forked from nalc/homedecor_modpack
fix sounds not shutting off (and crash) when they should
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parent
c074e47bcd
commit
1e3c27e984
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@ -211,14 +211,18 @@ homedecor.register("shower_head", {
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local this_spawner_meta = minetest.get_meta(pos)
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local id = this_spawner_meta:get_int("active")
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local s_handle = this_spawner_meta:get_int("sound")
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if id ~= 0 then
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if s_handle then
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minetest.after(0, function(s_handle)
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minetest.sound_stop(s_handle)
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end, s_handle)
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end
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local player = clicker:get_player_name()
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minetest.delete_particlespawner(id, player)
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this_spawner_meta:set_int("active", nil)
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this_spawner_meta:set_int("sound", nil)
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return
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end
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@ -238,16 +242,27 @@ homedecor.register("shower_head", {
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loop = true
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})
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this_spawner_meta:set_int("active", id)
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this_spawner_meta:set_int("sound", s_handle)
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return
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end
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end,
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on_destruct = function(pos)
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local this_spawner_meta = minetest.get_meta(pos)
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local id = this_spawner_meta:get_int("active")
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local s_handle = this_spawner_meta:get_int("sound")
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if id ~= 0 then
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minetest.delete_particlespawner(id)
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this_spawner_meta:set_int("active", nil)
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end
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if s_handle then
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minetest.after(0, function(s_handle)
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minetest.sound_stop(s_handle)
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end, s_handle)
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end
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this_spawner_meta:set_int("active", nil)
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this_spawner_meta:set_int("sound", nil)
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end
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})
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