forked from nalc/awards
Improve code structure and awards formspec size
This commit is contained in:
179
src/api_awards.lua
Normal file
179
src/api_awards.lua
Normal file
@ -0,0 +1,179 @@
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-- Copyright (c) 2013-18 rubenwardy. MIT.
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local S = awards.gettext
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function awards.register_award(name, def)
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def.name = name
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-- Add Triggers
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if def.trigger and def.trigger.type then
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local tdef = awards.registered_triggers[def.trigger.type]
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assert(tdef, "Trigger not found: " .. def.trigger.type)
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tdef:on_register(def)
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end
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function def:can_unlock(data)
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if not self.requires then
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return true
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end
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for i=1, #self.requires do
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if not data.unlocked[self.requires[i]] then
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return false
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end
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end
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return true
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end
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-- Add Award
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awards.registered_awards[name] = def
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local tdef = awards.registered_awards[name]
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if def.description == nil and tdef.getDefaultDescription then
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def.description = tdef:getDefaultDescription()
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end
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end
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-- This function is called whenever a target condition is met.
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-- It checks if a player already has that award, and if they do not,
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-- it gives it to them
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----------------------------------------------
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--awards.unlock(name, award)
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-- name - the name of the player
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-- award - the name of the award to give
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function awards.unlock(name, award)
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-- Access Player Data
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local data = awards.player(name)
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local awdef = awards.registered_awards[award]
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assert(awdef, "Unable to unlock an award which doesn't exist!")
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if data.disabled or
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(data.unlocked[award] and data.unlocked[award] == award) then
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return
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end
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if not awdef:can_unlock(data) then
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minetest.log("warning", "can_unlock returned false in unlock of " ..
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award .. " for " .. name)
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return
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end
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-- Unlock Award
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minetest.log("action", name.." has unlocked award "..name)
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data.unlocked[award] = award
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awards.save()
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-- Give Prizes
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if awdef and awdef.prizes then
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for i = 1, #awdef.prizes do
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local itemstack = ItemStack(awdef.prizes[i])
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if not itemstack:is_empty() then
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local receiverref = minetest.get_player_by_name(name)
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if receiverref then
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receiverref:get_inventory():add_item("main", itemstack)
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end
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end
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end
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end
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-- Run callbacks
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if awdef.on_unlock and awdef.on_unlock(name, awdef) then
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return
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end
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for _, callback in pairs(awards.on_unlock) do
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if callback(name, awdef) then
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return
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end
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end
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-- Get Notification Settings
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local title = awdef.title or award
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local desc = awdef.description or ""
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local background = awdef.background or "awards_bg_default.png"
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local icon = awdef.icon or "awards_unknown.png"
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local sound = awdef.sound
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if sound == nil then
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-- Explicit check for nil because sound could be `false` to disable it
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sound = {name="awards_got_generic", gain=0.25}
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end
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-- Do Notification
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if sound then
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-- Enforce sound delay to prevent sound spamming
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local lastsound = data.lastsound
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if lastsound == nil or os.difftime(os.time(), lastsound) >= 1 then
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minetest.sound_play(sound, {to_player=name})
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data.lastsound = os.time()
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end
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end
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if awards.show_mode == "chat" then
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local chat_announce
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if awdef.secret then
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chat_announce = S("Secret Award Unlocked: %s")
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else
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chat_announce = S("Award Unlocked: %s")
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end
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-- use the chat console to send it
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minetest.chat_send_player(name, string.format(chat_announce, title))
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if desc~="" then
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minetest.chat_send_player(name, desc)
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end
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else
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local player = minetest.get_player_by_name(name)
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local one = player:hud_add({
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hud_elem_type = "image",
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name = "award_bg",
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scale = {x = 2, y = 1},
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text = background,
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position = {x = 0.5, y = 0.05},
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offset = {x = 0, y = 138},
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alignment = {x = 0, y = -1}
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})
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local hud_announce
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if awdef.secret then
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hud_announce = S("Secret Award Unlocked!")
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else
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hud_announce = S("Award Unlocked!")
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end
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local two = player:hud_add({
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hud_elem_type = "text",
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name = "award_au",
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number = 0xFFFFFF,
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scale = {x = 100, y = 20},
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text = hud_announce,
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position = {x = 0.5, y = 0.05},
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offset = {x = 0, y = 45},
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alignment = {x = 0, y = -1}
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})
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local three = player:hud_add({
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hud_elem_type = "text",
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name = "award_title",
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number = 0xFFFFFF,
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scale = {x = 100, y = 20},
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text = title,
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position = {x = 0.5, y = 0.05},
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offset = {x = 0, y = 100},
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alignment = {x = 0, y = -1}
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})
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local four = player:hud_add({
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hud_elem_type = "image",
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name = "award_icon",
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scale = {x = 4, y = 4},
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text = icon,
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position = {x = 0.5, y = 0.05},
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offset = {x = -200.5, y = 126},
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alignment = {x = 0, y = -1}
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})
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minetest.after(4, function()
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local player2 = minetest.get_player_by_name(name)
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if player2 then
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player2:hud_remove(one)
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player2:hud_remove(two)
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player2:hud_remove(three)
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player2:hud_remove(four)
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end
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end)
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end
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end
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215
src/api_triggers.lua
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215
src/api_triggers.lua
Normal file
@ -0,0 +1,215 @@
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-- Copyright (c) 2013-18 rubenwardy. MIT.
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local S, NS = awards.gettext, awards.ngettext
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awards.registered_awards = {}
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awards.on = {}
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awards.on_unlock = {}
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local default_def = {}
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function default_def:run_callbacks(player, data, table_func)
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for i = 1, #self.on do
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local res = nil
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local entry = self.on[i]
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if type(entry) == "function" then
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res = entry(player, data)
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elseif type(entry) == "table" and entry.award then
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res = table_func(entry)
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end
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if res then
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awards.unlock(player:get_player_name(), res)
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end
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end
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end
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function awards.register_trigger(tname, tdef)
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assert(type(tdef) == "table",
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"Passing a callback to register_trigger is not supported in 3.0")
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tdef.name = tname
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for key, value in pairs(default_def) do
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tdef[key] = value
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end
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if tdef.type == "counted" then
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local old_reg = tdef.on_register
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function tdef:on_register(def)
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local tmp = {
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award = def.name,
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target = def.trigger.target,
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}
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tdef.register(tmp)
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function def.getProgress(_, data)
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local done = data[tname] or 0
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return {
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perc = done / tmp.target,
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label = S(tdef.progress, done, tmp.target),
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}
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end
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function def.getDefaultDescription(_)
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local n = def.trigger.target
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return NS(tdef.auto_description[1], tdef.auto_description[2], n, n)
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end
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if old_reg then
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return old_reg(tdef, def)
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end
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end
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function tdef.notify(player)
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assert(player and player.is_player and player:is_player())
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local name = player:get_player_name()
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local data = awards.player(name)
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-- Increment counter
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local currentVal = (data[tname] or 0) + 1
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data[tname] = currentVal
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tdef:run_callbacks(player, data, function(entry)
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if entry.target and entry.award and currentVal and
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currentVal >= entry.target then
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return entry.award
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end
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end)
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end
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awards["notify_" .. tname] = tdef.notify
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elseif tdef.type == "counted_key" then
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if tdef.key_is_item then
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tdef.watched_groups = {}
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end
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-- On award register
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local old_reg = tdef.on_register
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function tdef:on_register(def)
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-- Register trigger
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local tmp = {
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award = def.name,
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key = tdef:get_key(def),
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target = def.trigger.target,
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}
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tdef.register(tmp)
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-- If group, add it to watch list
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if tdef.key_is_item and tmp.key and tmp.key:sub(1, 6) == "group:" then
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tdef.watched_groups[tmp.key:sub(7, #tmp.key)] = true
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end
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-- Called to get progress values and labels
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function def.getProgress(_, data)
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local done
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data[tname] = data[tname] or {}
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if tmp.key then
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done = data[tname][tmp.key] or 0
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else
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done = data[tname].__total or 0
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end
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return {
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perc = done / tmp.target,
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label = S(tdef.progress, done, tmp.target),
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}
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end
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-- Build description if none is specificed by the award
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function def.getDefaultDescription(_)
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local n = def.trigger.target
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if tmp.key then
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local nname = tmp.key
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return NS(tdef.auto_description[1],
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tdef.auto_description[2], n, n, nname)
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else
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return NS(tdef.auto_description_total[1],
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tdef.auto_description_total[2], n, n)
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end
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end
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-- Call on_register in trigger type definition
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if old_reg then
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return old_reg(tdef, def)
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end
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end
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function tdef.notify(player, key, n)
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n = n or 1
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if tdef.key_is_item and key:sub(1, 6) ~= "group:" then
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local itemdef = minetest.registered_items[key]
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if itemdef then
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for groupname, _ in pairs(itemdef.groups or {}) do
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if tdef.watched_groups[groupname] then
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tdef.notify(player, "group:" .. groupname, n)
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end
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end
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end
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end
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assert(player and player.is_player and player:is_player() and key)
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local name = player:get_player_name()
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local data = awards.player(name)
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-- Increment counter
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data[tname] = data[tname] or {}
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local currentVal = (data[tname][key] or 0) + n
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data[tname][key] = currentVal
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if key:sub(1, 6) ~= "group:" then
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data[tname].__total = (data[tname].__total or 0) + n
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end
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tdef:run_callbacks(player, data, function(entry)
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local current
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if entry.key == key then
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current = currentVal
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elseif entry.key == nil then
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current = data[tname].__total
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else
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return
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end
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if current >= entry.target then
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return entry.award
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end
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end)
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end
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awards["notify_" .. tname] = tdef.notify
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elseif tdef.type and tdef.type ~= "custom" then
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error("Unrecognised trigger type " .. tdef.type)
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end
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awards.registered_triggers[tname] = tdef
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tdef.on = {}
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tdef.register = function(func)
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table.insert(tdef.on, func)
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end
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-- Backwards compat
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awards.on[tname] = tdef.on
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awards['register_on_' .. tname] = tdef.register
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return tdef
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end
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function awards.increment_item_counter(data, field, itemname, count)
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itemname = minetest.registered_aliases[itemname] or itemname
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data[field][itemname] = (data[field][itemname] or 0) + 1
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end
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function awards.get_item_count(data, field, itemname)
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itemname = minetest.registered_aliases[itemname] or itemname
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return data[field][itemname] or 0
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end
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function awards.get_total_keyed_count(data, field)
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return data[field].__total or 0
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end
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function awards.register_on_unlock(func)
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table.insert(awards.on_unlock, func)
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end
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960
src/awards.lua
Normal file
960
src/awards.lua
Normal file
@ -0,0 +1,960 @@
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-- Copyright (c) 2013-18 rubenwardy and Wuzzy. MIT.
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local S = awards.gettext
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-- Saint-Maclou
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if minetest.get_modpath("moreblocks") then
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awards.register_award("award_saint_maclou",{
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title = S("Saint-Maclou"),
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description = S("Place 20 coal checkers."),
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icon = "awards_novicebuilder.png",
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trigger = {
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type = "place",
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node = "moreblocks:coal_checker",
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target = 20
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}
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})
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-- Castorama
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awards.register_award("award_castorama",{
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title = S("Castorama"),
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description = S("Place 20 iron checkers."),
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icon = "awards_novicebuilder.png",
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trigger = {
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type = "place",
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node = "moreblocks:iron_checker",
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target = 20
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}
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})
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-- Sam the Trapper
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awards.register_award("award_sam_the_trapper",{
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title = S("Sam the Trapper"),
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description = S("Place 2 trap stones."),
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icon = "awards_novicebuilder.png",
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trigger = {
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type = "place",
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node = "moreblocks:trap_stone",
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target = 2
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}
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})
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end
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-- This award can't be part of Unified Inventory, it would make a circular dependency
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if minetest.get_modpath("unified_inventory") then
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if minetest.get_all_craft_recipes("unified_inventory:bag_large") ~= nil then
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awards.register_award("awards_ui_bags", {
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title = S("Backpacker"),
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description = S("Craft 4 large bags."),
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icon = "awards_ui_bags.png",
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trigger = {
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type = "craft",
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item = "unified_inventory:bag_large",
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target = 4
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}
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})
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end
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end
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if minetest.get_modpath("fire") then
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awards.register_award("awards_pyro", {
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title = S("Pyromaniac"),
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description = S("Craft 8 times flint and steel."),
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icon = "fire_flint_steel.png",
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trigger = {
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type = "craft",
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item = "fire:flint_and_steel",
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target = 8
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}
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})
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if minetest.settings:get_bool("disable_fire") ~= true then
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awards.register_award("awards_firefighter", {
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title = S("Firefighter"),
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description = S("Put out 1000 fires."),
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icon = "awards_firefighter.png",
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trigger = {
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type = "dig",
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node = "fire:basic_flame",
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target = 1000
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}
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})
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end
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end
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if minetest.get_modpath("default") then
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-- Light it up
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awards.register_award("award_lightitup",{
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title = S("Light It Up"),
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description = S("Place 100 torches."),
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icon = "awards_novicebuilder.png^awards_level1.png",
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difficulty = 0.01,
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trigger = {
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type = "place",
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node = "default:torch",
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target = 100
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}
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})
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-- Light ALL the things!
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awards.register_award("award_well_lit",{
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title = S("Well Lit"),
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icon = "awards_novicebuilder.png^awards_level2.png",
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description = S("Place 1,000 torches."),
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difficulty = 0.01,
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trigger = {
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type = "place",
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node = "default:torch",
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target = 1000
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}
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})
|
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|
||||
awards.register_award("award_meselamp",{
|
||||
title = S("Really Well Lit"),
|
||||
description = S("Craft 10 mese lamps."),
|
||||
icon = "default_meselamp.png",
|
||||
difficulty = 0.2,
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "default:meselamp",
|
||||
target = 10
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_award("awards_stonebrick", {
|
||||
title = S("Outpost"),
|
||||
description = S("Craft 200 stone bricks."),
|
||||
icon = "default_stone_brick.png^awards_level1.png",
|
||||
difficulty = 0.08,
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "default:stonebrick",
|
||||
target = 200
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_award("awards_stonebrick2", {
|
||||
title = S("Watchtower"),
|
||||
description = S("Craft 800 stone bricks."),
|
||||
icon = "default_stone_brick.png^awards_level2.png",
|
||||
difficulty = 0.08,
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "default:stonebrick",
|
||||
target = 800
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_award("awards_stonebrick3", {
|
||||
title = S("Fortress"),
|
||||
description = S("Craft 3,200 stone bricks."),
|
||||
icon = "default_stone_brick.png^awards_level3.png",
|
||||
difficulty = 0.08,
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "default:stonebrick",
|
||||
target = 3200
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_award("awards_desert_stonebrick", {
|
||||
title = S("Desert Dweller"),
|
||||
description = S("Craft 400 desert stone bricks."),
|
||||
icon = "default_desert_stone_brick.png",
|
||||
difficulty = 0.09,
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "default:desert_stonebrick",
|
||||
target = 400
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_award("awards_desertstonebrick", {
|
||||
title = S("Pharaoh"),
|
||||
description = S("Craft 100 sandstone bricks."),
|
||||
icon = "default_sandstone_brick.png",
|
||||
difficulty = 0.09,
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "default:sandstonebrick",
|
||||
target = 100
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_award("awards_bookshelf", {
|
||||
title = S("Little Library"),
|
||||
description = S("Craft 7 bookshelves."),
|
||||
icon = "default_bookshelf.png",
|
||||
difficulty = 0.2,
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "default:bookshelf",
|
||||
target = 7
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_award("awards_obsidian", {
|
||||
title = S("Lava and Water"),
|
||||
description = S("Mine your first obsidian."),
|
||||
icon = "default_obsidian.png^awards_level1.png",
|
||||
background = "awards_bg_mining.png",
|
||||
difficulty = 1.5,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:obsidian",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
-- Obsessed with Obsidian
|
||||
awards.register_award("award_obsessed_with_obsidian",{
|
||||
title = S("Obsessed with Obsidian"),
|
||||
description = S("Mine 50 obsidian."),
|
||||
icon = "default_obsidian.png^awards_level2.png",
|
||||
background = "awards_bg_mining.png",
|
||||
difficulty = 1.5,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:obsidian",
|
||||
target = 50
|
||||
}
|
||||
})
|
||||
|
||||
-- Proof that player has found lava
|
||||
awards.register_award("award_lavaminer",{
|
||||
title = S("Lava Miner"),
|
||||
description = S("Mine any block while being very close to lava."),
|
||||
background = "awards_bg_mining.png",
|
||||
icon = "default_lava.png",
|
||||
difficulty = 1,
|
||||
})
|
||||
awards.register_on_dig(function(player,data)
|
||||
local pos = player:get_pos()
|
||||
if pos and (minetest.find_node_near(pos, 1, "default:lava_source") or
|
||||
minetest.find_node_near(pos, 1, "default:lava_flowing")) then
|
||||
return "award_lavaminer"
|
||||
end
|
||||
return nil
|
||||
end)
|
||||
|
||||
-- On the way
|
||||
awards.register_award("award_on_the_way", {
|
||||
title = S("On The Way"),
|
||||
description = S("Place 100 rails."),
|
||||
icon = "carts_rail_straight.png",
|
||||
difficulty = 0.1,
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "default:rail",
|
||||
target = 100
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_award("award_lumberjack_firstday", {
|
||||
title = S("First Day in the Woods"),
|
||||
description = S("Dig 6 tree blocks."),
|
||||
icon = "default_tree.png^awards_level1.png",
|
||||
difficulty = 0.03,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:tree",
|
||||
target = 6
|
||||
}
|
||||
})
|
||||
|
||||
-- Lumberjack
|
||||
awards.register_award("award_lumberjack", {
|
||||
title = S("Lumberjack"),
|
||||
description = S("Dig 36 tree blocks."),
|
||||
icon = "default_tree.png^awards_level2.png",
|
||||
difficulty = 0.03,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:tree",
|
||||
target = 36
|
||||
}
|
||||
})
|
||||
|
||||
-- Semi-pro Lumberjack
|
||||
awards.register_award("award_lumberjack_semipro", {
|
||||
title = S("Semi-pro Lumberjack"),
|
||||
description = S("Dig 216 tree blocks."),
|
||||
icon = "default_tree.png^awards_level3.png",
|
||||
difficulty = 0.03,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:tree",
|
||||
target = 216
|
||||
}
|
||||
})
|
||||
|
||||
-- Professional Lumberjack
|
||||
awards.register_award("award_lumberjack_professional", {
|
||||
title = S("Professional Lumberjack"),
|
||||
description = S("Dig 1,296 tree blocks."),
|
||||
icon = "default_tree.png^awards_level4.png",
|
||||
difficulty = 0.03,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:tree",
|
||||
target = 1296
|
||||
}
|
||||
})
|
||||
|
||||
-- Junglebaby
|
||||
awards.register_award("award_junglebaby", {
|
||||
title = S("Junglebaby"),
|
||||
description = S("Dig 100 jungle tree blocks."),
|
||||
icon = "default_jungletree.png^awards_level1.png",
|
||||
difficulty = 0.05,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:jungletree",
|
||||
target = 100
|
||||
}
|
||||
})
|
||||
|
||||
-- Jungleman
|
||||
awards.register_award("award_jungleman", {
|
||||
title = S("Jungleman"),
|
||||
description = S("Dig 1,000 jungle tree blocks."),
|
||||
icon = "default_jungletree.png^awards_level2.png",
|
||||
difficulty = 0.05,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:jungletree",
|
||||
target = 1000
|
||||
}
|
||||
})
|
||||
|
||||
-- Found some Mese!
|
||||
awards.register_award("award_mesefind", {
|
||||
title = S("First Mese Find"),
|
||||
description = S("Mine your first mese ore."),
|
||||
icon = "default_stone.png^default_mineral_mese.png",
|
||||
background = "awards_bg_mining.png",
|
||||
difficulty = 1,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone_with_mese",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
-- Mese Block
|
||||
awards.register_award("award_meseblock", {
|
||||
secret = true,
|
||||
title = S("Mese Mastery"),
|
||||
description = S("Mine a mese block."),
|
||||
icon = "default_mese_block.png",
|
||||
background = "awards_bg_mining.png",
|
||||
difficulty = 1.1,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:mese",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
-- You're a copper
|
||||
awards.register_award("award_youre_a_copper", {
|
||||
title = S("You’re a copper"),
|
||||
description = S("Dig 1,000 copper ores."),
|
||||
icon = "default_stone.png^default_mineral_copper.png",
|
||||
background = "awards_bg_mining.png",
|
||||
difficulty = 0.2,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone_with_copper",
|
||||
target = 1000
|
||||
}
|
||||
})
|
||||
|
||||
-- Mini Miner
|
||||
awards.register_award("award_mine2", {
|
||||
title = S("Mini Miner"),
|
||||
description = S("Dig 100 stone blocks."),
|
||||
icon = "awards_miniminer.png^awards_level1.png",
|
||||
background = "awards_bg_mining.png",
|
||||
difficulty = 0.02,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone",
|
||||
target = 100
|
||||
}
|
||||
})
|
||||
|
||||
-- Hardened Miner
|
||||
awards.register_award("award_mine3", {
|
||||
title = S("Hardened Miner"),
|
||||
description = S("Dig 1,000 stone blocks."),
|
||||
icon = "awards_miniminer.png^awards_level2.png",
|
||||
background = "awards_bg_mining.png",
|
||||
difficulty = 0.02,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone",
|
||||
target = 1000
|
||||
}
|
||||
})
|
||||
|
||||
-- Master Miner
|
||||
awards.register_award("award_mine4", {
|
||||
title = S("Master Miner"),
|
||||
description = S("Dig 10,000 stone blocks."),
|
||||
icon = "awards_miniminer.png^awards_level3.png",
|
||||
background = "awards_bg_mining.png",
|
||||
difficulty = 0.02,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone",
|
||||
target = 10000
|
||||
}
|
||||
})
|
||||
|
||||
-- Marchand de sable
|
||||
awards.register_award("award_marchand_de_sable", {
|
||||
title = S("Marchand De Sable"),
|
||||
description = S("Dig 1,000 sand."),
|
||||
icon = "default_sand.png",
|
||||
background = "awards_bg_mining.png",
|
||||
difficulty = 0.05,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:sand",
|
||||
target = 1000
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_award("awards_crafter_of_sticks", {
|
||||
title = S("Crafter of Sticks"),
|
||||
description = S("Craft 100 sticks."),
|
||||
icon = "default_stick.png",
|
||||
difficulty = 0.01,
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "default:stick",
|
||||
target = 100
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_award("awards_junglegrass", {
|
||||
title = S("Jungle Discoverer"),
|
||||
description = S("Mine your first jungle grass."),
|
||||
icon = "default_junglegrass.png",
|
||||
difficulty = 0.009,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:junglegrass",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_award("awards_grass", {
|
||||
title = S("Grasslands Discoverer"),
|
||||
description = S("Mine some grass."),
|
||||
icon = "default_grass_3.png",
|
||||
difficulty = 0.009,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:grass_1",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_award("awards_dry_grass", {
|
||||
title = S("Savannah Discoverer"),
|
||||
description = S("Mine some dry grass."),
|
||||
icon = "default_dry_grass_3.png",
|
||||
difficulty = 0.009,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:dry_grass_3",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_award("awards_cactus", {
|
||||
title = S("Desert Discoverer"),
|
||||
description = S("Mine your first cactus."),
|
||||
icon = "default_cactus_side.png",
|
||||
difficulty = 0.03,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:cactus",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_award("awards_dry_shrub", {
|
||||
title = S("Far Lands"),
|
||||
description = S("Mine your first dry shrub."),
|
||||
icon = "default_dry_shrub.png",
|
||||
difficulty = 0.009,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:dry_shrub",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_award("awards_ice", {
|
||||
title = S("Glacier Discoverer"),
|
||||
description = S("Mine your first ice."),
|
||||
icon = "default_ice.png",
|
||||
difficulty = 0.02,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:ice",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
-- Proof that player visited snowy lands
|
||||
awards.register_award("awards_snowblock", {
|
||||
title = S("Very Simple Snow Man"),
|
||||
description = S("Place two snow blocks."),
|
||||
icon = "default_snow.png",
|
||||
difficulty = 0.02,
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "default:snowblock",
|
||||
target = 2
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_award("awards_gold_ore", {
|
||||
title = S("First Gold Find"),
|
||||
description = S("Mine your first gold ore."),
|
||||
icon = "default_stone.png^default_mineral_gold.png^awards_level1.png",
|
||||
background = "awards_bg_mining.png",
|
||||
difficulty = 0.9,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone_with_gold",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_award("awards_gold_rush", {
|
||||
title = S("Gold Rush"),
|
||||
description = S("Mine 45 gold ores."),
|
||||
icon = "default_stone.png^default_mineral_gold.png^awards_level2.png",
|
||||
background = "awards_bg_mining.png",
|
||||
difficulty = 0.9,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone_with_gold",
|
||||
target = 45
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_award("awards_diamond_ore", {
|
||||
title = S("Wow, I am Diamonds!"),
|
||||
description = S("Mine your first diamond ore."),
|
||||
icon = "default_stone.png^default_mineral_diamond.png^awards_level1.png",
|
||||
difficulty = 1,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone_with_diamond",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_award("awards_diamond_rush", {
|
||||
title = S("Girl's Best Friend"),
|
||||
description = S("Mine 18 diamond ores."),
|
||||
icon = "default_stone.png^default_mineral_diamond.png^awards_level2.png",
|
||||
background = "awards_bg_mining.png",
|
||||
difficulty = 1,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone_with_diamond",
|
||||
target = 18
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_award("awards_diamondblock", {
|
||||
title = S("Hardest Block on Earth"),
|
||||
description = S("Craft a diamond block."),
|
||||
icon = "default_diamond_block.png",
|
||||
difficulty = 1.1,
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "default:diamondblock",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_award("awards_mossycobble", {
|
||||
title = S("In the Dungeon"),
|
||||
description = S("Mine a mossy cobblestone."),
|
||||
icon = "default_mossycobble.png",
|
||||
difficulty = 0.9,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:mossycobble",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_award("award_furnace", {
|
||||
title = S("Smelter"),
|
||||
description = S("Craft 10 furnaces."),
|
||||
icon = "default_furnace_front.png",
|
||||
difficulty = 0.08,
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "default:furnace",
|
||||
target = 10
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_award("award_chest", {
|
||||
title = S("Treasurer"),
|
||||
description = S("Craft 15 chests."),
|
||||
icon = "default_chest_front.png",
|
||||
difficulty = 0.08,
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "default:chest",
|
||||
target = 15
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_award("award_chest2", {
|
||||
title = S("Bankier"),
|
||||
description = S("Craft 30 locked chests."),
|
||||
icon = "default_chest_lock.png",
|
||||
difficulty = 0.08,
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "default:chest_locked",
|
||||
target = 30
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_award("award_brick", {
|
||||
title = S("Bricker"),
|
||||
description = S("Craft 200 brick blocks."),
|
||||
icon = "default_brick.png",
|
||||
difficulty = 0.03,
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "default:brick",
|
||||
target = 200
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_award("award_obsidianbrick", {
|
||||
title = S("House of Obsidian"),
|
||||
description = S("Craft 100 obsidian bricks."),
|
||||
icon = "default_obsidian_brick.png",
|
||||
difficulty = 0.4,
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "default:obsidianbrick",
|
||||
target = 100
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_award("award_placestone", {
|
||||
title = S("Build a Cave"),
|
||||
description = S("Place 100 stone."),
|
||||
icon = "default_stone.png",
|
||||
difficulty = 0.1,
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "default:stone",
|
||||
target = 100
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_award("award_woodladder", {
|
||||
title = S("Long Ladder"),
|
||||
description = S("Place 400 wooden ladders."),
|
||||
icon = "default_ladder_wood.png",
|
||||
difficulty = 0.1,
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "default:ladder_wood",
|
||||
target = 400
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_award("award_steelladder", {
|
||||
title = S("Industrial Age"),
|
||||
description = S("Place 40 steel ladders."),
|
||||
icon = "default_ladder_steel.png",
|
||||
difficulty = 1,
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "default:ladder_steel",
|
||||
target = 40
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_award("award_apples", {
|
||||
title = S("Yummy!"),
|
||||
description = S("Eat 80 apples."),
|
||||
icon = "default_apple.png",
|
||||
difficulty = 0.1,
|
||||
trigger = {
|
||||
type = "eat",
|
||||
item = "default:apple",
|
||||
target = 80
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
if minetest.get_modpath("vessels") then
|
||||
awards.register_award("award_vessels_shelf", {
|
||||
title = S("Glasser"),
|
||||
icon = "vessels_shelf.png",
|
||||
description = S("Craft 14 vessels shelves."),
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "vessels:shelf",
|
||||
target = 14
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
if minetest.get_modpath("farming") then
|
||||
awards.register_award("awards_farmer", {
|
||||
title = S("Farming Skills Acquired"),
|
||||
description = S("Harvest a fully grown wheat plant."),
|
||||
icon = "farming_wheat_8.png^awards_level1.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "farming:wheat_8",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
awards.register_award("awards_farmer2", {
|
||||
title = S("Field Worker"),
|
||||
description = S("Harvest 25 fully grown wheat plants."),
|
||||
icon = "farming_wheat_8.png^awards_level2.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "farming:wheat_8",
|
||||
target = 25
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_award("awards_farmer3", {
|
||||
title = S("Aspiring Farmer"),
|
||||
description = S("Harvest 125 fully grown wheat plants."),
|
||||
icon = "farming_wheat_8.png^awards_level3.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "farming:wheat_8",
|
||||
target = 125
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_award("awards_farmer4", {
|
||||
title = S("Wheat Magnate"),
|
||||
description = S("Harvest 625 fully grown wheat plants."),
|
||||
icon = "farming_wheat_8.png^awards_level4.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "farming:wheat_8",
|
||||
target = 625
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_award("award_bread", {
|
||||
title = S("Baker"),
|
||||
description = S("Eat 10 loaves of bread."),
|
||||
icon = "farming_bread.png",
|
||||
trigger = {
|
||||
type = "eat",
|
||||
item = "farming:bread",
|
||||
target = 10
|
||||
}
|
||||
})
|
||||
|
||||
end
|
||||
|
||||
if minetest.get_modpath("wool") and minetest.get_modpath("farming") then
|
||||
awards.register_award("awards_wool", {
|
||||
title = S("Wool Over Your Eyes"),
|
||||
description = S("Craft 250 white wool."),
|
||||
icon = "wool_white.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "wool:white",
|
||||
target = 250
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
if minetest.get_modpath("beds") then
|
||||
awards.register_award("award_bed", {
|
||||
title = S("Hotelier"),
|
||||
description = S("Craft 15 fancy beds."),
|
||||
icon = "beds_bed_fancy.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "beds:fancy_bed_bottom",
|
||||
target = 15
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
if minetest.get_modpath("stairs") then
|
||||
awards.register_award("award_stairs_goldblock", {
|
||||
title = S("Filthy Rich"),
|
||||
description = S("Craft 24 gold block stairs."),
|
||||
icon = "default_gold_block.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "stairs:stair_goldblock",
|
||||
target = 24
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
if minetest.get_modpath("dye") then
|
||||
awards.register_award("awards_dye_red", {
|
||||
title = S("Roses Are Red"),
|
||||
description = S("Craft 400 red dyes."),
|
||||
icon = "dye_red.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "dye:red",
|
||||
target = 400
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_award("awards_dye_yellow", {
|
||||
title = S("Dandelions are Yellow"),
|
||||
description = S("Craft 400 yellow dyes."),
|
||||
icon = "dye_yellow.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "dye:yellow",
|
||||
target = 400
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_award("awards_dye_blue", {
|
||||
title = S("Geraniums are Blue"),
|
||||
description = S("Craft 400 blue dyes."),
|
||||
icon = "dye_blue.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "dye:blue",
|
||||
target = 400
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_award("awards_dye_white", {
|
||||
title = S("White Color Stock"),
|
||||
description = S("Craft 100 white dyes."),
|
||||
icon = "dye_white.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "dye:white",
|
||||
target = 100
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
if minetest.get_modpath("flowers") then
|
||||
awards.register_award("awards_brown_mushroom1", {
|
||||
title = S("Tasty Mushrooms"),
|
||||
description = S("Eat 3 brown mushrooms."),
|
||||
icon = "flowers_mushroom_brown.png^awards_level1.png",
|
||||
trigger = {
|
||||
type = "eat",
|
||||
item= "flowers:mushroom_brown",
|
||||
target = 3,
|
||||
}
|
||||
})
|
||||
awards.register_award("awards_brown_mushroom2", {
|
||||
title = S("Mushroom Lover"),
|
||||
description = S("Eat 33 brown mushrooms."),
|
||||
icon = "flowers_mushroom_brown.png^awards_level2.png",
|
||||
trigger = {
|
||||
type = "eat",
|
||||
item= "flowers:mushroom_brown",
|
||||
target = 33,
|
||||
}
|
||||
})
|
||||
awards.register_award("awards_brown_mushroom3", {
|
||||
title = S("Underground Mushroom Farmer"),
|
||||
description = S("Eat 333 brown mushrooms."),
|
||||
icon = "flowers_mushroom_brown.png^awards_level3.png",
|
||||
trigger = {
|
||||
type = "eat",
|
||||
item= "flowers:mushroom_brown",
|
||||
target = 333,
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
-- This ensures the following code is executed after all items have been registered
|
||||
minetest.after(0, function()
|
||||
-- Check whether there is at least one node which can be built by the player
|
||||
local building_is_possible = false
|
||||
for _, def in pairs(minetest.registered_nodes) do
|
||||
if (def.description and def.pointable ~= false and not def.groups.not_in_creative_inventory) then
|
||||
building_is_possible = true
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
-- The following awards require at least one node which can be built
|
||||
if not building_is_possible then
|
||||
return
|
||||
end
|
||||
|
||||
awards.register_award("awards_builder1", {
|
||||
title = S("Builder"),
|
||||
icon = "awards_house.png^awards_level1.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
target = 1000,
|
||||
},
|
||||
})
|
||||
awards.register_award("awards_builder2", {
|
||||
title = S("Constructor"),
|
||||
icon = "awards_house.png^awards_level2.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
target = 5000,
|
||||
},
|
||||
})
|
||||
awards.register_award("awards_builder3", {
|
||||
title = S("Architect"),
|
||||
icon = "awards_house.png^awards_level3.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
target = 10000,
|
||||
},
|
||||
})
|
||||
awards.register_award("awards_builder4", {
|
||||
title = S("Master Architect"),
|
||||
icon = "awards_house.png^awards_level4.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
target = 25000,
|
||||
},
|
||||
})
|
||||
end)
|
||||
|
||||
if minetest.get_modpath("nyancat") then
|
||||
-- Found a Nyan cat!
|
||||
awards.register_award("award_nyanfind", {
|
||||
secret = true,
|
||||
title = S("A Cat in a Pop-Tart?!"),
|
||||
description = S("Mine a nyan cat."),
|
||||
icon = "nyancat_front.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "nyancat:nyancat",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
end
|
61
src/chat_commands.lua
Normal file
61
src/chat_commands.lua
Normal file
@ -0,0 +1,61 @@
|
||||
-- Copyright (c) 2013-18 rubenwardy. MIT.
|
||||
|
||||
local S = awards.gettext
|
||||
|
||||
minetest.register_chatcommand("awards", {
|
||||
params = S("[c|clear|disable|enable]"),
|
||||
description = S("Show, clear, disable or enable your awards"),
|
||||
func = function(name, param)
|
||||
if param == "clear" then
|
||||
awards.clear_player(name)
|
||||
minetest.chat_send_player(name,
|
||||
S("All your awards and statistics have been cleared. You can now start again."))
|
||||
elseif param == "disable" then
|
||||
awards.disable(name)
|
||||
minetest.chat_send_player(name, S("You have disabled awards."))
|
||||
elseif param == "enable" then
|
||||
awards.enable(name)
|
||||
minetest.chat_send_player(name, S("You have enabled awards."))
|
||||
elseif param == "c" then
|
||||
awards.show_to(name, name, nil, true)
|
||||
else
|
||||
awards.show_to(name, name, nil, false)
|
||||
end
|
||||
|
||||
if (param == "disable" or param == "enable") and minetest.global_exists("sfinv") then
|
||||
local player = minetest.get_player_by_name(name)
|
||||
if player then
|
||||
sfinv.set_player_inventory_formspec(player)
|
||||
end
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_chatcommand("awd", {
|
||||
params = S("<award ID>"),
|
||||
description = S("Show details of an award"),
|
||||
func = function(name, param)
|
||||
local def = awards.registered_awards[param]
|
||||
if def then
|
||||
minetest.chat_send_player(name, string.format(S("%s: %s"), def.title, def.description))
|
||||
else
|
||||
minetest.chat_send_player(name, S("Award not found."))
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_chatcommand("awpl", {
|
||||
privs = {
|
||||
server = true
|
||||
},
|
||||
params = S("<name>"),
|
||||
description = S("Get the awards statistics for the given player or yourself"),
|
||||
func = function(name, param)
|
||||
if not param or param == "" then
|
||||
param = name
|
||||
end
|
||||
minetest.chat_send_player(name, param)
|
||||
local player = awards.player(param)
|
||||
minetest.chat_send_player(name, dump(player))
|
||||
end
|
||||
})
|
111
src/data.lua
Normal file
111
src/data.lua
Normal file
@ -0,0 +1,111 @@
|
||||
|
||||
local storage = minetest.get_mod_storage()
|
||||
local __player_data
|
||||
|
||||
-- Table Save Load Functions
|
||||
function awards.save()
|
||||
storage:set_string("player_data", minetest.write_json(__player_data))
|
||||
end
|
||||
|
||||
local function convert_data()
|
||||
minetest.log("warning", "Importing awards data from previous version")
|
||||
|
||||
local old_players = __player_data
|
||||
__player_data = {}
|
||||
for name, data in pairs(old_players) do
|
||||
while name.name do
|
||||
name = name.name
|
||||
end
|
||||
data.name = name
|
||||
print("Converting data for " .. name)
|
||||
|
||||
-- Just rename counted
|
||||
local counted = {
|
||||
chats = "chat",
|
||||
deaths = "death",
|
||||
joins = "join",
|
||||
}
|
||||
for from, to in pairs(counted) do
|
||||
data[to] = data[from]
|
||||
data[from] = nil
|
||||
end
|
||||
|
||||
data.death = {
|
||||
unknown = data.death,
|
||||
__total = data.death,
|
||||
}
|
||||
|
||||
-- Convert item db to new format
|
||||
local counted_items = {
|
||||
count = "dig",
|
||||
place = "place",
|
||||
craft = "craft",
|
||||
}
|
||||
for from, to in pairs(counted_items) do
|
||||
local ret = {}
|
||||
|
||||
local count = 0
|
||||
if data[from] then
|
||||
for modname, items in pairs(data[from]) do
|
||||
for itemname, value in pairs(items) do
|
||||
itemname = modname .. ":" .. itemname
|
||||
local key = minetest.registered_aliases[itemname] or itemname
|
||||
ret[key] = value
|
||||
count = count + value
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
ret.__total = count
|
||||
data[from] = nil
|
||||
data[to] = ret
|
||||
end
|
||||
|
||||
__player_data[name] = data
|
||||
end
|
||||
end
|
||||
|
||||
function awards.load()
|
||||
local old_save_path = minetest.get_worldpath().."/awards.txt"
|
||||
local file = io.open(old_save_path, "r")
|
||||
if file then
|
||||
local table = minetest.deserialize(file:read("*all"))
|
||||
if type(table) == "table" then
|
||||
__player_data = table
|
||||
convert_data()
|
||||
else
|
||||
__player_data = {}
|
||||
end
|
||||
file:close()
|
||||
os.rename(old_save_path, minetest.get_worldpath().."/awards.bk.txt")
|
||||
awards.save()
|
||||
else
|
||||
__player_data = minetest.parse_json(storage:get_string("player_data")) or {}
|
||||
end
|
||||
end
|
||||
|
||||
function awards.player(name)
|
||||
assert(type(name) == "string")
|
||||
local data = __player_data[name] or {}
|
||||
__player_data[name] = data
|
||||
|
||||
data.name = data.name or name
|
||||
data.unlocked = data.unlocked or {}
|
||||
return data
|
||||
end
|
||||
|
||||
function awards.player_or_nil(name)
|
||||
return __player_data[name]
|
||||
end
|
||||
|
||||
function awards.enable(name)
|
||||
awards.player(name).disabled = nil
|
||||
end
|
||||
|
||||
function awards.disable(name)
|
||||
awards.player(name).disabled = true
|
||||
end
|
||||
|
||||
function awards.clear_player(name)
|
||||
__player_data[name] = {}
|
||||
end
|
269
src/gui.lua
Normal file
269
src/gui.lua
Normal file
@ -0,0 +1,269 @@
|
||||
-- Copyright (c) 2013-18 rubenwardy. MIT.
|
||||
|
||||
local S = awards.gettext
|
||||
|
||||
local function order_awards(name)
|
||||
local hash_is_unlocked = {}
|
||||
local retval = {}
|
||||
|
||||
local data = awards.player(name)
|
||||
if data and data.unlocked then
|
||||
for awardname, _ in pairs(data.unlocked) do
|
||||
local def = awards.registered_awards[awardname]
|
||||
if def then
|
||||
hash_is_unlocked[awardname] = true
|
||||
local score = -100000
|
||||
|
||||
local difficulty = def.difficulty or 1
|
||||
if def.trigger and def.trigger.target then
|
||||
difficulty = difficulty * def.trigger.target
|
||||
end
|
||||
score = score + difficulty
|
||||
|
||||
retval[#retval + 1] = {
|
||||
name = awardname,
|
||||
def = def,
|
||||
unlocked = true,
|
||||
started = true,
|
||||
score = score,
|
||||
}
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
for _, def in pairs(awards.registered_awards) do
|
||||
if not hash_is_unlocked[def.name] and def:can_unlock(data) then
|
||||
local started = false
|
||||
local score = def.difficulty or 1
|
||||
if def.secret then
|
||||
score = 1000000
|
||||
elseif def.trigger and def.trigger.target and def.getProgress then
|
||||
local progress = def:getProgress(data).perc
|
||||
score = score * (1 - progress) * def.trigger.target
|
||||
if progress < 0.001 then
|
||||
score = score + 100
|
||||
else
|
||||
started = true
|
||||
end
|
||||
else
|
||||
score = 100
|
||||
end
|
||||
|
||||
retval[#retval + 1] = {
|
||||
name = def.name,
|
||||
def = def,
|
||||
unlocked = false,
|
||||
started = started,
|
||||
score = score,
|
||||
}
|
||||
end
|
||||
end
|
||||
|
||||
table.sort(retval, function(a, b)
|
||||
return a.score < b.score
|
||||
end)
|
||||
return retval
|
||||
end
|
||||
|
||||
function awards.get_formspec(name, to, sid)
|
||||
local formspec = ""
|
||||
local awards_list = order_awards(name)
|
||||
local data = awards.player(name)
|
||||
|
||||
if #awards_list == 0 then
|
||||
formspec = formspec .. "label[3.9,1.5;"..minetest.formspec_escape(S("Error: No achivements available.")).."]"
|
||||
formspec = formspec .. "button_exit[4.2,2.3;3,1;close;"..minetest.formspec_escape(S("OK")).."]"
|
||||
return formspec
|
||||
end
|
||||
sid = awards_list[sid] and sid or 1
|
||||
|
||||
-- Sidebar
|
||||
local sitem = awards_list[sid]
|
||||
local sdef = sitem.def
|
||||
if sdef and sdef.secret and not sitem.unlocked then
|
||||
formspec = formspec .. "label[1,2.75;"..
|
||||
minetest.formspec_escape(S("(Secret Award)")).."]"..
|
||||
"image[1,0;3,3;awards_unknown.png]"
|
||||
if sdef and sdef.description then
|
||||
formspec = formspec .. "textarea[0.25,3.25;4.8,1.7;;"..
|
||||
minetest.formspec_escape(
|
||||
S("Unlock this award to find out what it is."))..";]"
|
||||
end
|
||||
else
|
||||
local title = sitem.name
|
||||
if sdef and sdef.title then
|
||||
title = sdef.title
|
||||
end
|
||||
local status = "%s"
|
||||
if sitem.unlocked then
|
||||
status = S("%s (unlocked)")
|
||||
end
|
||||
|
||||
formspec = formspec .. "textarea[0.5,3.1;4.8,1.45;;" ..
|
||||
string.format(status, minetest.formspec_escape(title)) ..
|
||||
";]"
|
||||
|
||||
if sdef and sdef.icon then
|
||||
formspec = formspec .. "image[0.6,0;3,3;" .. sdef.icon .. "]"
|
||||
end
|
||||
local barwidth = 3.95
|
||||
local perc = nil
|
||||
local label = nil
|
||||
if sdef.getProgress and data then
|
||||
local res = sdef:getProgress(data)
|
||||
perc = res.perc
|
||||
label = res.label
|
||||
end
|
||||
if perc then
|
||||
if perc > 1 then
|
||||
perc = 1
|
||||
end
|
||||
formspec = formspec .. "background[0,8.24;" .. barwidth ..",0.4;awards_progress_gray.png;false]"
|
||||
formspec = formspec .. "background[0,8.24;" .. (barwidth * perc) ..",0.4;awards_progress_green.png;false]"
|
||||
if label then
|
||||
formspec = formspec .. "label[1.6,8.15;" .. minetest.formspec_escape(label) .. "]"
|
||||
end
|
||||
end
|
||||
if sdef and sdef.description then
|
||||
formspec = formspec .. "box[-0.05,3.75;3.9,4.2;#000]"
|
||||
formspec = formspec .. "textarea[0.25,3.75;3.9,4.2;;" ..
|
||||
minetest.formspec_escape(sdef.description) .. ";]"
|
||||
end
|
||||
end
|
||||
|
||||
-- Create list box
|
||||
formspec = formspec .. "textlist[4,0;3.8,8.6;awards;"
|
||||
local first = true
|
||||
for _, award in pairs(awards_list) do
|
||||
local def = award.def
|
||||
if def then
|
||||
if not first then
|
||||
formspec = formspec .. ","
|
||||
end
|
||||
first = false
|
||||
|
||||
if def.secret and not award.unlocked then
|
||||
formspec = formspec .. "#707070"..minetest.formspec_escape(S("(Secret Award)"))
|
||||
else
|
||||
local title = award.name
|
||||
if def and def.title then
|
||||
title = def.title
|
||||
end
|
||||
-- title = title .. " [" .. award.score .. "]"
|
||||
if award.unlocked then
|
||||
formspec = formspec .. minetest.formspec_escape(title)
|
||||
elseif award.started then
|
||||
formspec = formspec .. "#c0c0c0".. minetest.formspec_escape(title)
|
||||
else
|
||||
formspec = formspec .. "#a0a0a0".. minetest.formspec_escape(title)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
return formspec .. ";"..sid.."]"
|
||||
end
|
||||
|
||||
|
||||
function awards.show_to(name, to, sid, text)
|
||||
if name == "" or name == nil then
|
||||
name = to
|
||||
end
|
||||
local data = awards.player(to)
|
||||
if name == to and data.disabled then
|
||||
minetest.chat_send_player(name, S("You've disabled awards. Type /awards enable to reenable."))
|
||||
return
|
||||
end
|
||||
if text then
|
||||
local awards_list = order_awards(name)
|
||||
if #awards_list == 0 then
|
||||
minetest.chat_send_player(to, S("Error: No award available."))
|
||||
return
|
||||
elseif not data or not data.unlocked then
|
||||
minetest.chat_send_player(to, S("You have not unlocked any awards."))
|
||||
return
|
||||
end
|
||||
minetest.chat_send_player(to, string.format(S("%s’s awards:"), name))
|
||||
|
||||
for str, _ in pairs(data.unlocked) do
|
||||
local def = awards.registered_awards[str]
|
||||
if def then
|
||||
if def.title then
|
||||
if def.description then
|
||||
minetest.chat_send_player(to, string.format(S("%s: %s"), def.title, def.description))
|
||||
else
|
||||
minetest.chat_send_player(to, def.title)
|
||||
end
|
||||
else
|
||||
minetest.chat_send_player(to, str)
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
local deco = ""
|
||||
if minetest.global_exists("default") then
|
||||
deco = default.gui_bg .. default.gui_bg_img
|
||||
end
|
||||
-- Show formspec to user
|
||||
minetest.show_formspec(to,"awards:awards",
|
||||
"size[8,8.6]" .. deco ..
|
||||
awards.get_formspec(name, to, sid))
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if formname ~= "awards:awards" then
|
||||
return false
|
||||
end
|
||||
if fields.quit then
|
||||
return true
|
||||
end
|
||||
local name = player:get_player_name()
|
||||
if fields.awards then
|
||||
local event = minetest.explode_textlist_event(fields.awards)
|
||||
if event.type == "CHG" then
|
||||
awards.show_to(name, name, event.index, false)
|
||||
end
|
||||
end
|
||||
|
||||
return true
|
||||
end)
|
||||
|
||||
if minetest.get_modpath("sfinv") then
|
||||
sfinv.register_page("awards:awards", {
|
||||
title = S("Awards"),
|
||||
on_enter = function(self, player, context)
|
||||
context.awards_idx = 1
|
||||
end,
|
||||
is_in_nav = function(self, player, context)
|
||||
local data = awards.player(player:get_player_name())
|
||||
return not data.disabled
|
||||
end,
|
||||
get = function(self, player, context)
|
||||
local name = player:get_player_name()
|
||||
return sfinv.make_formspec(player, context,
|
||||
awards.get_formspec(name, name, context.awards_idx),
|
||||
false)
|
||||
end,
|
||||
on_player_receive_fields = function(self, player, context, fields)
|
||||
if fields.awards then
|
||||
local event = minetest.explode_textlist_event(fields.awards)
|
||||
if event.type == "CHG" then
|
||||
context.awards_idx = event.index
|
||||
sfinv.set_player_inventory_formspec(player, context)
|
||||
end
|
||||
end
|
||||
end
|
||||
})
|
||||
end
|
||||
|
||||
if minetest.get_modpath("unified_inventory") ~= nil then
|
||||
unified_inventory.register_button("awards", {
|
||||
type = "image",
|
||||
image = "awards_ui_icon.png",
|
||||
tooltip = S("Awards"),
|
||||
action = function(player)
|
||||
local name = player:get_player_name()
|
||||
awards.show_to(name, name, nil, false)
|
||||
end,
|
||||
})
|
||||
end
|
44
src/intllib.lua
Normal file
44
src/intllib.lua
Normal file
@ -0,0 +1,44 @@
|
||||
-- Fallback functions for when `intllib` is not installed.
|
||||
-- Code released under Unlicense <http://unlicense.org>.
|
||||
|
||||
-- Get the latest version of this file at:
|
||||
-- https://raw.githubusercontent.com/minetest-mods/intllib/master/lib/intllib.lua
|
||||
|
||||
local function format(str, ...)
|
||||
local args = { ... }
|
||||
local function repl(escape, open, num, close)
|
||||
if escape == "" then
|
||||
local replacement = tostring(args[tonumber(num)])
|
||||
if open == "" then
|
||||
replacement = replacement..close
|
||||
end
|
||||
return replacement
|
||||
else
|
||||
return "@"..open..num..close
|
||||
end
|
||||
end
|
||||
return (str:gsub("(@?)@(%(?)(%d+)(%)?)", repl))
|
||||
end
|
||||
|
||||
local gettext, ngettext
|
||||
if minetest.get_modpath("intllib") then
|
||||
if intllib.make_gettext_pair then
|
||||
-- New method using gettext.
|
||||
gettext, ngettext = intllib.make_gettext_pair()
|
||||
else
|
||||
-- Old method using text files.
|
||||
gettext = intllib.Getter()
|
||||
end
|
||||
end
|
||||
|
||||
-- Fill in missing functions.
|
||||
|
||||
gettext = gettext or function(msgid, ...)
|
||||
return format(msgid, ...)
|
||||
end
|
||||
|
||||
ngettext = ngettext or function(msgid, msgid_plural, n, ...)
|
||||
return format(n==1 and msgid or msgid_plural, ...)
|
||||
end
|
||||
|
||||
return gettext, ngettext
|
141
src/triggers.lua
Normal file
141
src/triggers.lua
Normal file
@ -0,0 +1,141 @@
|
||||
-- AWARDS
|
||||
--
|
||||
-- Copyright (C) 2013-2015 rubenwardy
|
||||
-- This program is free software; you can redistribute it and/or modify
|
||||
-- it under the terms of the GNU Lesser General Public License as published by
|
||||
-- the Free Software Foundation; either version 2.1 of the License, or
|
||||
-- (at your option) any later version.
|
||||
-- This program is distributed in the hope that it will be useful,
|
||||
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
-- GNU Lesser General Public License for more details.
|
||||
-- You should have received a copy of the GNU Lesser General Public License along
|
||||
-- with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
-- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
--
|
||||
|
||||
|
||||
awards.register_trigger("chat", {
|
||||
type = "counted",
|
||||
progress = "@1/@2 chat messages",
|
||||
auto_description = { "Send a chat message", "Chat @1 times" },
|
||||
})
|
||||
minetest.register_on_chat_message(function(name, message)
|
||||
local player = minetest.get_player_by_name(name)
|
||||
if not player or string.find(message, "/") then
|
||||
return
|
||||
end
|
||||
|
||||
awards.notify_chat(player)
|
||||
end)
|
||||
|
||||
|
||||
awards.register_trigger("join", {
|
||||
type = "counted",
|
||||
progress = "@1/@2 joins",
|
||||
auto_description = { "Join once", "Join @1 times" },
|
||||
})
|
||||
minetest.register_on_joinplayer(awards.notify_join)
|
||||
|
||||
|
||||
awards.register_trigger("death", {
|
||||
type = "counted_key",
|
||||
progress = "@1/@2 deaths",
|
||||
auto_description = { "Die once of @2", "Die @1 times of @2" },
|
||||
auto_description_total = { "Die @1 times.", "Mine @1 times" },
|
||||
get_key = function(self, def)
|
||||
return def.trigger.reason
|
||||
end,
|
||||
})
|
||||
minetest.register_on_dieplayer(function(player, reason)
|
||||
if reason then
|
||||
reason = reason.type
|
||||
else
|
||||
reason = "unknown"
|
||||
end
|
||||
awards.notify_death(player, reason)
|
||||
end)
|
||||
|
||||
|
||||
awards.register_trigger("dig", {
|
||||
type = "counted_key",
|
||||
progress = "@1/@2 dug",
|
||||
auto_description = { "Mine: @2", "Mine: @1×@2" },
|
||||
auto_description_total = { "Mine @1 block.", "Mine @1 blocks." },
|
||||
get_key = function(self, def)
|
||||
return minetest.registered_aliases[def.trigger.node] or def.trigger.node
|
||||
end,
|
||||
key_is_item = true,
|
||||
})
|
||||
minetest.register_on_dignode(function(pos, node, player)
|
||||
if not player or not pos or not node then
|
||||
return
|
||||
end
|
||||
|
||||
local node_name = node.name
|
||||
node_name = minetest.registered_aliases[node_name] or node_name
|
||||
awards.notify_dig(player, node_name)
|
||||
end)
|
||||
|
||||
|
||||
awards.register_trigger("place", {
|
||||
type = "counted_key",
|
||||
progress = "@1/@2 placed",
|
||||
auto_description = { "Place: @2", "Place: @1×@2" },
|
||||
auto_description_total = { "Place @1 block.", "Place @1 blocks." },
|
||||
get_key = function(self, def)
|
||||
return minetest.registered_aliases[def.trigger.node] or def.trigger.node
|
||||
end,
|
||||
key_is_item = true,
|
||||
})
|
||||
minetest.register_on_placenode(function(pos, node, player)
|
||||
if not player or not pos or not node then
|
||||
return
|
||||
end
|
||||
|
||||
local node_name = node.name
|
||||
node_name = minetest.registered_aliases[node_name] or node_name
|
||||
awards.notify_place(player, node_name)
|
||||
end)
|
||||
|
||||
|
||||
awards.register_trigger("craft", {
|
||||
type = "counted_key",
|
||||
progress = "@1/@2 crafted",
|
||||
auto_description = { "Craft: @2", "Craft: @1×@2" },
|
||||
auto_description_total = { "Craft @1 item", "Craft @1 items." },
|
||||
get_key = function(self, def)
|
||||
return minetest.registered_aliases[def.trigger.item] or def.trigger.item
|
||||
end,
|
||||
key_is_item = true,
|
||||
})
|
||||
minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv)
|
||||
if not player or itemstack:is_empty() then
|
||||
return
|
||||
end
|
||||
|
||||
local itemname = itemstack:get_name()
|
||||
itemname = minetest.registered_aliases[itemname] or itemname
|
||||
awards.notify_craft(player, itemname, itemstack:get_count())
|
||||
end)
|
||||
|
||||
|
||||
awards.register_trigger("eat", {
|
||||
type = "counted_key",
|
||||
progress = "@1/@2 eaten",
|
||||
auto_description = { "Eat @2", "Eat @1×@2" },
|
||||
auto_description_total = { "Eat @1 item", "Eat @1 items." },
|
||||
get_key = function(self, def)
|
||||
return minetest.registered_aliases[def.trigger.item] or def.trigger.item
|
||||
end,
|
||||
key_is_item = true,
|
||||
})
|
||||
minetest.register_on_item_eat(function(_, _, itemstack, player, _)
|
||||
if not player or itemstack:is_empty() then
|
||||
return
|
||||
end
|
||||
|
||||
local itemname = itemstack:get_name()
|
||||
itemname = minetest.registered_aliases[itemname] or itemname
|
||||
awards.notify_craft(player, itemname, itemstack:get_count())
|
||||
end)
|
Reference in New Issue
Block a user