forked from nalc/nalc_game
Don't grow papyrus into trees
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@ -69,14 +69,26 @@ end
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function default.make_papyrus(pos, size)
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function default.make_papyrus(pos, size)
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for y=0,size-1 do
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for y=0,size-1 do
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local p = {x=pos.x, y=pos.y+y, z=pos.z}
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local p = {x=pos.x, y=pos.y+y, z=pos.z}
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local nn = minetest.env:get_node(p).name
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if minetest.registered_nodes[nn] and
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minetest.registered_nodes[nn].buildable_to then
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minetest.env:set_node(p, {name="default:papyrus"})
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minetest.env:set_node(p, {name="default:papyrus"})
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else
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return
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end
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end
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end
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end
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end
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function default.make_cactus(pos, size)
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function default.make_cactus(pos, size)
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for y=0,size-1 do
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for y=0,size-1 do
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local p = {x=pos.x, y=pos.y+y, z=pos.z}
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local p = {x=pos.x, y=pos.y+y, z=pos.z}
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local nn = minetest.env:get_node(p).name
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if minetest.registered_nodes[nn] and
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minetest.registered_nodes[nn].buildable_to then
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minetest.env:set_node(p, {name="default:cactus"})
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minetest.env:set_node(p, {name="default:cactus"})
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else
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return
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end
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end
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end
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end
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end
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