forked from nalc/nalc_game
		
	| @@ -88,7 +88,9 @@ local function populate_chest(pos, rand, dungeontype) | ||||
| 				amount = rand:next(loot.count[1], loot.count[2]) | ||||
| 			end | ||||
|  | ||||
| 			if itemdef.tool_capabilities then | ||||
| 			if itemdef == nil then | ||||
| 				-- item doesn't exist, do nothing | ||||
| 			elseif itemdef.tool_capabilities then | ||||
| 				for n = 1, amount do | ||||
| 					local wear = rand:next(0.20 * 65535, 0.75 * 65535) -- 20% to 75% wear | ||||
| 					table.insert(items, ItemStack({name = loot.name, wear = wear})) | ||||
|   | ||||
		Reference in New Issue
	
	Block a user