forked from nalc/nalc_game
TNT: Add missing 'then'
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5644ab4bd3
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@ -1,7 +1,8 @@
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tnt = {}
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tnt = {}
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-- Default to enabled when in singleplayer
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-- Default to enabled when in singleplayer
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local enable_tnt = minetest.setting_getbool("enable_tnt")
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local enable_tnt = minetest.setting_getbool("enable_tnt")
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if enable_tnt == nil
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if enable_tnt == nil then
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enable_tnt = minetest.is_singleplayer()
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enable_tnt = minetest.is_singleplayer()
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end
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end
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@ -82,7 +83,6 @@ local function add_drop(drops, item)
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end
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end
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end
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end
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local function destroy(drops, npos, cid, c_air, c_fire, on_blast_queue, ignore_protection, ignore_on_blast)
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local function destroy(drops, npos, cid, c_air, c_fire, on_blast_queue, ignore_protection, ignore_on_blast)
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if not ignore_protection and minetest.is_protected(npos, "") then
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if not ignore_protection and minetest.is_protected(npos, "") then
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return cid
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return cid
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@ -106,7 +106,6 @@ local function destroy(drops, npos, cid, c_air, c_fire, on_blast_queue, ignore_p
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end
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end
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end
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end
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local function calc_velocity(pos1, pos2, old_vel, power)
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local function calc_velocity(pos1, pos2, old_vel, power)
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-- Avoid errors caused by a vector of zero length
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-- Avoid errors caused by a vector of zero length
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if vector.equals(pos1, pos2) then
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if vector.equals(pos1, pos2) then
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