forked from nalc/awards
Fix playern variable bug
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parent
3a0bc67d1b
commit
6387bd1d9e
9
api.lua
9
api.lua
@ -35,10 +35,11 @@ end
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-- A table of award definitions
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awards.def = {}
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function awards.tbv(tb,value,default)
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if not default then
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default = {}
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end
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function awards.tbv(tb,value)
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awards.tbv_default(tb,value,{})
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end
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function awards.tbv_default(tb,value,default)
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if not tb or type(tb) ~= "table" then
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if not value then
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value = "[NULL]"
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@ -140,6 +140,7 @@ minetest.register_on_dieplayer(function(player)
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if not player or not player:get_player_name() or player:get_player_name()=="" then
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return
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end
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local playern = player:get_player_name()
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awards.tbv(awards.players, playern )
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awards.tbv(awards.players[playern], "name", playern )
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awards.tbv(awards.players[playern], "deaths", 0 )
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@ -148,7 +149,6 @@ minetest.register_on_dieplayer(function(player)
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awards.players[player:get_player_name()].deaths = awards.players[player:get_player_name()].deaths + 1
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-- Run callbacks and triggers
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local playern=player:get_player_name()
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local data=awards.players[playern]
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for i=1,# awards.onDeath do
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local res=nil
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@ -179,8 +179,9 @@ minetest.register_on_dieplayer(function(player)
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end)
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minetest.register_on_newplayer(function(player)
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awards.tbv(awards.players, player:get_player_name())
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awards.tbv(awards.players[playern], "name", player:get_player_name())
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local playern = player:get_player_name()
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awards.tbv(awards.players, playern)
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awards.tbv(awards.players[playern], "name", playern)
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awards.tbv(awards.players[playern], "unlocked")
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awards.tbv(awards.players[playern], "place")
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awards.tbv(awards.players[playern], "count")
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