From 6f31a5659469b22a60ab8fef5fe4b21aced0312d Mon Sep 17 00:00:00 2001 From: ShadowNinja Date: Sun, 30 Mar 2014 13:53:56 -0400 Subject: [PATCH] Tweak HUD area list display --- hud.lua | 9 +++------ 1 file changed, 3 insertions(+), 6 deletions(-) diff --git a/hud.lua b/hud.lua index 19a3f35..ee93b06 100644 --- a/hud.lua +++ b/hud.lua @@ -6,7 +6,6 @@ minetest.register_globalstep(function(dtime) for _, player in pairs(minetest.get_connected_players()) do local name = player:get_player_name() local pos = vector.round(player:getpos()) - local a = areas:getAreasAtPos(pos) local areaString = "" local first = true for id, area in pairs(areas:getAreasAtPos(pos)) do @@ -15,11 +14,9 @@ minetest.register_globalstep(function(dtime) else first = false end - local ownertxt = area.owner - if area.open then - ownertxt = ownertxt.."/open" - end - areaString = areaString..id.." ("..ownertxt..")" + areaString = areaString .. ("%s [%u] (%s%s)") + :format(area.name, id, area.owner, + area.open and ":open" or "") end if not areas.hud[name] then areas.hud[name] = {}