forked from nalc/nalc_game
b3f4f406c4
Also, move "waving = 1" property for grasses/shrubs over to default/nodes.lua and put all instances of this property right under the drawtype, since they are directly related and depend on the above.
438 lines
10 KiB
Lua
438 lines
10 KiB
Lua
-- Minetest 0.4 mod: farming
|
|
-- See README.txt for licensing and other information.
|
|
|
|
farming = {}
|
|
|
|
--
|
|
-- Soil
|
|
--
|
|
minetest.register_node("farming:soil", {
|
|
description = "Soil",
|
|
tiles = {"farming_soil.png", "default_dirt.png"},
|
|
drop = "default:dirt",
|
|
is_ground_content = true,
|
|
groups = {crumbly=3, not_in_creative_inventory=1, soil=2},
|
|
sounds = default.node_sound_dirt_defaults(),
|
|
})
|
|
|
|
minetest.register_node("farming:soil_wet", {
|
|
description = "Wet Soil",
|
|
tiles = {"farming_soil_wet.png", "farming_soil_wet_side.png"},
|
|
drop = "default:dirt",
|
|
is_ground_content = true,
|
|
groups = {crumbly=3, not_in_creative_inventory=1, soil=3},
|
|
sounds = default.node_sound_dirt_defaults(),
|
|
})
|
|
|
|
minetest.register_abm({
|
|
nodenames = {"farming:soil", "farming:soil_wet"},
|
|
interval = 15,
|
|
chance = 4,
|
|
action = function(pos, node)
|
|
pos.y = pos.y+1
|
|
local nn = minetest.get_node(pos).name
|
|
pos.y = pos.y-1
|
|
if minetest.registered_nodes[nn] and
|
|
minetest.registered_nodes[nn].walkable and
|
|
minetest.get_item_group(nn, "plant") == 0
|
|
then
|
|
minetest.set_node(pos, {name="default:dirt"})
|
|
end
|
|
-- check if there is water nearby
|
|
if minetest.find_node_near(pos, 3, {"group:water"}) then
|
|
-- if it is dry soil turn it into wet soil
|
|
if node.name == "farming:soil" then
|
|
minetest.set_node(pos, {name="farming:soil_wet"})
|
|
end
|
|
else
|
|
-- turn it back into dirt if it is already dry
|
|
if node.name == "farming:soil" then
|
|
-- only turn it back if there is no plant on top of it
|
|
if minetest.get_item_group(nn, "plant") == 0 then
|
|
minetest.set_node(pos, {name="default:dirt"})
|
|
end
|
|
|
|
-- if its wet turn it back into dry soil
|
|
elseif node.name == "farming:soil_wet" then
|
|
minetest.set_node(pos, {name="farming:soil"})
|
|
end
|
|
end
|
|
end,
|
|
})
|
|
|
|
--
|
|
-- Hoes
|
|
--
|
|
-- turns nodes with group soil=1 into soil
|
|
function farming.hoe_on_use(itemstack, user, pointed_thing, uses)
|
|
local pt = pointed_thing
|
|
-- check if pointing at a node
|
|
if not pt then
|
|
return
|
|
end
|
|
if pt.type ~= "node" then
|
|
return
|
|
end
|
|
|
|
local under = minetest.get_node(pt.under)
|
|
local p = {x=pt.under.x, y=pt.under.y+1, z=pt.under.z}
|
|
local above = minetest.get_node(p)
|
|
|
|
-- return if any of the nodes is not registered
|
|
if not minetest.registered_nodes[under.name] then
|
|
return
|
|
end
|
|
if not minetest.registered_nodes[above.name] then
|
|
return
|
|
end
|
|
|
|
-- check if the node above the pointed thing is air
|
|
if above.name ~= "air" then
|
|
return
|
|
end
|
|
|
|
-- check if pointing at dirt
|
|
if minetest.get_item_group(under.name, "soil") ~= 1 then
|
|
return
|
|
end
|
|
|
|
-- turn the node into soil, wear out item and play sound
|
|
minetest.set_node(pt.under, {name="farming:soil"})
|
|
minetest.sound_play("default_dig_crumbly", {
|
|
pos = pt.under,
|
|
gain = 0.5,
|
|
})
|
|
itemstack:add_wear(65535/(uses-1))
|
|
return itemstack
|
|
end
|
|
|
|
minetest.register_tool("farming:hoe_wood", {
|
|
description = "Wooden Hoe",
|
|
inventory_image = "farming_tool_woodhoe.png",
|
|
|
|
on_use = function(itemstack, user, pointed_thing)
|
|
return farming.hoe_on_use(itemstack, user, pointed_thing, 30)
|
|
end,
|
|
})
|
|
|
|
minetest.register_tool("farming:hoe_stone", {
|
|
description = "Stone Hoe",
|
|
inventory_image = "farming_tool_stonehoe.png",
|
|
|
|
on_use = function(itemstack, user, pointed_thing)
|
|
return farming.hoe_on_use(itemstack, user, pointed_thing, 90)
|
|
end,
|
|
})
|
|
|
|
minetest.register_tool("farming:hoe_steel", {
|
|
description = "Steel Hoe",
|
|
inventory_image = "farming_tool_steelhoe.png",
|
|
|
|
on_use = function(itemstack, user, pointed_thing)
|
|
return farming.hoe_on_use(itemstack, user, pointed_thing, 200)
|
|
end,
|
|
})
|
|
|
|
minetest.register_tool("farming:hoe_bronze", {
|
|
description = "Bronze Hoe",
|
|
inventory_image = "farming_tool_bronzehoe.png",
|
|
|
|
on_use = function(itemstack, user, pointed_thing)
|
|
return farming.hoe_on_use(itemstack, user, pointed_thing, 220)
|
|
end,
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = "farming:hoe_wood",
|
|
recipe = {
|
|
{"group:wood", "group:wood"},
|
|
{"", "group:stick"},
|
|
{"", "group:stick"},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = "farming:hoe_stone",
|
|
recipe = {
|
|
{"group:stone", "group:stone"},
|
|
{"", "group:stick"},
|
|
{"", "group:stick"},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = "farming:hoe_steel",
|
|
recipe = {
|
|
{"default:steel_ingot", "default:steel_ingot"},
|
|
{"", "group:stick"},
|
|
{"", "group:stick"},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = "farming:hoe_bronze",
|
|
recipe = {
|
|
{"default:bronze_ingot", "default:bronze_ingot"},
|
|
{"", "group:stick"},
|
|
{"", "group:stick"},
|
|
}
|
|
})
|
|
|
|
--
|
|
-- Override grass for drops
|
|
--
|
|
for i = 1, 5 do
|
|
newgrass = minetest.clone_node("default:grass_"..i)
|
|
newgrass.drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{items = {'farming:seed_wheat'},rarity = 5},
|
|
{items = {'default:grass_1'}},
|
|
}
|
|
}
|
|
minetest.register_node(":default:grass_"..i, newgrass)
|
|
end
|
|
|
|
newjunglegrass = minetest.clone_node("default:junglegrass")
|
|
newjunglegrass.drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{items = {'farming:seed_cotton'},rarity = 8},
|
|
{items = {'default:junglegrass'}},
|
|
}
|
|
}
|
|
minetest.register_node(":default:junglegrass", newjunglegrass)
|
|
|
|
--
|
|
-- Place seeds
|
|
--
|
|
local function place_seed(itemstack, placer, pointed_thing, plantname)
|
|
local pt = pointed_thing
|
|
-- check if pointing at a node
|
|
if not pt then
|
|
return
|
|
end
|
|
if pt.type ~= "node" then
|
|
return
|
|
end
|
|
|
|
local under = minetest.get_node(pt.under)
|
|
local above = minetest.get_node(pt.above)
|
|
|
|
-- return if any of the nodes is not registered
|
|
if not minetest.registered_nodes[under.name] then
|
|
return
|
|
end
|
|
if not minetest.registered_nodes[above.name] then
|
|
return
|
|
end
|
|
|
|
-- check if pointing at the top of the node
|
|
if pt.above.y ~= pt.under.y+1 then
|
|
return
|
|
end
|
|
|
|
-- check if you can replace the node above the pointed node
|
|
if not minetest.registered_nodes[above.name].buildable_to then
|
|
return
|
|
end
|
|
|
|
-- check if pointing at soil
|
|
if minetest.get_item_group(under.name, "soil") <= 1 then
|
|
return
|
|
end
|
|
|
|
-- add the node and remove 1 item from the itemstack
|
|
minetest.add_node(pt.above, {name=plantname})
|
|
if not minetest.setting_getbool("creative_mode") then
|
|
itemstack:take_item()
|
|
end
|
|
return itemstack
|
|
end
|
|
|
|
--
|
|
-- Wheat
|
|
--
|
|
minetest.register_craftitem("farming:seed_wheat", {
|
|
description = "Wheat Seed",
|
|
inventory_image = "farming_wheat_seed.png",
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
return place_seed(itemstack, placer, pointed_thing, "farming:wheat_1")
|
|
end,
|
|
})
|
|
|
|
minetest.register_craftitem("farming:wheat", {
|
|
description = "Wheat",
|
|
inventory_image = "farming_wheat.png",
|
|
})
|
|
|
|
minetest.register_craftitem("farming:flour", {
|
|
description = "Flour",
|
|
inventory_image = "farming_flour.png",
|
|
})
|
|
|
|
minetest.register_craftitem("farming:bread", {
|
|
description = "Bread",
|
|
inventory_image = "farming_bread.png",
|
|
on_use = minetest.item_eat(4),
|
|
})
|
|
|
|
minetest.register_craft({
|
|
type = "shapeless",
|
|
output = "farming:flour",
|
|
recipe = {"farming:wheat", "farming:wheat", "farming:wheat", "farming:wheat"}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
type = "cooking",
|
|
cooktime = 15,
|
|
output = "farming:bread",
|
|
recipe = "farming:flour"
|
|
})
|
|
|
|
for i=1,8 do
|
|
local drop = {
|
|
items = {
|
|
{items = {'farming:wheat'},rarity=9-i},
|
|
{items = {'farming:wheat'},rarity=18-i*2},
|
|
{items = {'farming:seed_wheat'},rarity=9-i},
|
|
{items = {'farming:seed_wheat'},rarity=18-i*2},
|
|
}
|
|
}
|
|
minetest.register_node("farming:wheat_"..i, {
|
|
drawtype = "plantlike",
|
|
waving = 1,
|
|
tiles = {"farming_wheat_"..i..".png"},
|
|
paramtype = "light",
|
|
walkable = false,
|
|
buildable_to = true,
|
|
is_ground_content = true,
|
|
drop = drop,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
|
|
},
|
|
groups = {snappy=3,flammable=2,plant=1,wheat=i,not_in_creative_inventory=1,attached_node=1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
})
|
|
end
|
|
|
|
minetest.register_abm({
|
|
nodenames = {"group:wheat"},
|
|
neighbors = {"group:soil"},
|
|
interval = 90,
|
|
chance = 2,
|
|
action = function(pos, node)
|
|
-- return if already full grown
|
|
if minetest.get_item_group(node.name, "wheat") == 8 then
|
|
return
|
|
end
|
|
|
|
-- check if on wet soil
|
|
pos.y = pos.y-1
|
|
local n = minetest.get_node(pos)
|
|
if minetest.get_item_group(n.name, "soil") < 3 then
|
|
return
|
|
end
|
|
pos.y = pos.y+1
|
|
|
|
-- check light
|
|
if not minetest.get_node_light(pos) then
|
|
return
|
|
end
|
|
if minetest.get_node_light(pos) < 13 then
|
|
return
|
|
end
|
|
|
|
-- grow
|
|
local height = minetest.get_item_group(node.name, "wheat") + 1
|
|
minetest.set_node(pos, {name="farming:wheat_"..height})
|
|
end
|
|
})
|
|
|
|
--
|
|
-- Cotton
|
|
--
|
|
minetest.register_craftitem("farming:seed_cotton", {
|
|
description = "Cotton Seed",
|
|
inventory_image = "farming_cotton_seed.png",
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
return place_seed(itemstack, placer, pointed_thing, "farming:cotton_1")
|
|
end,
|
|
})
|
|
|
|
minetest.register_craftitem("farming:string", {
|
|
description = "String",
|
|
inventory_image = "farming_string.png",
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = "wool:white",
|
|
recipe = {
|
|
{"farming:string", "farming:string"},
|
|
{"farming:string", "farming:string"},
|
|
}
|
|
})
|
|
|
|
for i=1,8 do
|
|
local drop = {
|
|
items = {
|
|
{items = {'farming:string'},rarity=9-i},
|
|
{items = {'farming:string'},rarity=18-i*2},
|
|
{items = {'farming:string'},rarity=27-i*3},
|
|
{items = {'farming:seed_cotton'},rarity=9-i},
|
|
{items = {'farming:seed_cotton'},rarity=18-i*2},
|
|
{items = {'farming:seed_cotton'},rarity=27-i*3},
|
|
}
|
|
}
|
|
minetest.register_node("farming:cotton_"..i, {
|
|
drawtype = "plantlike",
|
|
waving = 1,
|
|
tiles = {"farming_cotton_"..i..".png"},
|
|
paramtype = "light",
|
|
walkable = false,
|
|
buildable_to = true,
|
|
is_ground_content = true,
|
|
drop = drop,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
|
|
},
|
|
groups = {snappy=3,flammable=2,plant=1,cotton=i,not_in_creative_inventory=1,attached_node=1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
})
|
|
end
|
|
|
|
minetest.register_abm({
|
|
nodenames = {"group:cotton"},
|
|
neighbors = {"group:soil"},
|
|
interval = 80,
|
|
chance = 2,
|
|
action = function(pos, node)
|
|
-- return if already full grown
|
|
if minetest.get_item_group(node.name, "cotton") == 8 then
|
|
return
|
|
end
|
|
|
|
-- check if on wet soil
|
|
pos.y = pos.y-1
|
|
local n = minetest.get_node(pos)
|
|
if minetest.get_item_group(n.name, "soil") < 3 then
|
|
return
|
|
end
|
|
pos.y = pos.y+1
|
|
|
|
-- check light
|
|
if not minetest.get_node_light(pos) then
|
|
return
|
|
end
|
|
if minetest.get_node_light(pos) < 13 then
|
|
return
|
|
end
|
|
|
|
-- grow
|
|
local height = minetest.get_item_group(node.name, "cotton") + 1
|
|
minetest.set_node(pos, {name="farming:cotton_"..height})
|
|
end
|
|
})
|