46 lines
1.4 KiB
Lua
46 lines
1.4 KiB
Lua
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-- Checks for hunger mods to register food on
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--function food.item_eat(amt)
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-- if minetest.get_modpath("diet") and global_exists("diet") and diet.item_eat then
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-- return diet.item_eat(amt)
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-- elseif minetest.get_modpath("hud") and global_exists("hud") and hud.item_eat then
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-- return hud.item_eat(amt)
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-- elseif minetest.get_modpath("hbhunger") then
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-- if global_exists("hbhunger") and hbhunger.item_eat then
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-- return hbhunger.item_eat(amt)
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-- elseif global_exists("hunger") and hunger.item_eat then
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-- -- For backwards compatibility
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-- -- It used to be called `hunger` rather than `hbhunger`
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-- return hunger.item_eat(amt)
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-- end
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-- else
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-- return minetest.item_eat(amt)
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-- end
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--end
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-- support for translation.
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local S = minetest.get_translator("pork_chop")
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minetest.register_node("pork_chop:sausage", {
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description = S("Sausage"),
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drawtype = "mesh",
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mesh = "pork_chop_sausage.obj",
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tiles = {"pork_chop_sausage.png"},
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inventory_image = "pork_chop_sausage_inv.png",
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paramtype = "light",
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sunlight_propagates = false,
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walkable = false,
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is_ground_content = false,
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selection_box = {
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type = "fixed",
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fixed = {-6 / 16, -2 / 16, -6 / 16, 5 / 16, 8 / 16, 6 / 16}
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},
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collision_box = {
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type = "fixed",
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fixed = {-6 / 16, -2 / 16, -6 / 16, 5 / 16, 8 / 16, 6 / 16}
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},
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on_use = minetest.item_eat(5),
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groups = {dig_immediate = 3, fleshy = 3, food_apple = 1},
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sounds = default.node_sound_leaves_defaults(),
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})
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