forked from nalc/nalc_game
		
	Stairs: Register acacia wood stair and slab
This commit is contained in:
		| @@ -221,98 +221,105 @@ function stairs.register_stair_and_slab(subname, recipeitem, groups, images, des | ||||
| end | ||||
|  | ||||
| stairs.register_stair_and_slab("wood", "default:wood", | ||||
| 		{snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3}, | ||||
| 		{snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3}, | ||||
| 		{"default_wood.png"}, | ||||
| 		"Wooden Stair", | ||||
| 		"Wooden Slab", | ||||
| 		default.node_sound_wood_defaults()) | ||||
|  | ||||
| stairs.register_stair_and_slab("junglewood", "default:junglewood", | ||||
| 		{snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3}, | ||||
| 		{"default_junglewood.png"}, | ||||
| 		"Junglewood Stair", | ||||
| 		"Junglewood Slab", | ||||
| 		default.node_sound_wood_defaults()) | ||||
|  | ||||
| stairs.register_stair_and_slab("pinewood", "default:pinewood", | ||||
| 		{snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3}, | ||||
| 		{"default_pinewood.png"}, | ||||
| 		"Pinewood Stair", | ||||
| 		"Pinewood Slab", | ||||
| 		default.node_sound_wood_defaults()) | ||||
|  | ||||
| stairs.register_stair_and_slab("acacia_wood", "default:acacia_wood", | ||||
| 		{snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3}, | ||||
| 		{"default_acacia_wood.png"}, | ||||
| 		"Acacia Wood Stair", | ||||
| 		"Acacia Wood Slab", | ||||
| 		default.node_sound_wood_defaults()) | ||||
|  | ||||
| stairs.register_stair_and_slab("stone", "default:stone", | ||||
| 		{cracky=3}, | ||||
| 		{cracky = 3}, | ||||
| 		{"default_stone.png"}, | ||||
| 		"Stone Stair", | ||||
| 		"Stone Slab", | ||||
| 		default.node_sound_stone_defaults()) | ||||
|  | ||||
| stairs.register_stair_and_slab("cobble", "default:cobble", | ||||
| 		{cracky=3}, | ||||
| 		{cracky = 3}, | ||||
| 		{"default_cobble.png"}, | ||||
| 		"Cobblestone Stair", | ||||
| 		"Cobblestone Slab", | ||||
| 		default.node_sound_stone_defaults()) | ||||
|  | ||||
| stairs.register_stair_and_slab("stonebrick", "default:stonebrick", | ||||
| 		{cracky = 3}, | ||||
| 		{"default_stone_brick.png"}, | ||||
| 		"Stone Brick Stair", | ||||
| 		"Stone Brick Slab", | ||||
| 		default.node_sound_stone_defaults()) | ||||
|  | ||||
| stairs.register_stair_and_slab("desert_stone", "default:desert_stone", | ||||
| 		{cracky=3}, | ||||
| 		{cracky = 3}, | ||||
| 		{"default_desert_stone.png"}, | ||||
| 		"Desertstone Stair", | ||||
| 		"Desertstone Slab", | ||||
| 		default.node_sound_stone_defaults()) | ||||
|  | ||||
| stairs.register_stair_and_slab("desert_cobble", "default:desert_cobble", | ||||
| 		{cracky=3}, | ||||
| 		{cracky = 3}, | ||||
| 		{"default_desert_cobble.png"}, | ||||
| 		"Desert Cobblestone Stair", | ||||
| 		"Desert Cobblestone Slab", | ||||
| 		default.node_sound_stone_defaults()) | ||||
|  | ||||
| stairs.register_stair_and_slab("desert_stonebrick", "default:desert_stonebrick", | ||||
| 		{cracky=3}, | ||||
| 		{cracky = 3}, | ||||
| 		{"default_desert_stone_brick.png"}, | ||||
| 		"Desert Stone Brick Stair", | ||||
| 		"Desert Stone Brick Slab", | ||||
| 		default.node_sound_stone_defaults()) | ||||
|  | ||||
| stairs.register_stair_and_slab("brick", "default:brick", | ||||
| 		{cracky=3}, | ||||
| 		{cracky = 3}, | ||||
| 		{"default_brick.png"}, | ||||
| 		"Brick Stair", | ||||
| 		"Brick Slab", | ||||
| 		default.node_sound_stone_defaults()) | ||||
|  | ||||
| stairs.register_stair_and_slab("sandstone", "default:sandstone", | ||||
| 		{crumbly=2,cracky=2}, | ||||
| 		{crumbly = 2, cracky = 2}, | ||||
| 		{"default_sandstone.png"}, | ||||
| 		"Sandstone Stair", | ||||
| 		"Sandstone Slab", | ||||
| 		default.node_sound_stone_defaults()) | ||||
| 		 | ||||
| stairs.register_stair_and_slab("sandstonebrick", "default:sandstonebrick", | ||||
| 		{crumbly=2,cracky=2}, | ||||
| 		{crumbly = 2, cracky = 2}, | ||||
| 		{"default_sandstone_brick.png"}, | ||||
| 		"Sandstone Brick Stair", | ||||
| 		"Sandstone Brick Slab", | ||||
| 		default.node_sound_stone_defaults()) | ||||
|  | ||||
| stairs.register_stair_and_slab("junglewood", "default:junglewood", | ||||
| 		{snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3}, | ||||
| 		{"default_junglewood.png"}, | ||||
| 		"Junglewood Stair", | ||||
| 		"Junglewood Slab", | ||||
| 		default.node_sound_wood_defaults()) | ||||
|  | ||||
| stairs.register_stair_and_slab("stonebrick", "default:stonebrick", | ||||
| 		{cracky=3}, | ||||
| 		{"default_stone_brick.png"}, | ||||
| 		"Stone Brick Stair", | ||||
| 		"Stone Brick Slab", | ||||
| 		default.node_sound_stone_defaults()) | ||||
|  | ||||
| stairs.register_stair_and_slab("pinewood", "default:pinewood", | ||||
| 		{snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3}, | ||||
| 		{"default_pinewood.png"}, | ||||
| 		"Pinewood Stair", | ||||
| 		"Pinewood Slab", | ||||
| 		default.node_sound_wood_defaults()) | ||||
|  | ||||
| stairs.register_stair_and_slab("obsidian", "default:obsidian", | ||||
| 		{cracky=1,level=2}, | ||||
| 		{cracky = 1, level = 2}, | ||||
| 		{"default_obsidian.png"}, | ||||
| 		"Obsidian Stair", | ||||
| 		"Obsidian Slab", | ||||
| 		default.node_sound_stone_defaults()) | ||||
|  | ||||
| stairs.register_stair_and_slab("obsidianbrick", "default:obsidianbrick", | ||||
| 		{cracky=1,level=2}, | ||||
| 		{cracky = 1, level = 2}, | ||||
| 		{"default_obsidian_brick.png"}, | ||||
| 		"Obsidian Brick Stair", | ||||
| 		"Obsidian Brick Slab", | ||||
|   | ||||
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