..
beds
Update 'nodeupdate()' to 'check_for_falling()' API
2016-11-22 05:55:36 +00:00
boats
Boats / carts: Fix and improve on_punch functions
2016-11-30 02:44:44 +00:00
bones
Bones: Search for nearby 'air' for fallback bones placement
2016-09-10 05:19:15 +01:00
bucket
Bucket: Allow buckets to trigger the on_punch of entities and nodes
2016-11-02 12:39:56 +00:00
carts
Boats / carts: Fix and improve on_punch functions
2016-11-30 02:44:44 +00:00
creative
Avoid "leaking" creative inventories to other players
2016-11-28 13:43:02 +01:00
default
Fix ItemStack method call for keys.
2016-11-27 18:26:31 -08:00
doors
Keys: Allow easy sharing of access without commands
2016-11-25 03:01:14 +00:00
dye
Change WTFPL to MIT (part 3)
2016-09-07 04:44:53 +01:00
farming
Farming/fire: Add tool break sounds
2016-11-26 03:14:56 +00:00
fire
Farming/fire: Add tool break sounds
2016-11-26 03:14:56 +00:00
flowers
Textures: Revert many back to RGBA to fix visual bug
2016-11-19 23:45:08 +00:00
give_initial_stuff
Change WTFPL to MIT (part 3)
2016-09-07 04:44:53 +01:00
nyancat
Nyancat: Make nyancat and rainbow light sources
2016-11-10 08:10:41 +00:00
screwdriver
Change WTFPL to MIT (part 3)
2016-09-07 04:44:53 +01:00
sethome
Fix whitespace errors to silence luacheck.
2016-11-19 19:39:51 -08:00
sfinv
Sfinv: Add sfinv to allow tabs to be added to the inventory
2016-11-27 03:27:12 +00:00
stairs
Add and edit fuel registrations
2016-11-02 13:04:25 +00:00
tnt
Update 'nodeupdate()' to 'check_for_falling()' API
2016-11-22 05:55:36 +00:00
vessels
Do not show item overlay if slot is occupied by item (bookshelf, vessels shelf)
2016-11-14 20:03:49 +01:00
walls
Licenses: (Part 4) Remove overlooked WTFPL text. Cleanup
2016-09-08 06:17:05 +01:00
wool
Change WTFPL to MIT (part 3)
2016-09-07 04:44:53 +01:00
xpanes
Textures: Revert many back to RGBA to fix visual bug
2016-11-19 23:45:08 +00:00