forked from nalc/homedecor_modpack
		
	redraw wine-rack, simplify the bottle meshes used therein
(cuts the number of tris down from >7k to 4.6k) better UV maps/materials use
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		| @@ -669,7 +669,13 @@ local wine_cbox = homedecor.nodebox.slab_z(0.25) | |||||||
| homedecor.register("wine_rack", { | homedecor.register("wine_rack", { | ||||||
| 	description = "Wine Rack", | 	description = "Wine Rack", | ||||||
| 	mesh = "homedecor_wine_rack.obj", | 	mesh = "homedecor_wine_rack.obj", | ||||||
| 	tiles = {"homedecor_wine_rack.png"}, | 	tiles = { | ||||||
|  | 		"homedecor_generic_wood_red.png", | ||||||
|  | 		"homedecor_bottle_brown.png", | ||||||
|  | 		"homedecor_bottle_brown2.png", | ||||||
|  | 		"homedecor_bottle_brown3.png", | ||||||
|  | 		"homedecor_bottle_brown4.png" | ||||||
|  | 	}, | ||||||
| 	inventory_image = "homedecor_wine_rack_inv.png", | 	inventory_image = "homedecor_wine_rack_inv.png", | ||||||
| 	groups = {choppy=2}, | 	groups = {choppy=2}, | ||||||
| 	selection_box = wine_cbox, | 	selection_box = wine_cbox, | ||||||
|   | |||||||
										
											
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