-- A telling machine. Call this file with the exchange argument. local exchange, formlib = ... local atm_form = "global_exchange:atm_form" local atm_pos = {} local unique = (function(unique_num) return function() unique_num = unique_num + 1 return unique_num end end)(0) local coins = { [1] = "bitchange:minecoinblock", [2] = "bitchange:minecoin", [3] = "bitchange:mineninth", [4] = "maptools:gold_coin", [5] = "maptools:silver_coin", [6] = "maptools:copper_coin" } local coins_convert = { [coins[6]]=1, [coins[5]]=9, [coins[4]]=81, [coins[3]]=729, [coins[2]]=6561, [coins[1]]=59049, ["minercantile:copper_coin"]=1, ["minercantile:silver_coin"]=9, ["minercantile:gold_coin"]=81 } local function withdraw_fs(fs, p_name, amount) local spos = atm_pos[p_name].x..","..atm_pos[p_name].y..","..atm_pos[p_name].z local inv = minetest.get_inventory({ type = "node", pos={x=atm_pos[p_name].x, y=atm_pos[p_name].y, z=atm_pos[p_name].z} }) local msg = "" local w_amount = tonumber(amount) if w_amount and math.floor(w_amount) == w_amount and w_amount > 0 then local succ, err = exchange:give_credits(p_name, 0 - w_amount, "Cash withdrawal: (-"..w_amount..")") if succ then local index = 1 repeat local m = math.floor(w_amount / coins_convert[coins[index]]) if m > 0 then inv:add_item( "main", ItemStack({ name = coins[index], count = m }) ) end w_amount = w_amount - (coins_convert[coins[index]] * m) index = index + 1 until ( w_amount == 0) else msg = err end elseif w_amount then msg = "Invalid number ! Must be an Integer > 0" end local balance = exchange:get_balance(p_name) fs:size(8,10) if not balance then fs:label(0.5, 0.5, "You don't have an account.") else fs:label(3,8.9, "Balance: " .. balance) fs:field(0.75, 1.25, 3.25, 1, "w_amount", "Desired amount:") fs:button(4, 1, 3.25, 1, "withdraw", "Get !") fs:label(1, 2.25, "Or deposit your coins to credit your account:") fs:list(1,3,6,1, "nodemeta:"..spos, "main") fs:list(0,4.25, 8,4, "current_player", "main") fs("listring[current_player;main]".. "listring[nodemeta:"..spos..";main]" ) fs:label(0,9.75, msg) end fs:button(0,8.75, 2,1, "logout", "Log Out") end local function info_fs(fs, p_name) local balance = exchange:get_balance(p_name) fs:size(4,3) if balance then fs:label(0.5,0.5, "Balance: " .. balance) else fs:label(0.5,0.5, "You don't have an account.") end fs:button(1,2, 2,1, "logout", "Log Out") end local function wire_fs(fs, p_name) local balance = exchange:get_balance(p_name) fs:size(4,5) if balance then -- To detect duplicate/stale form submission fs:field(-100, -100, 0,0, "trans_id", "", unique()) fs:label(0.50,0.325, "Balance: " .. balance) fs:field(0.75,1.750, 3,1, "recipient", "Send to:", "") fs:field(0.75,3.000, 3,1, "amount", "Amount", "") fs:button(0,4.25, 2,1, "logout", "Log Out") fs:button(2,4.25, 2,1, "send", "Send") else fs:button(0,4, 2,1, "logout", "Back") fs:label(0.5,0.5, "You don't have an account.") end end local function send_fs(fs, p_name, receiver, amt_str) fs:size(10,3) fs:button(4,2, 2,1, "wire", "Back") local amt = tonumber(amt_str) local msg = nil if not amt or amt <= 0 then msg = "Invalid transfer amount." else local succ, err = exchange:transfer_credits(p_name, receiver, amt) if not succ then msg = "Error: " .. err else msg = "Successfully sent " .. amt .. " credits to " .. receiver .. "." end end fs:label(0.5,0.5, msg) end local function log_fs(fs, p_name) fs:size(14,8) fs:label(0,0, "Transaction Log") fs:element("tablecolumns", "text", "text") fs("table[0,0.75;13.75,6.75;log_table;Time,Message") for _, entry in ipairs(exchange:player_log(p_name)) do fs(","):escape_list(entry.Time, entry.Message) end fs("]") fs:button(6,7.5, 2,1, "logout", "Log Out") end local function main_menu_fs(fs, p_name) fs:size(8,2) fs:button(0,0.125, 4,1, "withdraw", "Cash deposit and withdrawal") fs:button(4,0.125, 2,1, "info", "Account Info") fs:button(6,0.125, 2,1, "wire", "Wire Monies") fs:button(0.50, 1.125, 7, 1, "transaction_log", "Transaction Log") end local function show_atm_form(fs_fn, p_name, ...) local fs = formlib.Builder() fs_fn(fs, p_name, ...) minetest.show_formspec(p_name, atm_form, tostring(fs)) end local trans_ids = {} minetest.register_on_player_receive_fields(function(player, formname, fields) if formname ~= atm_form then return end if fields.quit then return true end local p_name = player:get_player_name() local this_id = tonumber(fields.trans_id) if this_id and trans_ids[p_name] and this_id <= trans_ids[p_name] then -- Ignore duplicate/stale form submittal return true end trans_ids[p_name] = this_id if fields.logout then show_atm_form(main_menu_fs, p_name) elseif fields.info then show_atm_form(info_fs, p_name) elseif fields.wire then show_atm_form(wire_fs, p_name) elseif fields.withdraw then show_atm_form(withdraw_fs, p_name, fields and fields.w_amount) elseif fields.send then show_atm_form(send_fs, p_name, fields.recipient, fields.amount) elseif fields.transaction_log then show_atm_form(log_fs, p_name) end return true end) minetest.register_node("global_exchange:atm_bottom", { description = "ATM", inventory_image = "global_exchange_atm_icon.png", wield_image = "global_exchange_atm_hi_front.png", drawtype = "nodebox", tiles = { "global_exchange_atm_lo_top.png", "global_exchange_atm_side.png", "global_exchange_atm_side.png", "global_exchange_atm_side.png", "global_exchange_atm_back.png^[transform2", "global_exchange_atm_lo_front.png", }, paramtype = "light", paramtype2 = "facedir", is_ground_content = false, stack_max = 1, light_source = 3, node_box = { type = "fixed", fixed = { {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, } }, selection_box = { type = "fixed", fixed = { {-0.500, -0.500, -0.5000, 0.500, 0.500, 0.50}, {-0.500, 0.500, -0.5000, -0.375, 1.125, -0.25}, { 0.375, 0.500, -0.5000, 0.500, 1.125, -0.25}, {-0.500, 0.500, -0.2500, 0.500, 1.500, 0.50}, {-0.500, 1.125, -0.4375, -0.375, 1.250, -0.25}, { 0.375, 1.125, -0.4375, 0.500, 1.250, -0.25}, {-0.500, 1.250, -0.3750, -0.375, 1.375, -0.25}, { 0.375, 1.250, -0.3750, 0.500, 1.375, -0.25}, {-0.500, 1.375, -0.3125, -0.375, 1.500, -0.25}, { 0.375, 1.375, -0.3125, 0.500, 1.500, -0.25}, }, }, groups = {cracky=2, atm = 1}, on_place = function(itemstack, placer, pointed_thing) local under = pointed_thing.under local pos if minetest.registered_items[minetest.get_node(under).name].buildable_to then pos = under else pos = pointed_thing.above end if minetest.is_protected(pos, placer:get_player_name()) and not minetest.check_player_privs(placer, "protection_bypass") then minetest.record_protection_violation(pos, placer:get_player_name()) return itemstack end local def = minetest.registered_nodes[minetest.get_node(pos).name] if not def or not def.buildable_to then minetest.remove_node(pos) return itemstack end local dir = minetest.dir_to_facedir(placer:get_look_dir()) local pos2 = {x = pos.x, y = pos.y + 1, z = pos.z} local def2 = minetest.registered_nodes[minetest.get_node(pos2).name] if not def2 or not def2.buildable_to then return itemstack end minetest.set_node(pos, {name = "global_exchange:atm_bottom", param2 = dir}) minetest.set_node(pos2, {name = "global_exchange:atm_top", param2 = dir}) if not minetest.setting_getbool("creative_mode") then itemstack:take_item() return itemstack end end, can_dig = function(pos,player) local meta = minetest.get_meta(pos); local inv = meta:get_inventory() return inv:is_empty("main") end, on_destruct = function(pos) local pos2 = {x = pos.x, y = pos.y + 1, z = pos.z} local n2 = minetest.get_node(pos2) if minetest.get_item_group(n2.name, "atm") == 2 then minetest.remove_node(pos2) end end, on_construct = function(pos) local meta = minetest.get_meta(pos) meta:set_string("infotext", "ATM") local inv = meta:get_inventory() inv:set_size("main", 6) end, allow_metadata_inventory_put = function(pos, listname, index, stack, player) local itname = stack:get_name() if coins_convert[itname] ~= nil then return stack:get_count() end return 0 end, allow_metadata_inventory_take = function(pos, listname, index, stack, player) return stack:get_count() end, on_metadata_inventory_put = function(pos, listname, index, stack, player) local itname = stack:get_name() if coins_convert[itname] ~= nil then local p_name = player:get_player_name() local meta = minetest.get_meta(pos) local inv = meta:get_inventory() local nb = stack:get_count() local amount = coins_convert[itname] * nb local succ, msg = exchange:give_credits(p_name, amount, "Cash deposit (+"..amount..")") if succ then inv:set_stack(listname, index, nil) minetest.log("action", p_name.." put "..nb.." "..stack:get_name() .. " to ATM at " .. minetest.pos_to_string(pos)) show_atm_form(withdraw_fs, p_name) --minetest.show_formspec(p_name, atm_form, deposit_fs(p_name)) else minetest.log("error", p_name.." want to put "..nb.." "..stack:get_name().." to ATM at ".. minetest.pos_to_string(pos).." but: "..msg) end end end, on_metadata_inventory_take = function(pos, listname, index, stack, player) minetest.log("action", player:get_player_name().." take "..stack:get_count().." "..stack:get_name().." from ATM at "..minetest.pos_to_string(pos)) end, on_rightclick = function(pos, _, clicker) local p_name = clicker:get_player_name() atm_pos[p_name] = pos minetest.sound_play("atm_beep", {pos = pos, gain = 0.3, max_hear_distance = 5}) show_atm_form(main_menu_fs, clicker:get_player_name()) end, }) minetest.register_node("global_exchange:atm_top", { drawtype = "nodebox", tiles = { "global_exchange_atm_hi_top.png", "global_exchange_atm_side.png",--not visible anyway "global_exchange_atm_side.png", "global_exchange_atm_side.png", "global_exchange_atm_back.png", "global_exchange_atm_hi_front.png", }, paramtype = "light", paramtype2 = "facedir", is_ground_content = false, light_source = 3, node_box = { type = "fixed", fixed = { {-0.500, -0.500, -0.5000, -0.375, 0.125, -0.25}, { 0.375, -0.500, -0.5000, 0.500, 0.125, -0.25}, {-0.500, -0.500, -0.2500, 0.500, 0.500, 0.50}, {-0.500, 0.125, -0.4375, -0.375, 0.250, -0.25}, { 0.375, 0.125, -0.4375, 0.500, 0.250, -0.25}, {-0.500, 0.250, -0.3750, -0.375, 0.375, -0.25}, { 0.375, 0.250, -0.3750, 0.500, 0.375, -0.25}, {-0.500, 0.375, -0.3125, -0.375, 0.500, -0.25}, { 0.375, 0.375, -0.3125, 0.500, 0.500, -0.25}, } }, selection_box = { type = "fixed", fixed = {0, 0, 0, 0, 0, 0}, }, groups = { atm = 2, not_in_creative_inventory = 1 }, }) minetest.register_craft( { output = "global_exchange:atm", recipe = { { "default:stone", "default:stone", "default:stone" }, { "default:stone", "default:gold_ingot", "default:stone" }, { "default:stone", "default:stone", "default:stone" }, } }) minetest.register_alias("global_exchange:atm", "global_exchange:atm_bottom") -- vim:set ts=4 sw=4 noet: