forked from nalc/nalc_game
Make grass buildable_to
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4e20ed6153
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@ -1004,6 +1004,7 @@ minetest.register_node("default:junglegrass", {
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wield_image = "default_junglegrass.png",
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paramtype = "light",
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walkable = false,
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buildable_to = true,
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groups = {snappy=3,flammable=2,attached_node=1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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@ -1841,6 +1842,7 @@ minetest.register_node("default:grass_1", {
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wield_image = "default_grass_3.png",
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paramtype = "light",
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walkable = false,
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buildable_to = true,
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groups = {snappy=3,flammable=3,attached_node=1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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@ -1863,6 +1865,7 @@ minetest.register_node("default:grass_2", {
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wield_image = "default_grass_2.png",
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paramtype = "light",
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walkable = false,
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buildable_to = true,
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drop = "default:grass_1",
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groups = {snappy=3,flammable=3,attached_node=1,not_in_creative_inventory=1},
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sounds = default.node_sound_leaves_defaults(),
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@ -1879,6 +1882,7 @@ minetest.register_node("default:grass_3", {
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wield_image = "default_grass_3.png",
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paramtype = "light",
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walkable = false,
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buildable_to = true,
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drop = "default:grass_1",
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groups = {snappy=3,flammable=3,attached_node=1,not_in_creative_inventory=1},
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sounds = default.node_sound_leaves_defaults(),
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@ -1896,6 +1900,7 @@ minetest.register_node("default:grass_4", {
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wield_image = "default_grass_4.png",
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paramtype = "light",
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walkable = false,
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buildable_to = true,
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drop = "default:grass_1",
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groups = {snappy=3,flammable=3,attached_node=1,not_in_creative_inventory=1},
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sounds = default.node_sound_leaves_defaults(),
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@ -1913,6 +1918,7 @@ minetest.register_node("default:grass_5", {
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wield_image = "default_grass_5.png",
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paramtype = "light",
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walkable = false,
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buildable_to = true,
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drop = "default:grass_1",
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groups = {snappy=3,flammable=3,attached_node=1,not_in_creative_inventory=1},
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sounds = default.node_sound_leaves_defaults(),
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