forked from nalc/nalc_game
481d1758ad
Playing stereo sounds positionally in OpenAL causes it to play the sounds unattenuated - same volume for all distances. This shouldn't happen, and makes door sounds unneccesarily loud from very far away. Convert all door samples to mono, 22kHz 64kbit. Trimmed all door samples to remove lead, trail silence. |
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doors_door_close.ogg | ||
doors_door_open.ogg |