homedecor_modpack/tables.lua

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-- Various kinds of tables
-- Boilerplate to support localized strings if intllib mod is installed.
local S
if intllib_modpath then
dofile(intllib_modpath.."/intllib.lua")
S = intllib.Getter(minetest.get_current_modname())
else
S = function ( s ) return s end
end
materials = {
{"glass","Glass"},
{"wood","Wood"}
}
for i in ipairs(materials) do
local m = materials[i][1]
local d = materials[i][2]
local s = nil
if m == "glass" then
s = default.node_sound_glass_defaults()
else
s = default.node_sound_wood_defaults()
end
-- small square tables
minetest.register_node("homedecor:"..m.."_table_small_square_b", {
description = S(d.." Table (Small, Square)"),
drawtype = 'nodebox',
tiles = {
'homedecor_'..m..'_table_small_square_tb.png',
'homedecor_'..m..'_table_small_square_tb.png',
'homedecor_'..m..'_table_small_square_edges.png',
'homedecor_'..m..'_table_small_square_edges.png',
'homedecor_'..m..'_table_small_square_edges.png',
'homedecor_'..m..'_table_small_square_edges.png'
},
wield_image = 'homedecor_'..m..'_table_small_square_tb.png',
inventory_image = 'homedecor_'..m..'_table_small_square_tb.png',
sunlight_propagates = true,
paramtype = 'light',
walkable = true,
groups = { snappy = 3 },
sounds = s,
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
{ -0.4375, -0.5, -0.5, 0.4375, -0.4375, 0.5 },
{ -0.5, -0.5, -0.4375, 0.5, -0.4375, 0.4375 }
},
},
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, -0.4375, 0.5 },
},
on_place = function(itemstack, placer, pointed_thing)
local node = minetest.get_node(pointed_thing.under)
if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].on_rightclick then
local above = pointed_thing.above
local under = pointed_thing.under
local pitch = placer:get_look_pitch()
local node = minetest.get_node(above)
if node.name ~= "air" then return end
if above.x ~= under.x or above.z ~= under.z then
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
minetest.add_node(above, {name = 'homedecor:'..m..'_table_small_square_s', param2 = fdir})
elseif pitch > 0 then
minetest.add_node(above, {name = 'homedecor:'..m..'_table_small_square_t'})
else
minetest.add_node(above, {name = 'homedecor:'..m..'_table_small_square_b'})
end
if not homedecor_expect_infinite_stacks then
itemstack:take_item()
return itemstack
end
else
minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
end
end
})
minetest.register_node('homedecor:'..m..'_table_small_square_t', {
description = S(d.."Glass Table (Small, Square)"),
drawtype = 'nodebox',
tiles = {
'homedecor_'..m..'_table_small_square_tb.png',
'homedecor_'..m..'_table_small_square_tb.png',
'homedecor_'..m..'_table_small_square_edges.png',
'homedecor_'..m..'_table_small_square_edges.png',
'homedecor_'..m..'_table_small_square_edges.png',
'homedecor_'..m..'_table_small_square_edges.png'
},
sunlight_propagates = true,
paramtype = 'light',
walkable = true,
groups = { snappy = 3, not_in_creative_inventory=1 },
sounds = s,
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
{ -0.4375, 0.4375, -0.5, 0.4375, 0.5, 0.5 },
{ -0.5, 0.4375, -0.4375, 0.5, 0.5, 0.4375 }
},
},
selection_box = {
type = "fixed",
fixed = { -0.5, 0.4375, -0.5, 0.5, 0.5, 0.5 },
},
drop = 'homedecor:'..m..'_table_small_square_b'
})
minetest.register_node('homedecor:'..m..'_table_small_square_s', {
description = S(d.." Table (Small, Square)"),
drawtype = 'nodebox',
tiles = {
'homedecor_'..m..'_table_small_square_edges.png',
'homedecor_'..m..'_table_small_square_edges.png',
'homedecor_'..m..'_table_small_square_edges.png',
'homedecor_'..m..'_table_small_square_edges.png',
'homedecor_'..m..'_table_small_square_tb.png',
'homedecor_'..m..'_table_small_square_tb.png',
},
sunlight_propagates = true,
paramtype = 'light',
walkable = true,
groups = { snappy = 3, not_in_creative_inventory=1 },
sounds = s,
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
{ -0.4375, -0.5, 0.4375, 0.4375, 0.5, 0.5 },
{ -0.5, -0.4375, 0.4375, 0.5, 0.4375, 0.5 }
}
},
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, 0.4375, 0.5, 0.5, 0.5 },
},
drop = 'homedecor:'..m..'_table_small_square_b'
})
-- small round tables
minetest.register_node('homedecor:'..m..'_table_small_round_b', {
description = S(d.." Table (Small, Round)"),
drawtype = 'nodebox',
tiles = {
'homedecor_'..m..'_table_small_round_tb.png',
'homedecor_'..m..'_table_small_round_tb.png',
'homedecor_'..m..'_table_small_round_edges.png',
'homedecor_'..m..'_table_small_round_edges.png',
'homedecor_'..m..'_table_small_round_edges.png',
'homedecor_'..m..'_table_small_round_edges.png'
},
wield_image = 'homedecor_'..m..'_table_small_round_tb.png',
inventory_image = 'homedecor_'..m..'_table_small_round_tb.png',
sunlight_propagates = true,
paramtype = 'light',
walkable = true,
groups = { snappy = 3 },
sounds = s,
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
{ -0.25, -0.5, -0.5, 0.25, -0.4375, 0.5 },
{ -0.375, -0.5, -0.4375, 0.375, -0.4375, 0.4375 },
{ -0.5, -0.5, -0.25, 0.5, -0.4375, 0.25 },
{ -0.4375, -0.5, -0.375, 0.4375, -0.4375, 0.375 },
{ -0.25, -0.5, -0.5, 0.25, -0.4375, 0.5 },
}
},
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, -0.4375, 0.5 },
},
on_place = function(itemstack, placer, pointed_thing)
local node = minetest.get_node(pointed_thing.under)
if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].on_rightclick then
local above = pointed_thing.above
local under = pointed_thing.under
local pitch = placer:get_look_pitch()
local node = minetest.get_node(above)
if node.name ~= "air" then return end
if above.x ~= under.x or above.z ~= under.z then
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
minetest.add_node(above, {name = 'homedecor:'..m..'_table_small_round_s', param2 = fdir})
elseif pitch > 0 then
minetest.add_node(above, {name = 'homedecor:'..m..'_table_small_round_t'})
else
minetest.add_node(above, {name = 'homedecor:'..m..'_table_small_round_b'})
end
if not homedecor_expect_infinite_stacks then
itemstack:take_item()
return itemstack
end
else
minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
end
end
})
minetest.register_node('homedecor:'..m..'_table_small_round_t', {
description = S(d.." Table (Small, Round)"),
drawtype = 'nodebox',
tiles = {
'homedecor_'..m..'_table_small_round_tb.png',
'homedecor_'..m..'_table_small_round_tb.png',
'homedecor_'..m..'_table_small_round_edges.png',
'homedecor_'..m..'_table_small_round_edges.png',
'homedecor_'..m..'_table_small_round_edges.png',
'homedecor_'..m..'_table_small_round_edges.png'
},
sunlight_propagates = true,
paramtype = 'light',
walkable = true,
groups = { snappy = 3, not_in_creative_inventory=1 },
sounds = s,
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
{ -0.25, 0.4375, -0.5, 0.25, 0.5, 0.5 },
{ -0.375, 0.4375, -0.4375, 0.375, 0.5, 0.4375 },
{ -0.5, 0.4375, -0.25, 0.5, 0.5, 0.25 },
{ -0.4375, 0.4375, -0.375, 0.4375, 0.5, 0.375 },
{ -0.25, 0.4375, -0.5, 0.25, 0.5, 0.5 },
}
},
selection_box = {
type = "fixed",
fixed = { -0.5, 0.4375, -0.5, 0.5, 0.5, 0.5 },
},
drop = 'homedecor:'..m..'_table_small_round_b'
})
minetest.register_node('homedecor:'..m..'_table_small_round_s', {
description = S(d.." Table (Small, Round)"),
drawtype = 'nodebox',
tiles = {
'homedecor_'..m..'_table_small_round_edges.png',
'homedecor_'..m..'_table_small_round_edges.png',
'homedecor_'..m..'_table_small_round_edges.png',
'homedecor_'..m..'_table_small_round_edges.png',
'homedecor_'..m..'_table_small_round_tb.png',
'homedecor_'..m..'_table_small_round_tb.png',
},
sunlight_propagates = true,
paramtype = 'light',
walkable = true,
groups = { snappy = 3, not_in_creative_inventory=1 },
sounds = s,
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
{ -0.25, -0.5, 0.4375, 0.25, 0.5, 0.5 },
{ -0.375, -0.4375, 0.4375, 0.375, 0.4375, 0.5 },
{ -0.5, -0.25, 0.4375, 0.5, 0.25, 0.5 },
{ -0.4375, -0.375, 0.4375, 0.4375, 0.375, 0.5 },
{ -0.25, -0.5, 0.4375, 0.25, 0.5, 0.5 },
}
},
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, 0.4375, 0.5, 0.5, 0.5 },
},
drop = 'homedecor:'..m..'_table_small_round_b'
})
-- Large square table pieces
minetest.register_node('homedecor:'..m..'_table_large_b', {
description = S(d.."Table Piece (large)"),
drawtype = 'nodebox',
tiles = {
'homedecor_'..m..'_table_large_tb.png',
'homedecor_'..m..'_table_large_tb.png',
'homedecor_'..m..'_table_large_edges.png',
'homedecor_'..m..'_table_large_edges.png',
'homedecor_'..m..'_table_large_edges.png',
'homedecor_'..m..'_table_large_edges.png'
},
wield_image = 'homedecor_'..m..'_table_large_tb.png',
inventory_image = 'homedecor_'..m..'_table_large_tb.png',
sunlight_propagates = true,
paramtype = 'light',
walkable = true,
groups = { snappy = 3 },
sounds = s,
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, -0.4375, 0.5 },
},
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, -0.4375, 0.5 },
},
on_place = function(itemstack, placer, pointed_thing)
local node = minetest.get_node(pointed_thing.under)
if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].on_rightclick then
local above = pointed_thing.above
local under = pointed_thing.under
local pitch = placer:get_look_pitch()
local node = minetest.get_node(above)
if node.name ~= "air" then return end
if above.x ~= under.x or above.z ~= under.z then
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
minetest.add_node(above, {name = 'homedecor:'..m..'_table_large_s', param2 = fdir})
elseif pitch > 0 then
minetest.add_node(above, {name = 'homedecor:'..m..'_table_large_t'})
else
minetest.add_node(above, {name = 'homedecor:'..m..'_table_large_b'})
end
if not homedecor_expect_infinite_stacks then
itemstack:take_item()
return itemstack
end
else
minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
end
end
})
minetest.register_node('homedecor:'..m..'_table_large_t', {
description = S(d.."Table Piece (large)"),
drawtype = 'nodebox',
tiles = {
'homedecor_'..m..'_table_large_tb.png',
'homedecor_'..m..'_table_large_tb.png',
'homedecor_'..m..'_table_large_edges.png',
'homedecor_'..m..'_table_large_edges.png',
'homedecor_'..m..'_table_large_edges.png',
'homedecor_'..m..'_table_large_edges.png'
},
wield_image = 'homedecor_'..m..'_table_large_tb.png',
inventory_image = 'homedecor_'..m..'_table_large_tb.png',
sunlight_propagates = true,
paramtype = 'light',
walkable = true,
groups = { snappy = 3, not_in_creative_inventory=1 },
sounds = s,
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = { -0.5, 0.4375, -0.5, 0.5, 0.5, 0.5 },
},
selection_box = {
type = "fixed",
fixed = { -0.5, 0.4375, -0.5, 0.5, 0.5, 0.5 },
},
drop = 'homedecor:'..m..'_table_large_b'
})
minetest.register_node('homedecor:'..m..'_table_large_s', {
description = S(d.."Table Piece (large)"),
drawtype = 'nodebox',
tiles = {
'homedecor_'..m..'_table_large_edges.png',
'homedecor_'..m..'_table_large_edges.png',
'homedecor_'..m..'_table_large_edges.png',
'homedecor_'..m..'_table_large_edges.png',
'homedecor_'..m..'_table_large_tb.png',
'homedecor_'..m..'_table_large_tb.png',
},
wield_image = 'homedecor_'..m..'_table_large_tb.png',
inventory_image = 'homedecor_'..m..'_table_large_tb.png',
sunlight_propagates = true,
paramtype = 'light',
walkable = true,
groups = { snappy = 3, not_in_creative_inventory=1 },
sounds = s,
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = { -0.5, -0.5, 0.4375, 0.5, 0.5, 0.5 },
},
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, 0.4375, 0.5, 0.5, 0.5 },
},
drop = 'homedecor:'..m..'_table_large_b'
})
minetest.register_alias('homedecor:'..m..'_table_large', 'homedecor:'..m..'_table_large_b')
minetest.register_alias('homedecor:'..m..'_table_small_square', 'homedecor:'..m..'_table_small_square_b')
minetest.register_alias('homedecor:'..m..'_table_small_round', 'homedecor:'..m..'_table_small_round_b')
end
minetest.register_node('homedecor:utility_table_top', {
description = S("Utility Table"),
tiles = {
'homedecor_utility_table_tb.png',
'homedecor_utility_table_tb.png',
'homedecor_utility_table_edges.png',
'homedecor_utility_table_edges.png',
'homedecor_utility_table_edges.png',
'homedecor_utility_table_edges.png'
},
wield_image = 'homedecor_utility_table_tb.png',
inventory_image = 'homedecor_utility_table_tb.png',
drawtype = "nodebox",
sunlight_propagates = false,
paramtype = "light",
walkable = true,
groups = { snappy = 3 },
sounds = default.node_sound_wood_defaults(),
paramtype2 = "wallmounted",
node_box = {
type = "wallmounted",
wall_bottom = { -0.5, -0.5, -0.5, 0.5, -0.4375, 0.5 },
wall_top = { -0.5, 0.4375, -0.5, 0.5, 0.5, 0.5 },
wall_side = { -0.5, -0.5, -0.5, -0.4375, 0.5, 0.5 },
},
selection_box = {
type = "wallmounted",
wall_bottom = { -0.5, -0.5, -0.5, 0.5, -0.4375, 0.5 },
wall_top = { -0.5, 0.4375, -0.5, 0.5, 0.5, 0.5 },
wall_side = { -0.5, -0.5, -0.5, -0.4375, 0.5, 0.5 },
},
})
-- Various kinds of table legs
minetest.register_node("homedecor:table_legs_brass", {
description = S("Brass Table Legs"),
drawtype = "plantlike",
tiles = {"homedecor_table_legs_brass.png"},
inventory_image = "homedecor_table_legs_brass.png",
wield_image = "homedecor_table_legs_brass.png",
paramtype = "light",
walkable = false,
groups = {snappy=3},
sounds = default.node_sound_leaves_defaults(),
walkable = true,
selection_box = {
type = "fixed",
fixed = { -0.37, -0.5, -0.37, 0.37, 0.5, 0.37 }
},
})
minetest.register_node("homedecor:table_legs_wrought_iron", {
description = S("Brass Table Legs"),
drawtype = "plantlike",
tiles = {"homedecor_table_legs_wrought_iron.png"},
inventory_image = "homedecor_table_legs_wrought_iron.png",
wield_image = "homedecor_table_legs_wrought_iron.png",
paramtype = "light",
walkable = false,
groups = {snappy=3},
sounds = default.node_sound_leaves_defaults(),
walkable = true,
selection_box = {
type = "fixed",
fixed = { -0.37, -0.5, -0.37, 0.37, 0.5, 0.37 }
},
})
minetest.register_node('homedecor:utility_table_legs', {
description = S("Legs for Utility Table"),
drawtype = "plantlike",
tiles = { 'homedecor_utility_table_legs.png' },
inventory_image = 'homedecor_utility_table_legs_inv.png',
wield_image = 'homedecor_utility_table_legs.png',
sunlight_propagates = true,
paramtype = "light",
walkable = false,
groups = { snappy = 3 },
sounds = default.node_sound_wood_defaults(),
selection_box = {
type = "fixed",
fixed = { -0.37, -0.5, -0.37, 0.37, 0.5, 0.37 }
},
})