forked from nalc/nalc_game
		
	Kelp: Add 'paramtype = light' to avoid black plantlike extension
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		| @@ -1685,6 +1685,7 @@ minetest.register_node("default:sand_with_kelp", { | ||||
| 	tiles = {"default_sand.png"}, | ||||
| 	special_tiles = {{name = "default_kelp.png", tileable_vertical = true}}, | ||||
| 	inventory_image = "default_kelp.png", | ||||
| 	paramtype = "light", | ||||
| 	paramtype2 = "leveled", | ||||
| 	groups = {snappy = 3}, | ||||
| 	selection_box = { | ||||
|   | ||||
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