Make textures follow naming conventions
6
api.lua
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@ -220,8 +220,8 @@ function awards.unlock(name, award)
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-- Get Notification Settings
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local title = awdef.title or award
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local desc = awdef.description or ""
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local background = awdef.background or "bg_default.png"
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local icon = awdef.icon or "unknown.png"
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local background = awdef.background or "awards_bg_default.png"
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local icon = awdef.icon or "awards_unknown.png"
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local custom_announce = awdef.custom_announce or S("Achievement Unlocked:")
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-- Do Notification
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@ -309,7 +309,7 @@ function awards.getFormspec(name, to, sid)
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local def = awards.def[item.name]
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if def and def.secret and not item.got then
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formspec = formspec .. "label[1,2.75;Secret Award]"..
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"image[1,0;3,3;unknown.png]"
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"image[1,0;3,3;awards_unknown.png]"
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if def and def.description then
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formspec = formspec .. "label[0,3.25;Unlock this award to find out what it is]"
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end
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36
init.lua
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@ -32,7 +32,7 @@ awards.set_intllib(S)
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awards.register_achievement("award_lightitup",{
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title = S("Light It Up"),
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description = S("Place 100 torches."),
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icon = "novicebuilder.png",
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icon = "awards_novicebuilder.png",
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trigger = {
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type = "place",
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node = "default:torch",
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@ -44,7 +44,7 @@ awards.register_achievement("award_lightitup",{
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awards.register_achievement("award_well_lit",{
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title = S("Well Lit"),
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description = S("Place 1,000 torches."),
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icon = "novicebuilder.png",
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icon = "awards_novicebuilder.png",
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trigger = {
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||||
type = "place",
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node = "default:torch",
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@ -58,7 +58,7 @@ if minetest.get_modpath("moreblocks") then
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awards.register_achievement("award_saint_maclou",{
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title = S("Saint-Maclou"),
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description = S("Place 20 coal checkers."),
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icon = "novicebuilder.png",
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icon = "awards_novicebuilder.png",
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trigger = {
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||||
type = "place",
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node = "moreblocks:coal_checker",
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@ -70,7 +70,7 @@ if minetest.get_modpath("moreblocks") then
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awards.register_achievement("award_castorama",{
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title = S("Castorama"),
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description = S("Place 20 iron checkers."),
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||||
icon = "novicebuilder.png",
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||||
icon = "awards_novicebuilder.png",
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||||
trigger = {
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||||
type = "place",
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||||
node = "moreblocks:iron_checker",
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@ -82,7 +82,7 @@ if minetest.get_modpath("moreblocks") then
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awards.register_achievement("award_sam_the_trapper",{
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title = S("Sam the Trapper"),
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description = S("Place 2 trap stones."),
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||||
icon = "novicebuilder.png",
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||||
icon = "awards_novicebuilder.png",
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||||
trigger = {
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||||
type = "place",
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||||
node = "moreblocks:trap_stone",
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||||
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@ -95,8 +95,8 @@ end
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awards.register_achievement("award_obsessed_with_obsidian",{
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title = S("Obsessed with Obsidian"),
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description = S("Mine 50 obsidian."),
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||||
icon = "miniminer.png",
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||||
background = "bg_mining.png",
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||||
icon = "awards_miniminer.png",
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||||
background = "awards_bg_mining.png",
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||||
trigger = {
|
||||
type = "dig",
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||||
node = "default:obsidian",
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||||
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@ -108,7 +108,7 @@ awards.register_achievement("award_obsessed_with_obsidian",{
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|||
awards.register_achievement("award_on_the_way", {
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||||
title = S("On The Way"),
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||||
description = S("Place 100 rails."),
|
||||
icon = "novicebuilder.png",
|
||||
icon = "awards_novicebuilder.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "default:rail",
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||||
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@ -193,7 +193,7 @@ awards.register_achievement("award_mesefind", {
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|||
title = S("First Mese Find"),
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||||
description = S("Find some Mese."),
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||||
icon = "default_mese_block.png",
|
||||
background = "bg_mining.png",
|
||||
background = "awards_bg_mining.png",
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||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone_with_mese",
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||||
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@ -205,8 +205,8 @@ awards.register_achievement("award_mesefind", {
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|||
awards.register_achievement("award_youre_a_copper", {
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||||
title = S("You're a copper"),
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||||
description = S("Dig 1,000 copper ores."),
|
||||
icon = "miniminer.png",
|
||||
background = "bg_mining.png",
|
||||
icon = "awards_miniminer.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone_with_copper",
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||||
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@ -230,8 +230,8 @@ awards.register_achievement("award_nyanfind", {
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|||
awards.register_achievement("award_mine2", {
|
||||
title = S("Mini Miner"),
|
||||
description = S("Dig 100 stone blocks."),
|
||||
icon = "miniminer.png",
|
||||
background = "bg_mining.png",
|
||||
icon = "awards_miniminer.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone",
|
||||
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@ -243,8 +243,8 @@ awards.register_achievement("award_mine2", {
|
|||
awards.register_achievement("award_mine3", {
|
||||
title = S("Hardened Miner"),
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||||
description = S("Dig 1,000 stone blocks"),
|
||||
icon = "miniminer.png",
|
||||
background = "bg_mining.png",
|
||||
icon = "awards_miniminer.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone",
|
||||
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@ -256,8 +256,8 @@ awards.register_achievement("award_mine3", {
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awards.register_achievement("award_mine4", {
|
||||
title = S("Master Miner"),
|
||||
description = S("Dig 10,000 stone blocks."),
|
||||
icon = "miniminer.png",
|
||||
background = "bg_mining.png",
|
||||
icon = "awards_miniminer.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone",
|
||||
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@ -269,7 +269,7 @@ awards.register_achievement("award_mine4", {
|
|||
awards.register_achievement("award_marchand_de_sable", {
|
||||
title = S("Marchand De Sable"),
|
||||
description = S("Dig 1,000 sand."),
|
||||
background = "bg_mining.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:sand",
|
||||
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Before Width: | Height: | Size: 31 KiB After Width: | Height: | Size: 31 KiB |
Before Width: | Height: | Size: 21 KiB After Width: | Height: | Size: 21 KiB |
Before Width: | Height: | Size: 564 B After Width: | Height: | Size: 564 B |
Before Width: | Height: | Size: 455 B After Width: | Height: | Size: 455 B |
Before Width: | Height: | Size: 374 B After Width: | Height: | Size: 374 B |
Before Width: | Height: | Size: 322 B After Width: | Height: | Size: 322 B |
Before Width: | Height: | Size: 322 B After Width: | Height: | Size: 322 B |