forked from nalc/awards
Add eat trigger, extend existing triggers, add 9 awards (#35)
* Add eat trigger and 2 new awards * Add mushroom eating awards * Add support for counting any eat/dig/craft/place * Update readme * Add 4 builder awards * Update German locale * Update dependencies * Fix mistake in German translation * Revert removal of background
This commit is contained in:
parent
ab7206e150
commit
38c504e938
16
api.lua
16
api.lua
@ -115,6 +115,22 @@ function awards.get_item_count(data, field, itemname)
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end
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end
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function awards.get_total_item_count(data, field)
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local i = 0
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if data and field then
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awards.assertPlayer(data)
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awards.tbv(data, field)
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for mod,_ in pairs(data[field]) do
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awards.tbv(data[field], mod)
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for item,_ in pairs(data[field][mod]) do
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awards.tbv(data[field][mod], item, 0)
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i = i + data[field][mod][item]
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end
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end
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end
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return i
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end
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function awards.register_on_unlock(func)
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table.insert(awards.on_unlock, func)
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end
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@ -27,6 +27,7 @@ function awards.assertPlayer(playern)
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awards.tbv(awards.players[playern], "place")
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awards.tbv(awards.players[playern], "count")
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awards.tbv(awards.players[playern], "craft")
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awards.tbv(awards.players[playern], "eat")
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awards.tbv(awards.players[playern], "deaths", 0)
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awards.tbv(awards.players[playern], "joins", 0)
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awards.tbv(awards.players[playern], "chats", 0)
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@ -10,3 +10,4 @@ wool?
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vessels?
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moreblocks?
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fire?
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flowers?
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105
init.lua
105
init.lua
@ -684,6 +684,17 @@ if minetest.get_modpath("default") then
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target = 40
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}
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})
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awards.register_achievement("award_apples", {
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title = S("Yummy!"),
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description = S("Eat 80 apples."),
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icon = "default_apple.png",
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trigger = {
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type = "eat",
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item = "default:apple",
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target = 80
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}
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})
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end
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if minetest.get_modpath("vessels") then
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@ -743,6 +754,17 @@ if minetest.get_modpath("farming") then
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}
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})
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awards.register_achievement("award_bread", {
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title = S("Baker"),
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description = S("Eat 10 loaves of bread."),
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icon = "farming_bread.png",
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trigger = {
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type = "eat",
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item = "farming:bread",
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target = 10
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}
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})
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end
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if minetest.get_modpath("wool") and minetest.get_modpath("farming") then
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@ -829,3 +851,86 @@ if minetest.get_modpath("dye") then
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}
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})
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end
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if minetest.get_modpath("flowers") then
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awards.register_achievement("awards_brown_mushroom1", {
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title = S("Tasty Mushrooms"),
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description = S("Eat 3 brown mushrooms."),
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icon = "flowers_mushroom_brown.png^awards_level1.png",
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trigger = {
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type = "eat",
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item= "flowers:mushroom_brown",
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target = 3,
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}
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})
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awards.register_achievement("awards_brown_mushroom2", {
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title = S("Mushroom Lover"),
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description = S("Eat 33 brown mushrooms."),
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icon = "flowers_mushroom_brown.png^awards_level2.png",
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trigger = {
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type = "eat",
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item= "flowers:mushroom_brown",
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target = 33,
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}
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})
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awards.register_achievement("awards_brown_mushroom3", {
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title = S("Underground Mushroom Farmer"),
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description = S("Eat 333 brown mushrooms."),
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icon = "flowers_mushroom_brown.png^awards_level3.png",
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trigger = {
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type = "eat",
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item= "flowers:mushroom_brown",
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target = 333,
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}
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})
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end
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-- This ensures the following code is executed after all items have been registered
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minetest.after(0, function()
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-- Check whether there is at least one node which can be built by the player
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local building_is_possible = false
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for _, def in pairs(minetest.registered_nodes) do
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if (def.description and def.pointable ~= false and not def.groups.not_in_creative_inventory) then
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building_is_possible = true
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break
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end
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end
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-- The following awards require at least one node which can be built
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if not building_is_possible then
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return
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end
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awards.register_achievement("awards_builder1", {
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title = S("Builder"),
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icon = "awards_house.png^awards_level1.png",
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trigger = {
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type = "place",
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target = 1000,
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},
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})
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awards.register_achievement("awards_builder2", {
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title = S("Constructor"),
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icon = "awards_house.png^awards_level2.png",
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trigger = {
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type = "place",
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target = 5000,
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},
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})
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awards.register_achievement("awards_builder3", {
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title = S("Architect"),
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icon = "awards_house.png^awards_level3.png",
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trigger = {
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type = "place",
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target = 10000,
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},
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})
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awards.register_achievement("awards_builder4", {
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title = S("Master Architect"),
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icon = "awards_house.png^awards_level4.png",
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trigger = {
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type = "place",
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target = 25000,
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},
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})
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end)
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@ -175,3 +175,24 @@ Join the game %d times. = Treten Sie dem Spiel %d mal bei.
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Show details of an achievement = Details einer Auszeichnung anzeigen
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OK = OK
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Error: No awards available. = Fehler: Keine Auszeichnungen vorhanden.
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Eat: %d×%s = Essen Sie: %d×%s
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Eat: %s = Essen Sie: %s
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%d/%d eaten = %d/%d gegessen
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Yummy! = Lecker!
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Baker = Bäcker
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Eat 10 loaves of bread. = Essen Sie 10 Brote.
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Eat 80 apples. = Essen Sie 80 Äpfel.
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Tasty Mushrooms = Leckere Pilze
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Mushroom Lover = Pilzfreund
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Underground Mushroom Farmer = Unterirdischer Pilzbauer
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Eat 3 brown mushrooms. = Essen Sie 3 braune Pilze.
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Eat 33 brown mushrooms. = Essen Sie 33 braune Pilze.
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Eat 333 brown mushrooms. = Essen Sie 333 braune Pilze.
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Builder = Bauarbeiter
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Constructor = Konstrukteur
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Architect = Architekt
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Master Architect = Meisterarchitekt
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Place %d block(s). = Platzieren Sie %d Blöcke.
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Dig %d block(s). = Bauen Sie %d Blöcke ab.
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Eat %d item(s). = Essen Sie %d Dinge.
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Craft %d item(s). = Fertigen Sie %d Gegenstände.
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@ -177,3 +177,20 @@ You’re a copper =
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[c|clear|disable|enable] =
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OK =
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Error: No awards available. =
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Eat: %d×%s =
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Eat: %s =
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%d/%d eaten =
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Place %d block(s). =
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Dig %d block(s). =
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Eat %d item(s). =
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Craft %d item(s). =
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Yummy! =
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Baker =
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Eat 10 loaves of bread. =
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Eat 80 apples. =
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Tasty Mushrooms =
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Mushroom Lover =
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Underground Mushroom Farmer =
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Eat 3 brown mushrooms. =
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Eat 33 brown mushrooms. =
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Eat 333 brown mushrooms. =
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31
readme.md
31
readme.md
@ -18,10 +18,19 @@ old fork in Carbone, under same license.
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* image [optional] - texture name, eg: award_one.png
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* background [optional] - texture name, eg: award_one.png
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* trigger [optional] [table]
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* type - "dig", "place", "craft", "death", "chat" or "join"
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* (for dig/place type) node - the nodes name
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* (for craft type) item - the items name
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* (for all types) target - how many to dig / place
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* type - "dig", "place", "craft", "death", "chat", "join" or "eat"
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* dig type: Dig a node.
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* node: the dug node type. If nil, all dug nodes are counted
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* place type: Place a node.
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* node: the placed node type. If nil, all placed nodes are counted
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* eat type: Eat an item.
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* item: the eaten item type. If nil, all eaten items are counted
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* craft type: Craft something.
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* item: the crafted item type. If nil, all crafted items are counted
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* death type: Die.
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* chat type: Write a chat message.
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* join type: Join the server.
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* (for all types) target - how many times to dig/place/craft/etc.
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* See Triggers
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* secret [optional] - if true, then player needs to unlock to find out what it is.
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* on_unlock [optional] - func(name, def)
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@ -101,6 +110,14 @@ Callbacks (register a function to be run)
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target = 100
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}
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### eat
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trigger = {
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type = "eat",
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item = "default:apple",
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target = 100
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}
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## Callbacks relating to triggers
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* awards.register_on_dig(func(player, data))
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@ -109,6 +126,9 @@ Callbacks (register a function to be run)
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* awards.register_on_place(func(player, data))
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* data is player data (see below)
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* return award name or null
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* awards.register_on_eat(func(player, data))
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* data is player data (see below)
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* return award name or null
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* awards.register_on_death(func(player, data))
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* data is player data (see below)
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* return award name or null
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@ -134,6 +154,9 @@ A list of data referenced/hashed by the player's name.
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* craft [table] - craft counter
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* modname [table]
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* itemname [int]
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* eat [table] - eat counter
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* modname [table]
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* itemname [int]
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* deaths
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* chats
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* joins
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BIN
textures/awards_house.png
Normal file
BIN
textures/awards_house.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 591 B |
114
triggers.lua
114
triggers.lua
@ -29,23 +29,31 @@ awards.register_trigger("dig", function(def)
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}
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table.insert(awards.on.dig, tmp)
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def.getProgress = function(self, data)
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local itemcount = awards.get_item_count(data, "count", tmp.node) or 0
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local itemcount
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if tmp.node then
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itemcount = awards.get_item_count(data, "count", tmp.node) or 0
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else
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itemcount = awards.get_total_item_count(data, "count")
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end
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return {
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perc = itemcount / tmp.target,
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label = string.format(S("%d/%d dug"), itemcount, tmp.target)
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}
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end
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def.getDefaultDescription = function(self)
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if self.trigger.node then
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local nname = minetest.registered_nodes[self.trigger.node].description
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if nname == nil then
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nname = self.trigger.node
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end
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local ddesc
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if self.trigger.target ~= 1 then
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return string.format(S("Mine blocks: %d×%s"), self.trigger.target, nname)
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else
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return string.format(S("Mine a block: %s"), nname)
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end
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else
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return string.format(S("Mine %d block(s)."), self.trigger.target)
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end
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end
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end)
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@ -57,13 +65,19 @@ awards.register_trigger("place", function(def)
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}
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table.insert(awards.on.place, tmp)
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def.getProgress = function(self, data)
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local itemcount = awards.get_item_count(data, "place", tmp.node) or 0
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local itemcount
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if tmp.node then
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itemcount = awards.get_item_count(data, "place", tmp.node) or 0
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else
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itemcount = awards.get_total_item_count(data, "place")
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end
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return {
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perc = itemcount / tmp.target,
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label = string.format(S("%d/%d placed"), itemcount, tmp.target)
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}
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end
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def.getDefaultDescription = function(self)
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if self.trigger.node then
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local nname = minetest.registered_nodes[self.trigger.node].description
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if nname == nil then
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nname = self.trigger.node
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@ -73,6 +87,45 @@ awards.register_trigger("place", function(def)
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else
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return string.format(S("Place a block: %s"), nname)
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end
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else
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return string.format(S("Place %d block(s)."), self.trigger.target)
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end
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end
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end)
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awards.register_trigger("eat", function(def)
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local tmp = {
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award = def.name,
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item = def.trigger.item,
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target = def.trigger.target,
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}
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table.insert(awards.on.eat, tmp)
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def.getProgress = function(self, data)
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local itemcount
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if tmp.item then
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itemcount = awards.get_item_count(data, "eat", tmp.item) or 0
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else
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itemcount = awards.get_total_item_count(data, "eat")
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end
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return {
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perc = itemcount / tmp.target,
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label = string.format(S("%d/%d eaten"), itemcount, tmp.target)
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}
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end
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def.getDefaultDescription = function(self)
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if self.trigger.item then
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local iname = minetest.registered_items[self.trigger.item].description
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if iname == nil then
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iname = self.trigger.iode
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end
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if self.trigger.target ~= 1 then
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return string.format(S("Eat: %d×%s"), self.trigger.target, iname)
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else
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return string.format(S("Eat: %s"), iname)
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end
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else
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return string.format(S("Eat %d item(s)."), self.trigger.target)
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end
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end
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end)
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@ -150,13 +203,19 @@ awards.register_trigger("craft", function(def)
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}
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table.insert(awards.on.craft, tmp)
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def.getProgress = function(self, data)
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local itemcount = awards.get_item_count(data, "craft", tmp.item) or 0
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local itemcount
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if tmp.item then
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itemcount = awards.get_item_count(data, "craft", tmp.item) or 0
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else
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itemcount = awards.get_total_item_count(data, "craft")
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end
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return {
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perc = itemcount / tmp.target,
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label = string.format(S("%d/%d crafted"), itemcount, tmp.target)
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}
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end
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def.getDefaultDescription = function(self)
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if self.trigger.item then
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local iname = minetest.registered_items[self.trigger.item].description
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if iname == nil then
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iname = self.trigger.item
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@ -166,6 +225,9 @@ awards.register_trigger("craft", function(def)
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else
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return string.format(S("Craft: %s"), iname)
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end
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else
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return string.format(S("Craft %d item(s)."), self.trigger.target)
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end
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end
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end)
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@ -188,7 +250,8 @@ minetest.register_on_dignode(function(pos, oldnode, digger)
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return
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end
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awards.run_trigger_callbacks(digger, data, "dig", function(entry)
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if entry.node and entry.target then
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if entry.target then
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if entry.node then
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local tnodedug = string.split(entry.node, ":")
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local tmod = tnodedug[1]
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local titem = tnodedug[2]
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@ -197,6 +260,9 @@ minetest.register_on_dignode(function(pos, oldnode, digger)
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elseif data.count[tmod][titem] > entry.target-1 then
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return entry.award
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end
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elseif awards.get_total_item_count(data, "count") > entry.target-1 then
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return entry.award
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end
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end
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end)
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end)
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@ -211,7 +277,8 @@ minetest.register_on_placenode(function(pos, node, digger)
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end
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awards.run_trigger_callbacks(digger, data, "place", function(entry)
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if entry.node and entry.target then
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if entry.target then
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if entry.node then
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local tnodedug = string.split(entry.node, ":")
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local tmod = tnodedug[1]
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local titem = tnodedug[2]
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@ -220,6 +287,35 @@ minetest.register_on_placenode(function(pos, node, digger)
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elseif data.place[tmod][titem] > entry.target-1 then
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return entry.award
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end
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elseif awards.get_total_item_count(data, "place") > entry.target-1 then
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return entry.award
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end
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end
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end)
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end)
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minetest.register_on_item_eat(function(hp_change, replace_with_item, itemstack, user, pointed_thing)
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if not user or not itemstack or not user:get_player_name() or user:get_player_name()=="" then
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return
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end
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local data = awards.players[user:get_player_name()]
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if not awards.increment_item_counter(data, "eat", itemstack:get_name()) then
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return
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end
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awards.run_trigger_callbacks(user, data, "eat", function(entry)
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if entry.target then
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if entry.item then
|
||||
local titemstring = string.split(entry.item, ":")
|
||||
local tmod = titemstring[1]
|
||||
local titem = titemstring[2]
|
||||
if not tmod or not titem or not data.eat[tmod] or not data.eat[tmod][titem] then
|
||||
-- table running failed!
|
||||
elseif data.eat[tmod][titem] > entry.target-1 then
|
||||
return entry.award
|
||||
end
|
||||
elseif awards.get_total_item_count(data, "eat") > entry.target-1 then
|
||||
return entry.award
|
||||
end
|
||||
end
|
||||
end)
|
||||
end)
|
||||
@ -235,7 +331,8 @@ minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv
|
||||
end
|
||||
|
||||
awards.run_trigger_callbacks(player, data, "craft", function(entry)
|
||||
if entry.item and entry.target then
|
||||
if entry.target then
|
||||
if entry.item then
|
||||
local titemcrafted = string.split(entry.item, ":")
|
||||
local tmod = titemcrafted[1]
|
||||
local titem = titemcrafted[2]
|
||||
@ -244,6 +341,9 @@ minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv
|
||||
elseif data.craft[tmod][titem] > entry.target-1 then
|
||||
return entry.award
|
||||
end
|
||||
elseif awards.get_total_item_count(data, "craft") > entry.target-1 then
|
||||
return entry.award
|
||||
end
|
||||
end
|
||||
end)
|
||||
end)
|
||||
|
Loading…
Reference in New Issue
Block a user