forked from nalc/awards
Heavily nerf lumberjack awards, 1296 trees max.
Playing lumberjack gets repetitive pretty soon, it's not fun at all to do it for long. Let's do some calculations: Digging 100 trees w/ diamond axe takes ca. 3.5 min. 1 diamond axe lasts for 200-300 trees and needs 3 diamonds. Meaning, to get L337 Lumberjack (100000) trees you need 58 hours only digging trees! Plus the time to find ca. 1000 diamonds (100000/300*3) only for the axes. So much nope. New awards are factors of 6, capped capped at 1296 because it gets boring at about that point and already with 1000 trees in your storage you have enough wood for a long time. Also, award names were slightly changed.
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parent
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43
init.lua
43
init.lua
@ -187,51 +187,50 @@ awards.register_achievement("award_on_the_way", {
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}
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})
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-- Lumberjack
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awards.register_achievement("award_lumberjack", {
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title = S("Lumberjack"),
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description = S("Dig 100 tree blocks."),
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awards.register_achievement("award_lumberjack_firstday", {
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title = S("First Day in the Woods"),
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description = S("Dig 6 tree blocks."),
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icon = "default_tree.png^awards_level1.png",
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trigger = {
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type = "dig",
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node = "default:tree",
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target = 100
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target = 6
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}
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})
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-- Lumberjack
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awards.register_achievement("award_lumberjack", {
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title = S("Lumberjack"),
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description = S("Dig 36 tree blocks."),
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icon = "default_tree.png^awards_level2.png",
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trigger = {
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type = "dig",
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node = "default:tree",
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target = 36
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}
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})
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-- Semi-pro Lumberjack
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awards.register_achievement("award_lumberjack_semipro", {
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title = S("Semi-pro Lumberjack"),
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description = S("Dig 1,000 tree blocks."),
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icon = "default_tree.png^awards_level2.png",
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description = S("Dig 216 tree blocks."),
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icon = "default_tree.png^awards_level3.png",
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trigger = {
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type = "dig",
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node = "default:tree",
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target = 1000
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target = 216
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}
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})
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-- Professional Lumberjack
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awards.register_achievement("award_lumberjack_professional", {
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title = S("Professional Lumberjack"),
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description = S("Dig 10,000 tree blocks."),
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icon = "default_tree.png^awards_level3.png",
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trigger = {
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type = "dig",
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node = "default:tree",
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target = 10000
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}
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})
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-- L33T Lumberjack
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awards.register_achievement("award_lumberjack_leet", {
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title = S("L33T Lumberjack"),
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description = S("Dig 100,000 tree blocks."),
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description = S("Dig 1296 tree blocks."),
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icon = "default_tree.png^awards_level4.png",
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trigger = {
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type = "dig",
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node = "default:tree",
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target = 100000
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target = 1296
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}
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})
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