood.png",
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material = "default:pine_wood",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}
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groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3}
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})
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doors.register_fencegate("doors:gate_aspen_wood", {
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description = "Aspen Fence Gate",
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texture = "default_aspen_wood.png",
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material = "default:aspen_wood",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}
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groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3}
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})
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