forked from nalc/awards
first word award and bug fixes
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8adf859127
commit
8bd3658d9e
3
api.lua
3
api.lua
@ -64,6 +64,7 @@ function awards.assertPlayer(playern)
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awards.tbv(awards.players[playern], "place")
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awards.tbv(awards.players[playern], "count")
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awards.tbv(awards.players[playern], "deaths", 0)
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awards.tbv(awards.players[playern], "chats", 0)
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end
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-- Load files
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@ -148,7 +149,7 @@ end
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-- award - the name of the award to give
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function awards.give_achievement(name,award)
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-- Access Player Data
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local data=awards.players[name]
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local data = awards.players[name]
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-- Perform checks
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if not data then
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28
init.lua
28
init.lua
@ -15,7 +15,7 @@ awards.register_achievement("award_lightitup",{
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type = "place",
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node = "default:torch",
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target = 100,
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},
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}
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})
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-- Lumber Jack
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@ -26,7 +26,7 @@ awards.register_achievement("award_lumberjack",{
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type = "dig",
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node = "default:tree",
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target = 100,
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},
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}
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})
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-- Found some Mese!
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@ -39,7 +39,7 @@ awards.register_achievement("award_mesefind",{
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type = "dig",
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node = "default:stone_with_mese",
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target = 100,
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},
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}
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})
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-- Found a Nyan cat!
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@ -50,7 +50,7 @@ awards.register_achievement("award_nyanfind",{
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type = "dig",
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node = "default:nyancat",
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target = 1,
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},
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}
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})
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-- Just entered the mine
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@ -63,7 +63,7 @@ awards.register_achievement("award_mine1",{
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type = "dig",
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node = "default:stone",
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target = 10,
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},
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}
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})
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-- Mini Miner
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@ -76,7 +76,7 @@ awards.register_achievement("award_mine2",{
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type = "dig",
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node = "default:stone",
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target = 100,
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},
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}
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})
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-- Hardened Miner
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@ -89,7 +89,7 @@ awards.register_achievement("award_mine3",{
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type = "dig",
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node = "default:stone",
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target = 1000,
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},
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}
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})
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-- Master Miner
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@ -102,7 +102,7 @@ awards.register_achievement("award_mine4",{
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type = "dig",
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node = "default:stone",
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target = 10000,
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},
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}
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})
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-- First Death
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@ -112,7 +112,7 @@ awards.register_achievement("award_death1",{
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trigger = {
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type = "death",
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target = 1,
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},
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}
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})
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-- Burned to death
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@ -121,6 +121,16 @@ awards.register_achievement("award_burn",{
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description = "Burn to death in a fire",
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})
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-- 1 sentence
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awards.register_achievement("award_chat1",{
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title = "First Word",
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description = "Use the chat to talk to players",
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trigger = {
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type = "chat",
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target = 1,
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},
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})
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awards.register_onDeath(function(player,data)
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local pos = player:getpos()
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if pos and minetest.find_node_near(pos, 1, "fire:basic_flame") ~= nil then
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@ -124,13 +124,13 @@ end)
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minetest.register_on_dieplayer(function(player)
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-- Run checks
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if not player or not player:get_player_name() or player:get_player_name()=="" then
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local name = player:get_player_name()
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if not player or not name or name=="" then
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return
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end
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-- Get player
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local name = player:get_player_name()
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awards.assertPlayer(playern)
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awards.assertPlayer(name)
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local data = awards.players[name]
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-- Increment counter
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@ -156,7 +156,8 @@ end)
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minetest.register_on_chat_message(function(name, message)
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-- Run checks
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if not name then
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local idx = string.find(message,"/")
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if not name or (idx ~= nil and idx <= 1) then
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return
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end
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