forked from nalc/awards
Add Pyromaniac and Firefighter awards
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@ -9,3 +9,4 @@ beds?
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wool?
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vessels?
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moreblocks?
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fire?
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25
init.lua
25
init.lua
@ -107,6 +107,31 @@ if minetest.get_modpath("unified_inventory") ~= nil then
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})
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end
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if minetest.get_modpath("fire") ~= nil then
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awards.register_achievement("awards_pyro", {
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title = S("Pyromaniac"),
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description = S("Craft 8 times flint and steel."),
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icon = "fire_flint_steel.png",
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trigger = {
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type = "craft",
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item = "fire:flint_and_steel",
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target = 8
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}
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})
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if minetest.setting_getbool("disable_fire") ~= true then
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awards.register_achievement("awards_figherfighter", {
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title = S("Firefighter"),
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description = S("Put out 1000 fires."),
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icon = "fire_basic_flame.png",
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trigger = {
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type = "dig",
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node = "fire:basic_flame",
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target = 1000
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}
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})
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end
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end
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awards.register_achievement("awards_stonebrick", {
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title = S("Outpost"),
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description = S("Craft 200 stone bricks."),
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