forked from nalc/nalc_game
Change many metal nodes to use default metal sounds
This commit is contained in:
@ -422,7 +422,7 @@ doors.register("door_steel", {
|
||||
inventory_image = "doors_item_steel.png",
|
||||
protected = true,
|
||||
groups = {cracky = 1, level = 2},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sounds = default.node_sound_metal_defaults(),
|
||||
sound_open = "doors_steel_door_open",
|
||||
sound_close = "doors_steel_door_close",
|
||||
recipe = {
|
||||
@ -621,7 +621,7 @@ doors.register_trapdoor("doors:trapdoor_steel", {
|
||||
tile_front = "doors_trapdoor_steel.png",
|
||||
tile_side = "doors_trapdoor_steel_side.png",
|
||||
protected = true,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sounds = default.node_sound_metal_defaults(),
|
||||
sound_open = "doors_steel_door_open",
|
||||
sound_close = "doors_steel_door_close",
|
||||
groups = {cracky = 1, level = 2, door = 1},
|
||||
|
Reference in New Issue
Block a user