forked from nalc/awards
Check for existance of default mod
This commit is contained in:
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commit
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580
init.lua
580
init.lua
@ -30,41 +30,6 @@ dofile(minetest.get_modpath("awards").."/unified_inventory.lua")
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dofile(minetest.get_modpath("awards").."/triggers.lua")
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awards.set_intllib(S)
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-- Light it up
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awards.register_achievement("award_lightitup",{
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title = S("Light It Up"),
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description = S("Place 100 torches."),
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icon = "awards_novicebuilder.png^awards_level1.png",
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trigger = {
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type = "place",
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node = "default:torch",
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target = 100
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}
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})
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-- Light ALL the things!
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awards.register_achievement("award_well_lit",{
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title = S("Well Lit"),
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description = S("Place 1,000 torches."),
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icon = "awards_novicebuilder.png^awards_level2.png",
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trigger = {
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type = "place",
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node = "default:torch",
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target = 1000
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}
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})
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awards.register_achievement("award_meselamp",{
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title = S("Really Well Lit"),
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description = S("Craft 10 mese lamps."),
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icon = "default_meselamp.png",
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trigger = {
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type = "craft",
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item = "default:meselamp",
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target = 10
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}
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})
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-- Saint-Maclou
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if minetest.get_modpath("moreblocks") then
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awards.register_achievement("award_saint_maclou",{
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@ -142,7 +107,43 @@ if minetest.get_modpath("fire") then
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end
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end
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awards.register_achievement("awards_stonebrick", {
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if minetest.get_modpath("default") then
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-- Light it up
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awards.register_achievement("award_lightitup",{
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title = S("Light It Up"),
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description = S("Place 100 torches."),
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icon = "awards_novicebuilder.png^awards_level1.png",
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trigger = {
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type = "place",
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node = "default:torch",
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target = 100
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}
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})
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-- Light ALL the things!
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awards.register_achievement("award_well_lit",{
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title = S("Well Lit"),
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description = S("Place 1,000 torches."),
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icon = "awards_novicebuilder.png^awards_level2.png",
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trigger = {
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type = "place",
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node = "default:torch",
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target = 1000
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}
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})
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awards.register_achievement("award_meselamp",{
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title = S("Really Well Lit"),
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description = S("Craft 10 mese lamps."),
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icon = "default_meselamp.png",
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trigger = {
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type = "craft",
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item = "default:meselamp",
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target = 10
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}
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})
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awards.register_achievement("awards_stonebrick", {
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title = S("Outpost"),
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description = S("Craft 200 stone bricks."),
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icon = "default_stone_brick.png^awards_level1.png",
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@ -151,9 +152,9 @@ awards.register_achievement("awards_stonebrick", {
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item = "default:stonebrick",
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target = 200
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}
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})
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})
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awards.register_achievement("awards_stonebrick2", {
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awards.register_achievement("awards_stonebrick2", {
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title = S("Watchtower"),
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description = S("Craft 800 stone bricks."),
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icon = "default_stone_brick.png^awards_level2.png",
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@ -162,9 +163,9 @@ awards.register_achievement("awards_stonebrick2", {
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item = "default:stonebrick",
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target = 800
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}
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})
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})
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awards.register_achievement("awards_stonebrick3", {
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awards.register_achievement("awards_stonebrick3", {
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title = S("Fortress"),
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description = S("Craft 3,200 stone bricks."),
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icon = "default_stone_brick.png^awards_level3.png",
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@ -173,9 +174,9 @@ awards.register_achievement("awards_stonebrick3", {
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item = "default:stonebrick",
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target = 3200
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}
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})
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})
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awards.register_achievement("awards_desert_stonebrick", {
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awards.register_achievement("awards_desert_stonebrick", {
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title = S("Desert Dweller"),
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description = S("Craft 400 desert stone bricks."),
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icon = "default_desert_stone_brick.png",
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@ -184,9 +185,9 @@ awards.register_achievement("awards_desert_stonebrick", {
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item = "default:desert_stonebrick",
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target = 400
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}
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})
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})
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awards.register_achievement("awards_desertstonebrick", {
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awards.register_achievement("awards_desertstonebrick", {
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title = S("Pharaoh"),
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description = S("Craft 100 sandstone bricks."),
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icon = "default_sandstone_brick.png",
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@ -195,9 +196,9 @@ awards.register_achievement("awards_desertstonebrick", {
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item = "default:sandstonebrick",
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target = 100
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}
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})
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})
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awards.register_achievement("awards_bookshelf", {
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awards.register_achievement("awards_bookshelf", {
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title = S("Little Library"),
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description = S("Craft 7 bookshelves."),
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icon = "default_bookshelf.png",
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@ -206,9 +207,9 @@ awards.register_achievement("awards_bookshelf", {
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item = "default:bookshelf",
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target = 7
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}
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})
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})
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awards.register_achievement("awards_obsidian", {
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awards.register_achievement("awards_obsidian", {
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title = S("Lava and Water"),
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description = S("Mine your first obsidian."),
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icon = "default_obsidian.png^awards_level1.png",
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@ -218,10 +219,10 @@ awards.register_achievement("awards_obsidian", {
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node = "default:obsidian",
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target = 1
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}
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})
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})
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-- Obsessed with Obsidian
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awards.register_achievement("award_obsessed_with_obsidian",{
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-- Obsessed with Obsidian
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awards.register_achievement("award_obsessed_with_obsidian",{
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title = S("Obsessed with Obsidian"),
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description = S("Mine 50 obsidian."),
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icon = "default_obsidian.png^awards_level2.png",
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@ -231,26 +232,26 @@ awards.register_achievement("award_obsessed_with_obsidian",{
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node = "default:obsidian",
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target = 50
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}
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})
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})
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-- Proof that player has found lava
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awards.register_achievement("award_lavaminer",{
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-- Proof that player has found lava
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awards.register_achievement("award_lavaminer",{
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title = S("Lava Miner"),
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description = S("Mine any block while being very close to lava."),
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background = "awards_bg_mining.png",
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icon = "default_lava.png",
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})
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awards.register_on_dig(function(player,data)
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})
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awards.register_on_dig(function(player,data)
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local pos = player:getpos()
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if pos and (minetest.find_node_near(pos, 1, "default:lava_source") ~= nil or
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minetest.find_node_near(pos, 1, "default:lava_flowing") ~= nil) then
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return "award_lavaminer"
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end
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return nil
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end)
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end)
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-- On the way
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awards.register_achievement("award_on_the_way", {
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-- On the way
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awards.register_achievement("award_on_the_way", {
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title = S("On The Way"),
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description = S("Place 100 rails."),
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icon = "default_rail.png",
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@ -259,9 +260,9 @@ awards.register_achievement("award_on_the_way", {
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node = "default:rail",
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target = 100
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}
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})
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})
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awards.register_achievement("award_lumberjack_firstday", {
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awards.register_achievement("award_lumberjack_firstday", {
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title = S("First Day in the Woods"),
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description = S("Dig 6 tree blocks."),
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icon = "default_tree.png^awards_level1.png",
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@ -270,10 +271,10 @@ awards.register_achievement("award_lumberjack_firstday", {
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node = "default:tree",
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target = 6
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}
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})
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})
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-- Lumberjack
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awards.register_achievement("award_lumberjack", {
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-- Lumberjack
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awards.register_achievement("award_lumberjack", {
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title = S("Lumberjack"),
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description = S("Dig 36 tree blocks."),
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icon = "default_tree.png^awards_level2.png",
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@ -282,10 +283,10 @@ awards.register_achievement("award_lumberjack", {
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node = "default:tree",
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target = 36
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}
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})
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})
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-- Semi-pro Lumberjack
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awards.register_achievement("award_lumberjack_semipro", {
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-- Semi-pro Lumberjack
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awards.register_achievement("award_lumberjack_semipro", {
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title = S("Semi-pro Lumberjack"),
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description = S("Dig 216 tree blocks."),
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icon = "default_tree.png^awards_level3.png",
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@ -294,10 +295,10 @@ awards.register_achievement("award_lumberjack_semipro", {
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node = "default:tree",
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target = 216
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}
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})
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})
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-- Professional Lumberjack
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awards.register_achievement("award_lumberjack_professional", {
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-- Professional Lumberjack
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awards.register_achievement("award_lumberjack_professional", {
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title = S("Professional Lumberjack"),
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description = S("Dig 1,296 tree blocks."),
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icon = "default_tree.png^awards_level4.png",
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@ -306,10 +307,10 @@ awards.register_achievement("award_lumberjack_professional", {
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node = "default:tree",
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target = 1296
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}
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})
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})
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-- Junglebaby
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awards.register_achievement("award_junglebaby", {
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-- Junglebaby
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awards.register_achievement("award_junglebaby", {
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title = S("Junglebaby"),
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description = S("Dig 100 jungle tree blocks."),
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icon = "default_jungletree.png^awards_level1.png",
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@ -318,10 +319,10 @@ awards.register_achievement("award_junglebaby", {
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node = "default:jungletree",
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target = 100
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}
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})
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})
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-- Jungleman
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awards.register_achievement("award_jungleman", {
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-- Jungleman
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awards.register_achievement("award_jungleman", {
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title = S("Jungleman"),
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description = S("Dig 1,000 jungle tree blocks."),
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icon = "default_jungletree.png^awards_level2.png",
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@ -330,10 +331,10 @@ awards.register_achievement("award_jungleman", {
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node = "default:jungletree",
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target = 1000
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}
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})
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})
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-- Found some Mese!
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awards.register_achievement("award_mesefind", {
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-- Found some Mese!
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awards.register_achievement("award_mesefind", {
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title = S("First Mese Find"),
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description = S("Mine your first mese ore."),
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icon = "default_stone.png^default_mineral_mese.png",
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@ -343,10 +344,10 @@ awards.register_achievement("award_mesefind", {
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node = "default:stone_with_mese",
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target = 1
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}
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})
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})
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-- Mese Block
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awards.register_achievement("award_meseblock", {
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-- Mese Block
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awards.register_achievement("award_meseblock", {
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secret = true,
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title = S("Mese Mastery"),
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description = S("Mine a mese block."),
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@ -357,12 +358,10 @@ awards.register_achievement("award_meseblock", {
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node = "default:mese",
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target = 1
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}
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})
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})
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-- You're a copper
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awards.register_achievement("award_youre_a_copper", {
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-- You're a copper
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awards.register_achievement("award_youre_a_copper", {
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title = S("You’re a copper"),
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description = S("Dig 1,000 copper ores."),
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icon = "default_stone.png^default_mineral_copper.png",
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@ -372,10 +371,10 @@ awards.register_achievement("award_youre_a_copper", {
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node = "default:stone_with_copper",
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target = 1000
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}
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})
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})
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-- Found a Nyan cat!
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awards.register_achievement("award_nyanfind", {
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-- Found a Nyan cat!
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awards.register_achievement("award_nyanfind", {
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secret = true,
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title = S("A Cat in a Pop-Tart?!"),
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description = S("Mine a nyan cat."),
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@ -385,10 +384,10 @@ awards.register_achievement("award_nyanfind", {
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node = "default:nyancat",
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target = 1
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}
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})
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})
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-- Mini Miner
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awards.register_achievement("award_mine2", {
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-- Mini Miner
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awards.register_achievement("award_mine2", {
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title = S("Mini Miner"),
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description = S("Dig 100 stone blocks."),
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icon = "awards_miniminer.png^awards_level1.png",
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@ -398,10 +397,10 @@ awards.register_achievement("award_mine2", {
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node = "default:stone",
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target = 100
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}
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})
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})
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-- Hardened Miner
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awards.register_achievement("award_mine3", {
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-- Hardened Miner
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awards.register_achievement("award_mine3", {
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title = S("Hardened Miner"),
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description = S("Dig 1,000 stone blocks."),
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icon = "awards_miniminer.png^awards_level2.png",
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@ -411,10 +410,10 @@ awards.register_achievement("award_mine3", {
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node = "default:stone",
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target = 1000
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}
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})
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})
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-- Master Miner
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awards.register_achievement("award_mine4", {
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-- Master Miner
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awards.register_achievement("award_mine4", {
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title = S("Master Miner"),
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description = S("Dig 10,000 stone blocks."),
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icon = "awards_miniminer.png^awards_level3.png",
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@ -424,10 +423,10 @@ awards.register_achievement("award_mine4", {
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node = "default:stone",
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target = 10000
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}
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})
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})
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-- Marchand de sable
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awards.register_achievement("award_marchand_de_sable", {
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-- Marchand de sable
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awards.register_achievement("award_marchand_de_sable", {
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title = S("Marchand De Sable"),
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description = S("Dig 1,000 sand."),
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icon = "default_sand.png",
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@ -437,9 +436,9 @@ awards.register_achievement("award_marchand_de_sable", {
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node = "default:sand",
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target = 1000
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}
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})
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})
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awards.register_achievement("awards_crafter_of_sticks", {
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awards.register_achievement("awards_crafter_of_sticks", {
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title = S("Crafter of Sticks"),
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description = S("Craft 100 sticks."),
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icon = "default_stick.png",
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@ -448,9 +447,9 @@ awards.register_achievement("awards_crafter_of_sticks", {
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item = "default:stick",
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target = 100
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}
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})
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})
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awards.register_achievement("awards_junglegrass", {
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awards.register_achievement("awards_junglegrass", {
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title = S("Jungle Discoverer"),
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description = S("Mine your first jungle grass."),
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icon = "default_junglegrass.png",
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@ -459,9 +458,9 @@ awards.register_achievement("awards_junglegrass", {
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node = "default:junglegrass",
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target = 1
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}
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})
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})
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awards.register_achievement("awards_grass", {
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awards.register_achievement("awards_grass", {
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title = S("Grasslands Discoverer"),
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description = S("Mine some grass."),
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icon = "default_grass_3.png",
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@ -470,9 +469,9 @@ awards.register_achievement("awards_grass", {
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node = "default:grass_1",
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target = 1
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}
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})
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})
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awards.register_achievement("awards_dry_grass", {
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awards.register_achievement("awards_dry_grass", {
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title = S("Savannah Discoverer"),
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description = S("Mine some dry grass."),
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icon = "default_dry_grass_3.png",
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@ -481,9 +480,9 @@ awards.register_achievement("awards_dry_grass", {
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node = "default:dry_grass_3",
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target = 1
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}
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})
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})
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awards.register_achievement("awards_cactus", {
|
||||
awards.register_achievement("awards_cactus", {
|
||||
title = S("Desert Discoverer"),
|
||||
description = S("Mine your first cactus."),
|
||||
icon = "default_cactus_side.png",
|
||||
@ -492,9 +491,9 @@ awards.register_achievement("awards_cactus", {
|
||||
node = "default:cactus",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_dry_shrub", {
|
||||
awards.register_achievement("awards_dry_shrub", {
|
||||
title = S("Far Lands"),
|
||||
description = S("Mine your first dry shrub."),
|
||||
icon = "default_dry_shrub.png",
|
||||
@ -503,9 +502,9 @@ awards.register_achievement("awards_dry_shrub", {
|
||||
node = "default:dry_shrub",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_ice", {
|
||||
awards.register_achievement("awards_ice", {
|
||||
title = S("Glacier Discoverer"),
|
||||
description = S("Mine your first ice."),
|
||||
icon = "default_ice.png",
|
||||
@ -514,10 +513,10 @@ awards.register_achievement("awards_ice", {
|
||||
node = "default:ice",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
})
|
||||
|
||||
-- Proof that player visited snowy lands
|
||||
awards.register_achievement("awards_snowblock", {
|
||||
-- Proof that player visited snowy lands
|
||||
awards.register_achievement("awards_snowblock", {
|
||||
title = S("Very Simple Snow Man"),
|
||||
description = S("Place two snow blocks."),
|
||||
icon = "default_snow.png",
|
||||
@ -526,7 +525,178 @@ awards.register_achievement("awards_snowblock", {
|
||||
node = "default:snowblock",
|
||||
target = 2
|
||||
}
|
||||
})
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_gold_ore", {
|
||||
title = S("First Gold Find"),
|
||||
description = S("Mine your first gold ore."),
|
||||
icon = "default_stone.png^default_mineral_gold.png^awards_level1.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone_with_gold",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_gold_rush", {
|
||||
title = S("Gold Rush"),
|
||||
description = S("Mine 45 gold ores."),
|
||||
icon = "default_stone.png^default_mineral_gold.png^awards_level2.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone_with_gold",
|
||||
target = 45
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_diamond_ore", {
|
||||
title = S("Wow, I am Diamonds!"),
|
||||
description = S("Mine your first diamond ore."),
|
||||
icon = "default_stone.png^default_mineral_diamond.png^awards_level1.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone_with_diamond",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_diamond_rush", {
|
||||
title = S("Girl's Best Friend"),
|
||||
description = S("Mine 18 diamond ores."),
|
||||
icon = "default_stone.png^default_mineral_diamond.png^awards_level2.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone_with_diamond",
|
||||
target = 18
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_diamondblock", {
|
||||
title = S("Hardest Block on Earth"),
|
||||
description = S("Craft a diamond block."),
|
||||
icon = "default_diamond_block.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "default:diamondblock",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_mossycobble", {
|
||||
title = S("In the Dungeon"),
|
||||
description = S("Mine a mossy cobblestone."),
|
||||
icon = "default_mossycobble.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:mossycobble",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_furnace", {
|
||||
title = S("Smelter"),
|
||||
description = S("Craft 10 furnaces."),
|
||||
icon = "default_furnace_front.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "default:furnace",
|
||||
target = 10
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_chest", {
|
||||
title = S("Treasurer"),
|
||||
description = S("Craft 15 chests."),
|
||||
icon = "default_chest_front.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "default:chest",
|
||||
target = 15
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_chest2", {
|
||||
title = S("Bankier"),
|
||||
description = S("Craft 30 locked chests."),
|
||||
icon = "default_chest_lock.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "default:chest_locked",
|
||||
target = 30
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_brick", {
|
||||
title = S("Bricker"),
|
||||
description = S("Craft 200 brick blocks."),
|
||||
icon = "default_brick.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "default:brick",
|
||||
target = 200
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_obsidianbrick", {
|
||||
title = S("House of Obsidian"),
|
||||
description = S("Craft 100 obsidian bricks."),
|
||||
icon = "default_obsidian_brick.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "default:obsidianbrick",
|
||||
target = 100
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_placestone", {
|
||||
title = S("Build a Cave"),
|
||||
description = S("Place 100 stone."),
|
||||
icon = "default_stone.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "default:stone",
|
||||
target = 100
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_woodladder", {
|
||||
title = S("Long Ladder"),
|
||||
description = S("Place 400 wooden ladders."),
|
||||
icon = "default_ladder_wood.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "default:ladder_wood",
|
||||
target = 400
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_steelladder", {
|
||||
title = S("Industrial Age"),
|
||||
description = S("Place 40 steel ladders."),
|
||||
icon = "default_ladder_steel.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "default:ladder_steel",
|
||||
target = 40
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
if minetest.get_modpath("vessels") then
|
||||
awards.register_achievement("award_vessels_shelf", {
|
||||
title = S("Glasser"),
|
||||
icon = "vessels_shelf.png",
|
||||
description = S("Craft 14 vessels shelves."),
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "vessels:shelf",
|
||||
target = 14
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
if minetest.get_modpath("farming") then
|
||||
awards.register_achievement("awards_farmer", {
|
||||
@ -587,176 +757,6 @@ if minetest.get_modpath("wool") and minetest.get_modpath("farming") then
|
||||
})
|
||||
end
|
||||
|
||||
awards.register_achievement("awards_gold_ore", {
|
||||
title = S("First Gold Find"),
|
||||
description = S("Mine your first gold ore."),
|
||||
icon = "default_stone.png^default_mineral_gold.png^awards_level1.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone_with_gold",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_gold_rush", {
|
||||
title = S("Gold Rush"),
|
||||
description = S("Mine 45 gold ores."),
|
||||
icon = "default_stone.png^default_mineral_gold.png^awards_level2.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone_with_gold",
|
||||
target = 45
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_diamond_ore", {
|
||||
title = S("Wow, I am Diamonds!"),
|
||||
description = S("Mine your first diamond ore."),
|
||||
icon = "default_stone.png^default_mineral_diamond.png^awards_level1.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone_with_diamond",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_diamond_rush", {
|
||||
title = S("Girl's Best Friend"),
|
||||
description = S("Mine 18 diamond ores."),
|
||||
icon = "default_stone.png^default_mineral_diamond.png^awards_level2.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone_with_diamond",
|
||||
target = 18
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_diamondblock", {
|
||||
title = S("Hardest Block on Earth"),
|
||||
description = S("Craft a diamond block."),
|
||||
icon = "default_diamond_block.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "default:diamondblock",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("awards_mossycobble", {
|
||||
title = S("In the Dungeon"),
|
||||
description = S("Mine a mossy cobblestone."),
|
||||
icon = "default_mossycobble.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:mossycobble",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
|
||||
if minetest.get_modpath("vessels") then
|
||||
awards.register_achievement("award_vessels_shelf", {
|
||||
title = S("Glasser"),
|
||||
icon = "vessels_shelf.png",
|
||||
description = S("Craft 14 vessels shelves."),
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "vessels:shelf",
|
||||
target = 14
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
awards.register_achievement("award_furnace", {
|
||||
title = S("Smelter"),
|
||||
description = S("Craft 10 furnaces."),
|
||||
icon = "default_furnace_front.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "default:furnace",
|
||||
target = 10
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_chest", {
|
||||
title = S("Treasurer"),
|
||||
description = S("Craft 15 chests."),
|
||||
icon = "default_chest_front.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "default:chest",
|
||||
target = 15
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_chest2", {
|
||||
title = S("Bankier"),
|
||||
description = S("Craft 30 locked chests."),
|
||||
icon = "default_chest_lock.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "default:chest_locked",
|
||||
target = 30
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_brick", {
|
||||
title = S("Bricker"),
|
||||
description = S("Craft 200 brick blocks."),
|
||||
icon = "default_brick.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "default:brick",
|
||||
target = 200
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_obsidianbrick", {
|
||||
title = S("House of Obsidian"),
|
||||
description = S("Craft 100 obsidian bricks."),
|
||||
icon = "default_obsidian_brick.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "default:obsidianbrick",
|
||||
target = 100
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_placestone", {
|
||||
title = S("Build a Cave"),
|
||||
description = S("Place 100 stone."),
|
||||
icon = "default_stone.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "default:stone",
|
||||
target = 100
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_woodladder", {
|
||||
title = S("Long Ladder"),
|
||||
description = S("Place 400 wooden ladders."),
|
||||
icon = "default_ladder_wood.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "default:ladder_wood",
|
||||
target = 400
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_achievement("award_steelladder", {
|
||||
title = S("Industrial Age"),
|
||||
description = S("Place 40 steel ladders."),
|
||||
icon = "default_ladder_steel.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "default:ladder_steel",
|
||||
target = 40
|
||||
}
|
||||
})
|
||||
|
||||
if minetest.get_modpath("beds") then
|
||||
awards.register_achievement("award_bed", {
|
||||
title = S("Hotelier"),
|
||||
|
Loading…
Reference in New Issue
Block a user