Change many metal nodes to use default metal sounds

Este commit está contenido en:
Auke Kok
2016-10-19 16:34:22 -07:00
cometido por paramat
padre fa9a34554b
commit fbac9be51c
Se han modificado 4 ficheros con 13 adiciones y 13 borrados

Ver fichero

@ -422,7 +422,7 @@ doors.register("door_steel", {
inventory_image = "doors_item_steel.png",
protected = true,
groups = {cracky = 1, level = 2},
sounds = default.node_sound_stone_defaults(),
sounds = default.node_sound_metal_defaults(),
sound_open = "doors_steel_door_open",
sound_close = "doors_steel_door_close",
recipe = {
@ -621,7 +621,7 @@ doors.register_trapdoor("doors:trapdoor_steel", {
tile_front = "doors_trapdoor_steel.png",
tile_side = "doors_trapdoor_steel_side.png",
protected = true,
sounds = default.node_sound_stone_defaults(),
sounds = default.node_sound_metal_defaults(),
sound_open = "doors_steel_door_open",
sound_close = "doors_steel_door_close",
groups = {cracky = 1, level = 2, door = 1},