forked from nalc/nalc_game
		
	Trivial: Make furnace info text look nicer
Furnace inactive (Item: Not cookable; Fuel: Empty) --> becomes --> Furnace inactive (Item: Not cookable; Fuel: Empty)
This commit is contained in:
		@@ -208,11 +208,11 @@ local function furnace_node_timer(pos, elapsed)
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local fuel_state = "Empty"
 | 
			
		||||
	local active = "inactive "
 | 
			
		||||
	local active = "inactive"
 | 
			
		||||
	local result = false
 | 
			
		||||
 | 
			
		||||
	if fuel_totaltime ~= 0 then
 | 
			
		||||
		active = "active "
 | 
			
		||||
		active = "active"
 | 
			
		||||
		local fuel_percent = math.floor(fuel_time / fuel_totaltime * 100)
 | 
			
		||||
		fuel_state = fuel_percent .. "%"
 | 
			
		||||
		formspec = default.get_furnace_active_formspec(fuel_percent, item_percent)
 | 
			
		||||
@@ -229,7 +229,7 @@ local function furnace_node_timer(pos, elapsed)
 | 
			
		||||
		minetest.get_node_timer(pos):stop()
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local infotext = "Furnace " .. active .. "(Item: " .. item_state ..
 | 
			
		||||
	local infotext = "Furnace " .. active .. "\n(Item: " .. item_state ..
 | 
			
		||||
		"; Fuel: " .. fuel_state .. ")"
 | 
			
		||||
 | 
			
		||||
	--
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user