forked from nalc/nalc_game
		
	Carts: Fix player position (#1872)
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		| @@ -1 +1,2 @@ | ||||
| default | ||||
| player_api | ||||
|   | ||||
| @@ -12,13 +12,13 @@ function carts:manage_attachment(player, obj) | ||||
| 	end | ||||
| 	local status = obj ~= nil | ||||
| 	local player_name = player:get_player_name() | ||||
| 	if default.player_attached[player_name] == status then | ||||
| 	if player_api.player_attached[player_name] == status then | ||||
| 		return | ||||
| 	end | ||||
| 	default.player_attached[player_name] = status | ||||
| 	player_api.player_attached[player_name] = status | ||||
|  | ||||
| 	if status then | ||||
| 		player:set_attach(obj, "", {x=0, y=6, z=0}, {x=0, y=0, z=0}) | ||||
| 		player:set_attach(obj, "", {x=0, y=-4.5, z=0}, {x=0, y=0, z=0}) | ||||
| 		player:set_eye_offset({x=0, y=-4, z=0},{x=0, y=-4, z=0}) | ||||
| 	else | ||||
| 		player:set_detach() | ||||
|   | ||||
| @@ -11,10 +11,4 @@ carts.punch_speed_max = 5 | ||||
|  | ||||
| dofile(carts.modpath.."/functions.lua") | ||||
| dofile(carts.modpath.."/rails.lua") | ||||
|  | ||||
| -- Support for non-default games | ||||
| if not default.player_attached then | ||||
| 	default.player_attached = {} | ||||
| end | ||||
|  | ||||
| dofile(carts.modpath.."/cart_entity.lua") | ||||
|   | ||||
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