use unified dyes' on_rotate handler for some nodes

This commit is contained in:
Vanessa Ezekowitz 2017-02-18 13:01:49 -05:00
parent 6c0dd2d31a
commit 18d2e492af
4 changed files with 9 additions and 2 deletions

View File

@ -86,6 +86,7 @@ homedecor.register("book", {
unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
return itemstack
end,
on_rotate = unifieddyes.fix_after_screwdriver_nsew,
on_dig = book_dig,
selection_box = {
type = "fixed",
@ -107,6 +108,7 @@ homedecor.register("book_open", {
palette = "unifieddyes_palette_colorwallmounted.png",
after_place_node = unifieddyes.fix_rotation_nsew,
after_dig_node = unifieddyes.after_dig_node,
on_rotate = unifieddyes.fix_after_screwdriver_nsew,
on_dig = book_dig,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
local meta = minetest.get_meta(pos)

View File

@ -59,6 +59,7 @@ homedecor.register("kitchen_chair_wood", {
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, ud_param2_colorable = 1},
sounds = default.node_sound_wood_defaults(),
after_place_node = unifieddyes.fix_rotation_nsew,
on_rotate = unifieddyes.fix_after_screwdriver_nsew,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
pos.y = pos.y+0 -- where do I put my ass ?
homedecor.sit(pos, node, clicker)
@ -82,6 +83,7 @@ homedecor.register("kitchen_chair_padded", {
sounds = default.node_sound_wood_defaults(),
after_place_node = unifieddyes.fix_rotation_nsew,
after_dig_node = unifieddyes.after_dig_node,
on_rotate = unifieddyes.fix_after_screwdriver_nsew,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
pos.y = pos.y+0 -- where do I put my ass ?
homedecor.sit(pos, node, clicker)
@ -105,6 +107,7 @@ homedecor.register("armchair", {
node_box = ac_cbox,
after_place_node = unifieddyes.fix_rotation_nsew,
after_dig_node = unifieddyes.after_dig_node,
on_rotate = unifieddyes.fix_after_screwdriver_nsew,
})
local ob_cbox = {

View File

@ -494,7 +494,8 @@ homedecor.register("desk_lamp", {
walkable = false,
groups = {snappy=3, ud_param2_colorable = 1},
after_place_node = unifieddyes.fix_rotation_nsew,
after_dig_node = unifieddyes.after_dig_node
after_dig_node = unifieddyes.after_dig_node,
on_rotate = unifieddyes.fix_after_screwdriver_nsew
})
-- "kitchen"/"dining room" ceiling lamp

View File

@ -23,8 +23,9 @@ minetest.register_node("lrfurn:armchair", {
groups = {snappy=3, ud_param2_colorable = 1},
sounds = default.node_sound_wood_defaults(),
node_box = armchair_cbox,
after_place_node = unifieddyes.fix_rotation,
after_place_node = unifieddyes.fix_rotation_nsew,
after_dig_node = unifieddyes.after_dig_node,
on_rotate = unifieddyes.fix_after_screwdriver_nsew,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
if not clicker:is_player() then
return itemstack