forked from nalc/nalc_game
2f39cad09b
This converts the call to minetest.register() for the default fence node, so it can be called by other mods to quickly setup other fences. Since this creates an API, insert it into the game_api.txt. The api looks like minetest.register(name, {def}), and has two uncommon fields: "texture" and "material". Any normal nodedef property can be passed through, except "drawtype". The "fence" group will always be added. The default fence recipe is modified to be as follows: wood, stick, wood wood, stick, wood This recipe yields 4 fence nodes. This allows us to create according recipes for acacia, pine, aspen, and junglewood fences without adding new stick types: pine wood, stick, pine wood pine wood, stick, pine wood This is a from-scratch implementation, written by heart but inspired by (#665 - Add many wooden fences). Stick and fences nodes are named in a consistent way.
417 lines
10 KiB
Lua
417 lines
10 KiB
Lua
-- mods/default/functions.lua
|
|
|
|
--
|
|
-- Sounds
|
|
--
|
|
|
|
function default.node_sound_defaults(table)
|
|
table = table or {}
|
|
table.footstep = table.footstep or
|
|
{name = "", gain = 1.0}
|
|
table.dug = table.dug or
|
|
{name = "default_dug_node", gain = 0.25}
|
|
table.place = table.place or
|
|
{name = "default_place_node_hard", gain = 1.0}
|
|
return table
|
|
end
|
|
|
|
function default.node_sound_stone_defaults(table)
|
|
table = table or {}
|
|
table.footstep = table.footstep or
|
|
{name = "default_hard_footstep", gain = 0.5}
|
|
table.dug = table.dug or
|
|
{name = "default_hard_footstep", gain = 1.0}
|
|
default.node_sound_defaults(table)
|
|
return table
|
|
end
|
|
|
|
function default.node_sound_dirt_defaults(table)
|
|
table = table or {}
|
|
table.footstep = table.footstep or
|
|
{name = "default_dirt_footstep", gain = 1.0}
|
|
table.dug = table.dug or
|
|
{name = "default_dirt_footstep", gain = 1.5}
|
|
table.place = table.place or
|
|
{name = "default_place_node", gain = 1.0}
|
|
default.node_sound_defaults(table)
|
|
return table
|
|
end
|
|
|
|
function default.node_sound_sand_defaults(table)
|
|
table = table or {}
|
|
table.footstep = table.footstep or
|
|
{name = "default_sand_footstep", gain = 0.2}
|
|
table.dug = table.dug or
|
|
{name = "default_sand_footstep", gain = 0.4}
|
|
table.place = table.place or
|
|
{name = "default_place_node", gain = 1.0}
|
|
default.node_sound_defaults(table)
|
|
return table
|
|
end
|
|
|
|
function default.node_sound_wood_defaults(table)
|
|
table = table or {}
|
|
table.footstep = table.footstep or
|
|
{name = "default_wood_footstep", gain = 0.5}
|
|
table.dug = table.dug or
|
|
{name = "default_wood_footstep", gain = 1.0}
|
|
default.node_sound_defaults(table)
|
|
return table
|
|
end
|
|
|
|
function default.node_sound_leaves_defaults(table)
|
|
table = table or {}
|
|
table.footstep = table.footstep or
|
|
{name = "default_grass_footstep", gain = 0.35}
|
|
table.dug = table.dug or
|
|
{name = "default_grass_footstep", gain = 0.7}
|
|
table.dig = table.dig or
|
|
{name = "default_dig_crumbly", gain = 0.4}
|
|
table.place = table.place or
|
|
{name = "default_place_node", gain = 1.0}
|
|
default.node_sound_defaults(table)
|
|
return table
|
|
end
|
|
|
|
function default.node_sound_glass_defaults(table)
|
|
table = table or {}
|
|
table.footstep = table.footstep or
|
|
{name = "default_glass_footstep", gain = 0.5}
|
|
table.dug = table.dug or
|
|
{name = "default_break_glass", gain = 1.0}
|
|
default.node_sound_defaults(table)
|
|
return table
|
|
end
|
|
|
|
|
|
--
|
|
-- Lavacooling
|
|
--
|
|
|
|
default.cool_lava_source = function(pos)
|
|
minetest.set_node(pos, {name = "default:obsidian"})
|
|
minetest.sound_play("default_cool_lava",
|
|
{pos = pos, max_hear_distance = 16, gain = 0.25})
|
|
end
|
|
|
|
default.cool_lava_flowing = function(pos)
|
|
minetest.set_node(pos, {name = "default:stone"})
|
|
minetest.sound_play("default_cool_lava",
|
|
{pos = pos, max_hear_distance = 16, gain = 0.25})
|
|
end
|
|
|
|
minetest.register_abm({
|
|
nodenames = {"default:lava_flowing"},
|
|
neighbors = {"group:water"},
|
|
interval = 1,
|
|
chance = 2,
|
|
catch_up = false,
|
|
action = function(...)
|
|
default.cool_lava_flowing(...)
|
|
end,
|
|
})
|
|
|
|
minetest.register_abm({
|
|
nodenames = {"default:lava_source"},
|
|
neighbors = {"group:water"},
|
|
interval = 1,
|
|
chance = 2,
|
|
catch_up = false,
|
|
action = function(...)
|
|
default.cool_lava_source(...)
|
|
end,
|
|
})
|
|
|
|
|
|
--
|
|
-- Papyrus and cactus growing
|
|
--
|
|
|
|
-- wrapping the functions in abm action is necessary to make overriding them possible
|
|
|
|
function default.grow_cactus(pos, node)
|
|
if node.param2 >= 4 then
|
|
return
|
|
end
|
|
pos.y = pos.y - 1
|
|
if minetest.get_item_group(minetest.get_node(pos).name, "sand") == 0 then
|
|
return
|
|
end
|
|
pos.y = pos.y + 1
|
|
local height = 0
|
|
while node.name == "default:cactus" and height < 4 do
|
|
height = height + 1
|
|
pos.y = pos.y + 1
|
|
node = minetest.get_node(pos)
|
|
end
|
|
if height == 4 or node.name ~= "air" then
|
|
return
|
|
end
|
|
minetest.set_node(pos, {name = "default:cactus"})
|
|
return true
|
|
end
|
|
|
|
function default.grow_papyrus(pos, node)
|
|
pos.y = pos.y - 1
|
|
local name = minetest.get_node(pos).name
|
|
if name ~= "default:dirt_with_grass" and name ~= "default:dirt" then
|
|
return
|
|
end
|
|
if not minetest.find_node_near(pos, 3, {"group:water"}) then
|
|
return
|
|
end
|
|
pos.y = pos.y + 1
|
|
local height = 0
|
|
while node.name == "default:papyrus" and height < 4 do
|
|
height = height + 1
|
|
pos.y = pos.y + 1
|
|
node = minetest.get_node(pos)
|
|
end
|
|
if height == 4 or node.name ~= "air" then
|
|
return
|
|
end
|
|
minetest.set_node(pos, {name = "default:papyrus"})
|
|
return true
|
|
end
|
|
|
|
minetest.register_abm({
|
|
nodenames = {"default:cactus"},
|
|
neighbors = {"group:sand"},
|
|
interval = 50,
|
|
chance = 20,
|
|
action = function(...)
|
|
default.grow_cactus(...)
|
|
end
|
|
})
|
|
|
|
minetest.register_abm({
|
|
nodenames = {"default:papyrus"},
|
|
neighbors = {"default:dirt", "default:dirt_with_grass", "default:sand"},
|
|
interval = 50,
|
|
chance = 20,
|
|
action = function(...)
|
|
default.grow_papyrus(...)
|
|
end
|
|
})
|
|
|
|
|
|
--
|
|
-- dig upwards
|
|
--
|
|
|
|
function default.dig_up(pos, node, digger)
|
|
if digger == nil then return end
|
|
local np = {x = pos.x, y = pos.y + 1, z = pos.z}
|
|
local nn = minetest.get_node(np)
|
|
if nn.name == node.name then
|
|
minetest.node_dig(np, nn, digger)
|
|
end
|
|
end
|
|
|
|
|
|
--
|
|
-- Fence registration helper
|
|
--
|
|
function default.register_fence(name, def)
|
|
minetest.register_craft({
|
|
output = name .. " 4",
|
|
recipe = {
|
|
{ def.material, 'group:stick', def.material },
|
|
{ def.material, 'group:stick', def.material },
|
|
}
|
|
})
|
|
|
|
local fence_texture = "default_fence_overlay.png^" .. def.texture ..
|
|
"^default_fence_overlay.png^[makealpha:255,126,126"
|
|
-- Allow almost everything to be overridden
|
|
local default_fields = {
|
|
paramtype = "light",
|
|
drawtype = "fencelike",
|
|
inventory_image = fence_texture,
|
|
wield_image = fence_texture,
|
|
tiles = { def.texture },
|
|
sunlight_propagates = true,
|
|
is_ground_content = false,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
|
|
},
|
|
groups = {},
|
|
}
|
|
for k, v in pairs(default_fields) do
|
|
if not def[k] then
|
|
def[k] = v
|
|
end
|
|
end
|
|
|
|
-- Always add to the fence group, even if no group provided
|
|
def.groups.fence = 1
|
|
|
|
def.texture = nil
|
|
def.material = nil
|
|
|
|
minetest.register_node(name, def)
|
|
end
|
|
|
|
|
|
--
|
|
-- Leafdecay
|
|
--
|
|
|
|
default.leafdecay_trunk_cache = {}
|
|
default.leafdecay_enable_cache = true
|
|
-- Spread the load of finding trunks
|
|
default.leafdecay_trunk_find_allow_accumulator = 0
|
|
|
|
minetest.register_globalstep(function(dtime)
|
|
local finds_per_second = 5000
|
|
default.leafdecay_trunk_find_allow_accumulator =
|
|
math.floor(dtime * finds_per_second)
|
|
end)
|
|
|
|
default.after_place_leaves = function(pos, placer, itemstack, pointed_thing)
|
|
local node = minetest.get_node(pos)
|
|
node.param2 = 1
|
|
minetest.set_node(pos, node)
|
|
end
|
|
|
|
minetest.register_abm({
|
|
nodenames = {"group:leafdecay"},
|
|
neighbors = {"air", "group:liquid"},
|
|
-- A low interval and a high inverse chance spreads the load
|
|
interval = 2,
|
|
chance = 5,
|
|
|
|
action = function(p0, node, _, _)
|
|
--print("leafdecay ABM at "..p0.x..", "..p0.y..", "..p0.z..")")
|
|
local do_preserve = false
|
|
local d = minetest.registered_nodes[node.name].groups.leafdecay
|
|
if not d or d == 0 then
|
|
--print("not groups.leafdecay")
|
|
return
|
|
end
|
|
local n0 = minetest.get_node(p0)
|
|
if n0.param2 ~= 0 then
|
|
--print("param2 ~= 0")
|
|
return
|
|
end
|
|
local p0_hash = nil
|
|
if default.leafdecay_enable_cache then
|
|
p0_hash = minetest.hash_node_position(p0)
|
|
local trunkp = default.leafdecay_trunk_cache[p0_hash]
|
|
if trunkp then
|
|
local n = minetest.get_node(trunkp)
|
|
local reg = minetest.registered_nodes[n.name]
|
|
-- Assume ignore is a trunk, to make the thing
|
|
-- work at the border of the active area
|
|
if n.name == "ignore" or (reg and reg.groups.tree and
|
|
reg.groups.tree ~= 0) then
|
|
--print("cached trunk still exists")
|
|
return
|
|
end
|
|
--print("cached trunk is invalid")
|
|
-- Cache is invalid
|
|
table.remove(default.leafdecay_trunk_cache, p0_hash)
|
|
end
|
|
end
|
|
if default.leafdecay_trunk_find_allow_accumulator <= 0 then
|
|
return
|
|
end
|
|
default.leafdecay_trunk_find_allow_accumulator =
|
|
default.leafdecay_trunk_find_allow_accumulator - 1
|
|
-- Assume ignore is a trunk, to make the thing
|
|
-- work at the border of the active area
|
|
local p1 = minetest.find_node_near(p0, d, {"ignore", "group:tree"})
|
|
if p1 then
|
|
do_preserve = true
|
|
if default.leafdecay_enable_cache then
|
|
--print("caching trunk")
|
|
-- Cache the trunk
|
|
default.leafdecay_trunk_cache[p0_hash] = p1
|
|
end
|
|
end
|
|
if not do_preserve then
|
|
-- Drop stuff other than the node itself
|
|
local itemstacks = minetest.get_node_drops(n0.name)
|
|
for _, itemname in ipairs(itemstacks) do
|
|
if minetest.get_item_group(n0.name, "leafdecay_drop") ~= 0 or
|
|
itemname ~= n0.name then
|
|
local p_drop = {
|
|
x = p0.x - 0.5 + math.random(),
|
|
y = p0.y - 0.5 + math.random(),
|
|
z = p0.z - 0.5 + math.random(),
|
|
}
|
|
minetest.add_item(p_drop, itemname)
|
|
end
|
|
end
|
|
-- Remove node
|
|
minetest.remove_node(p0)
|
|
nodeupdate(p0)
|
|
end
|
|
end
|
|
})
|
|
|
|
|
|
--
|
|
-- Grass growing on well-lit dirt
|
|
--
|
|
|
|
minetest.register_abm({
|
|
nodenames = {"default:dirt"},
|
|
interval = 2,
|
|
chance = 200,
|
|
catch_up = false,
|
|
action = function(pos, node)
|
|
local above = {x = pos.x, y = pos.y + 1, z = pos.z}
|
|
local name = minetest.get_node(above).name
|
|
local nodedef = minetest.registered_nodes[name]
|
|
if nodedef and (nodedef.sunlight_propagates or nodedef.paramtype == "light") and
|
|
nodedef.liquidtype == "none" and
|
|
(minetest.get_node_light(above) or 0) >= 13 then
|
|
if name == "default:snow" or name == "default:snowblock" then
|
|
minetest.set_node(pos, {name = "default:dirt_with_snow"})
|
|
else
|
|
minetest.set_node(pos, {name = "default:dirt_with_grass"})
|
|
end
|
|
end
|
|
end
|
|
})
|
|
|
|
|
|
--
|
|
-- Grass and dry grass removed in darkness
|
|
--
|
|
|
|
minetest.register_abm({
|
|
nodenames = {"default:dirt_with_grass", "default:dirt_with_dry_grass"},
|
|
interval = 2,
|
|
chance = 20,
|
|
catch_up = false,
|
|
action = function(pos, node)
|
|
local above = {x = pos.x, y = pos.y + 1, z = pos.z}
|
|
local name = minetest.get_node(above).name
|
|
local nodedef = minetest.registered_nodes[name]
|
|
if name ~= "ignore" and nodedef and not ((nodedef.sunlight_propagates or
|
|
nodedef.paramtype == "light") and
|
|
nodedef.liquidtype == "none") then
|
|
minetest.set_node(pos, {name = "default:dirt"})
|
|
end
|
|
end
|
|
})
|
|
|
|
|
|
--
|
|
-- Moss growth on cobble near water
|
|
--
|
|
|
|
minetest.register_abm({
|
|
nodenames = {"default:cobble"},
|
|
neighbors = {"group:water"},
|
|
interval = 17,
|
|
chance = 200,
|
|
catch_up = false,
|
|
action = function(pos, node)
|
|
minetest.set_node(pos, {name = "default:mossycobble"})
|
|
end
|
|
})
|