completed ondig function

This commit is contained in:
Rubenwardy 2013-02-22 18:38:09 +00:00
parent 7d8aec2423
commit 369b4d1475
2 changed files with 51 additions and 36 deletions

View File

@ -21,12 +21,8 @@ function awards.register_achievement(name,data_table)
table.insert(awards.def,data_table);
end
function awards.register_onDig(data)
table.insert(awards.onDig,data);
end
function awards:getNodeCount(nodeName)
return self.count[nodeName]
function awards.register_onDig(func)
table.insert(awards.onDig,func);
end
@ -36,9 +32,12 @@ awards.register_achievement("award_mesefind",{
description = "Found some Mese!",
})
awards.register_onDig({
award="",
func=function(player)
awards.register_onDig(function(player,data)
if not data['count']['default'] or not data['count']['default']['mese'] then
return
end
})
if data['count']['default']['mese'] > 0 then
return "award_mesefind"
end
end)

View File

@ -17,43 +17,59 @@ minetest.register_on_dignode(function(pos, oldnode, digger)
local mod=nodedug[1]
local item=nodedug[2]
local playern = digger:get_player_name()
print (mod)
print (item)
local player = digger:get_player_name()
print("Awards [Event] - "..player.." has dug a node")
if (player~=nil and nodedug~=nil and mod~=nil and item~=nil) then
if not player_data[player] then
player_data[player]={}
player_data[player]['count']={}
player_data[player]['count']['default']={}
player_data[player]['count']['default']['dirt']=0
player_data[player]['name']=player
if (playern~=nil and nodedug~=nil and mod~=nil and item~=nil) then
--check the player's directory
if not player_data[playern] then
player_data[playern]={}
player_data[playern]['count']={}
player_data[playern]['count']['default']={}
player_data[playern]['count']['default']['dirt']=0
player_data[playern]['name']=playern
end
if not player_data[player]['count'][mod] then
player_data[player]['count'][mod]={}
--check player.count.mod
if not player_data[playern]['count'][mod] then
player_data[playern]['count'][mod]={}
end
if not player_data[player]['count'][mod][item] then
player_data[player]['count'][mod][item]=0
--check player.count.mod.item
if not player_data[playern]['count'][mod][item] then
player_data[playern]['count'][mod][item]=0
end
player_data[player]['count'][mod][item]=player_data[player]['count'][mod][item]+1
player_data[playern]['count'][mod][item]=player_data[playern]['count'][mod][item]+1
print(mod..":"..item.." 's count is now "..(player_data[player]['count'][mod][item]))
else
print(player.."'s dig event has been skipped")
print(" - "..mod..":"..item.." 's count is now "..(player_data[playern]['count'][mod][item]))
-- Roll through the onDig functions
local player=digger
local data=player_data[playern]
for i=1,# awards.onDig do
local res=awards.onDig[i](player,data)
if not data['unlocked'] then
data['unlocked']={}
end
if res~=nil and (not data['unlocked'][res] or data['unlocked'][res]==false) then
data['unlocked'][res]=true
minetest.chat_send_player(playern, "Achievement Unlocked: "..res)
end
end
end
end)
minetest.register_on_newplayer(function(player)
--Player data root
player_data[player:get_player_name()]={}
player_data[player:get_player_name()]['count']={}
player_data[player:get_player_name()]['count']['default']={}
player_data[player:get_player_name()]['count']['default']['dirt']=0
player_data[player:get_player_name()]['name']=player:get_player_name()
--The player counter
player_data[player:get_player_name()]['count']={}
--Table to contain achievement records
player_data[player:get_player_name()]['unlocked']={}
end)