forked from nalc/nalc_game
		
	Override builtin item entity the portable way
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		@@ -39,8 +39,8 @@ local item = {
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		})
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	end,
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	on_step = function(self, dtime)
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		builtin_item.on_step(self, dtime)
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	on_step = function(self, dtime, ...)
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		builtin_item.on_step(self, dtime, ...)
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		if self.flammable then
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			-- flammable, check for igniters
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